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Chapter 2: Instruction Set Principles and Examples

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1 Chapter 2: Instruction Set Principles and Examples
Adapted from Copyright 1998 UCB Chapter 2: Instruction Set Principles and Examples 순천향대학교 컴퓨터학부 이 상 정

2 Review, #1 Designing to Last through Trends Time to run the task
Capacity Speed Logic 2x in 3 years 2x in 3 years DRAM 4x in 3 years 2x in 10 years Disk 4x in 3 years 2x in 10 years Processor ( n.a.) 2x in 1.5 years Time to run the task Execution time, response time, latency Tasks per day, hour, week, sec, ns, Throughput, bandwidth “X is n times faster than Y” means ExTime(Y) Performance(X) = ExTime(X) Performance(Y)

3 Review, #2 Amdahl’s Law: CPI Law:
Execution time is the REAL measure of computer performance! Good products created when have: Good benchmarks Good ways to summarize performance Die Cost goes roughly with die area4 Speedupoverall = ExTimeold ExTimenew = 1 (1 - Fractionenhanced) + Fractionenhanced Speedupenhanced CPU time = Seconds = Instructions x Cycles x Seconds Program Program Instruction Cycle

4 Review, #3: Price vs. Cost

5 Introduction What Must be Specified? Instruction Format or Encoding
Fetch What Must be Specified? Instruction Format or Encoding how is it decoded? Location of operands and result where other than memory? how many explicit operands? how are memory operands located? which can or cannot be in memory? Data type and Size Operations what are supported Successor instruction jumps, conditions, branches Instruction Decode Operand Fetch Execute Result Store Next Instruction

6 Evolution of Instruction Sets
Single Accumulator (EDSAC 1950) Accumulator + Index Registers (Manchester Mark I, IBM 700 series 1953) Separation of Programming Model from Implementation High-level Language Based Concept of a Family (B ) (IBM ) General Purpose Register Machines Complex Instruction Sets Load/Store Architecture (CDC 6600, Cray ) (Vax, Intel ) RISC (Mips,Sparc,HP-PA,IBM RS6000,PowerPC ) LIW/”EPIC”? (IA )

7 Classifying Instruction Set Architectures
Accumulator (1 register): 1 address add A acc acc + mem[A] 1+x address addx A acc acc + mem[A + x] Stack: 0 address add tos tos + next General Purpose Register: 2 address add A B EA(A) EA(A) + EA(B) 3 address add A B C EA(A) EA(B) + EA(C) Load/Store: 3 address add Ra Rb Rc Ra Rb + Rc load Ra Rb Ra mem[Rb] store Ra Rb mem[Rb] Ra Comparison: Bytes per instruction? Number of Instructions? Cycles per instruction? Invented index register Reverse polish stack = HP calculator GPR = last 20 years L/S variant = last 10 years

8 Comparing Number of Instructions
Code sequence for C = A + B for four classes of instruction sets: Stack Accumulator Register (register-memory) (load-store) Push A Load A Load R1,A Push B Add B Add R1,B Load R2,B Add Store C Store C, R1 Add R3,R1,R2 Pop C Store C,R3

9 General Purpose Registers Dominate
all machines use general purpose registers Advantages of registers registers are faster than memory registers are easier for a compiler to use - e.g., (A*B) -(C*D)-(E*F) can do multiplies in any order vs. stack registers can hold variables - memory traffic is reduced, so program is sped up (since registers are faster than memory) - code density improves (since register named with fewer bits than memory location)

10 Memory Addressing Since 1980 almost every machine uses addresses to level of 8-bits (byte) 2 questions for design of ISA: Since could read a 32-bit word as four loads of bytes from sequential byte addresses or as one load word from a single byte address, how do byte addresses map onto words? Can a word be placed on any byte boundary?

11 Addressing Objects: Endianess and Alignment
Big Endian: address of most significant IBM 360/370, Motorola 68k, MIPS, Sparc, HP PA Little Endian: address of least significant Intel 80x86, DEC Vax, DEC Alpha (Windows NT) little endian byte 0 msb lsb Aligned big endian byte 0 Alignment: require that objects fall on address that is multiple of their size. Not Aligned

12 Addressing Modes Why Auto-increment/decrement? Scaled? Addressing mode
Example Meaning Register Add R4,R3 R4  R4+R3 Immediate Add R4,#3 R4  R4+3 Displacement Add R4,100(R1) R4  R4+Mem[100+R1] Register indirect Add R4,(R1) R4  R4+Mem[R1] Indexed / Base Add R3,(R1+R2) R3  R3+Mem[R1+R2] Autoinc/dec change source register! Why auto inc/dec Why reverse order of inc/dec? Scaled multiples by d, a small constant Why? Hint: byte addressing Direct or absolute Add R1,(1001) R1  R1+Mem[1001] Memory indirect Add R1  R1+Mem[Mem[R3]] Auto-increment Add R1,(R2)+ R1  R1+Mem[R2]; R2  R2+d Auto-decrement Add R1,-(R2) R2  R2-d; R1  R1+Mem[R2] Scaled Add R1,100(R2)[R3] R1 R1+Mem[100+R2+R3*d] Why Auto-increment/decrement? Scaled?

13 Addressing Mode Usage? (ignore register mode)
SPEC89 3 programs --- Displacement: 42% avg, 32% to 55% 75% --- Immediate: 33% avg, 17% to 43% % --- Register deferred (indirect): 13% avg, 3% to 24% --- Scaled: 7% avg, 0% to 16% --- Memory indirect: 3% avg, 1% to 6% --- Misc: 2% avg, 0% to 3% 75% displacement & immediate 88% displacement, immediate & register indirect

14 Displacement Address Size?
Address Bits Avg. of 5 SPECint92 programs v. avg. 5 SPECfp92 programs 3 4 X-axis is in powers of 2: 4 => addresses > 2 (8) and  2 (16) 1% of addresses > 16-bits bits of displacement needed

15 Immediate Size? 50% to 60% fit within 8 bits

16 Operations in the Instruction Set
Data Movement Load (from memory) Store (to memory) memory-to-memory move register-to-register move input (from I/O device) output (to I/O device) push, pop (to/from stack) Arithmetic integer (binary + decimal) or FP Add, Subtract, Multiply, Divide Shift shift left/right, rotate left/right Logical not, and, or, set, clear Control (Jump/Branch) unconditional, conditional Subroutine Linkage call, return Interrupt trap, return Synchronization test & set (atomic r-m-w) String search, translate Graphics (MMX) parallel subword ops (4 16bit add)

17 Top 10 80x86 Instructions

18 Methods of Testing Condition
Condition Codes Processor status bits are set as a side-effect of arithmetic instructions (possibly on Moves) or explicitly by compare or test instructions. ex: add r1, r2, r bz label Condition Register Ex: cmp r1, r2, r3 bgt r1, label Compare and Branch Ex: bgt r1, r2, label

19 Conditional Branch Distance

20 Conditional Branch Addressing
PC-relative since most branches to the current PC address At least 8 bits suggested (128 instructions) Compare Equal/Not Equal most important for integer programs (86%)

21 Data Types Bit: 0, 1 Bit String: sequence of bits of a particular length 4 bits is a nibble 8 bits is a byte 16 bits is a half-word 32 bits is a word 64 bits is a double-word Character: ASCII 7 bit code Decimal: digits 0-9 encoded as 0000b thru 1001b two decimal digits packed per 8 bit byte Integers: 2's Complement Floating Point: Single Precision Double Precision Extended Precision exponent How many +/- #'s? Where is decimal pt? How are +/- exponents represented? E M x R base mantissa

22 Operand Size Usage Support these data sizes and types: 8-bit, 16-bit, 32-bit integers and 32-bit and 64-bit IEEE 754 floating point numbers

23 Generic Examples of Instruction Format Widths
Variable: Fixed: Hybrid:

24 Summary of Instruction Formats
If code size is most important, use variable length instructions If performance is over is most important, use fixed length instructions Recent embedded machines (ARM, MIPS) added optional mode to execute subset of 16-bit wide instructions (Thumb, MIPS16); per procedure decide performance or density

25 Compilers and Instruction Set Architectures
Ease of compilation orthogonality: no special registers, few special cases, all operand modes available with any data type or instruction type completeness: support for a wide range of operations and target applications regularity: no overloading for the meanings of instruction fields streamlined: resource needs easily determined Register Assignment is critical too Easier if lots of registers

26 Summary of Compiler Considerations
Provide at least 16 general purpose registers plus separate floating-point registers, Be sure all addressing modes apply to all data transfer instructions, Aim for a minimalist instruction set.

27 A "Typical" RISC 32-bit fixed format instruction (3 formats)
32 32-bit GPR (R0 contains zero, DP take pair) 3-address, reg-reg arithmetic instruction Single address mode for load/store: base + displacement no indirection Simple branch conditions Delayed branch see: SPARC, MIPS, HP PA-Risc, DEC Alpha, IBM PowerPC, CDC 6600, CDC 7600, Cray-1, Cray-2, Cray-3

28 DLX Architecture Simple load-store architecture
Based on observations about instruction set architecture Emphasizes: Simple load-store instruction set Design for pipeline efficiency Design for compiler target DLX registers 32 32-bit GPRS named R0, R1, ..., R31 32 32-bit FPRs named F0, F2, ..., F30 Accessed independently for 32-bit data Accessed in pairs for 64-bit (double-precision) data R0 is always 0 Other status registers, e.g., floating-point status register Byte addressable in big-endian with 32-bit address

29 DLX Addressing Modes All instructions 32 bits wide Register (direct)
op rs rt rd register Immediate op rs rt immed Base+index op rs rt immed Memory register + PC-relative op rs rt immed Memory PC +

30 DLX Instruction Format
R-type instruction 31 26 25 21 20 16 15 11 10 Op rs1 rs2 rd func I-type instruction 31 26 25 21 20 16 15 immediate Op rs1 rd J-type instruction 31 26 25 Op Offset added to PC

31 DLX Operation Overview
Data transfers LB,LBU,SB, LH,LHU,SH, LW,SW LF,LD,SF,SD MOVI2S,MOVS2I, MOVF,MOVD, MOVFP2I,MOVI2FP Arithmetic logical ADD, ADDI, ADDU, ADDUI,SUB,SUBI, SUBU,SUBUI, MULT,MULTU,DIV,DIVU AND,ANDI, OR, ORI, XOR,XORI LHI SLL,SRL,SRA,SLLI,SRLI,SRAI S__, S__I => “__” may be LT,GT,LE,GE,EQ,NE Control BEQZ,BNEZ, BFPT,BFPF J,JR, TRAP, RFE Floating point ADDD,ADDF,SUBD,SUBF,MULTD,MULTF,DIVD,DIVF CVTF2D,CVTF2I,CVTD2F,CTD2I,CVTI2F,CVTI2D __D,__F => “__” may be LT,GT,LE,GE,EQ,NE

32 Examples of DLX load and store instructions
Instruction Example Meaning load word LW R1, 30(R2) R1 =32 Mem[30+R2] load word LW R1, 1000(R0) R1 =32 Mem[1000+0] load byte LB R1, 40(R3) R1 =32 (Mem[40+R3]0)24 ## Mem[40+R3] load byte unsigned LBU R1, 40(R3) R1 = ## Mem[40+R3] load half word LH R1, 40(R3) R1 =32 (Mem[40+R3]0)16 ## Mem[40+R3] ## Mem[41+R3] load float LF F0, 50(R3) F0 =32 Mem[50+R3] load double LD F0, 50(R3) F0 ## F1 =64 Mem[50+R3] store word SW 500(R4), R Mem[500+R4] =32 R3 store float SF 40(R3), F Mem[40+R3] =32 F0 store double SD 40(R3), F Mem[40+R3] =32 F0; Mem[44+R3] =32 F1 store half SH 502(R2), R Mem[502+R2] =16 R store byte SB 41(R3), R Mem[41+R3] =8 R

33 Examples of DLX arithmetic/logical instructions
Instruction Example Meaning add ADD R1,R2,R R1 = R2 + R3 add immediate ADDI R1,R2,# R1 = R2 + 3 load high immediate LHI R1,# R1 = 42##016 shift left logical immediate SLLI R1,R2,# R1 = R2 << 5 set less than SLT R1,R2,R if (R2<R3) R1 = 1 else R1 = 0

34 Examples of control-flow instructions
Instruction Example Meaning jump J name PC = name; ( (PC+4)-225) <= name < ( (PC+4)+225) jump and link JAL name R31 = PC+4; PC = name; jump and link JALR R R31 = PC+4; PC = R2; register jump register JR R PC = R3 branch equal zero BEQZ R4, name if (R4 == 0) PC = name; ( (PC+4)-215) <= name < ( (PC+4)+215) branch not equal BNEZ R4, name if (R4 != 0) PC = name; zero ( (PC+4)-215) <= name < ( (PC+4)+215)

35 Summary, #1 Classifying Instruction Set Architectures
Accumulator (1 register):1 address Stack:0 address General Purpose Register:2 address, 3 address Load/Store: 3 address General Purpose Registers Dorminate Data Addressing modes that are important: Displacement, Immediate, Register Indirect Displacement size should be 12 to 16 bits Immediate size should be 8 to 16 bits

36 Summary, #2 Operations in the Instruction Set :
Data Movement, Arithmetic, Shift, Logical, Control subroutine linkage, interrupt synchronization, string, graphics(MMX) Methods of Testing Condition condition codes condition register compare and branch

37 Summary, #3 DLX Architecture Simple load-store architecture
DLX registers 32 32-bit GPRS named R0, R1, ..., R31 32 32-bit FPRs named F0, F2, ..., F30 Byte addressable in big-endian with 32-bit address


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