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Amanda Wende Physical Educators

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1 Amanda Wende Physical Educators
Project Adventure Amanda Wende Physical Educators

2 What is Project Adventure?
Project Adventure is: A nonprofit organization Team building technique for students Curriculum name is Adventure Learning Students use real-world problems and find solutions

3 How does the Adventure program work?
Part 1: Students receive a task Ropes and team building Groups are formed Students work together to solve the problem

4 How does the Adventure program work?
Part 2: Students and teacher(s) debrief Students reflect on their feelings and the activity

5 Progression of Adventure Course
Progression 1: Games Progression 2: Initiatives Progression 3: Low Elements Progression 4: High Elements

6 Games Blocks Popper Tag
Students are grouped with six blocks in each group. Stack the blocks however they like. The students hold the blocks using one finger each and try to knock the other groups blocks down. Popper Tag Students receive a half circle sponge. Students use the popper to tag another student. Whoever has the most tags wins.

7 Initiatives Lava Field Class can be divided in half.
Pretend the ground is lava. Students use Polly Pads to get through.

8 Low Elements Trust Fall All Aboard Students follow commands.
Ready to fall, Ready to catch, Falling, Fall away. All Aboard You will need at least a 2x2 and 4” platform. Students all need to be on the platform. Students will balance on the platform for a designated period of time. If a group member falls off, the group must start over.

9 High Elements Safety precautions must be taken at all times.
Understanding of ropes will be very important at this time. Examples of High Elements: 1. Wall climb 2. Flying Squirrel 3. Zip-Line

10 Experiential Learning Cycle
Principles of Adventure Challenge by Choice Experiential Learning Cycle Full Value Contract

11 Challenge by Choice Students may accept the challenge if they feel comfortable enough to do so. Students must participate by catching to receive full points for the day.

12 Experiential Learning
Useful when experience and debriefing are together. Experience alone may not be enough to get the point across. Experience and debriefing must go together.

13 Contract between students
Full Value Contract Contract between students A full value contract can be hung on the wall where students can see. Similar to classroom rules. Love Understanding Respect Honesty Creative Pay Attention Challenge yourself Trust Acceptance

14 The importance of Proper Materials
Need enough materials for all students. Must have proper space and environment. Materials can not be worn out.

15 Importance of Ropes Students will be taught how to make the correct knots. The knots will be use for belaying during rock climbing. Can be dangerous if not done correctly.

16 Importance of team building
Students must have trust in each other. They will be invading personal space. They will need to be patient with their classmates. Understand that this is scary for others. Understand that we are here to help each other.

17 Adventure in Action

18 Students must be kind a patient with each other
Comradery Students must be kind a patient with each other

19 Will you include Adventure in your curriculum??

20 References Project Adventure: In Brief. (n.d.). Retrieved October 03, 2016, from ventureBrief.htm I. (2012). Project Adventure. Retrieved October 03, 2016, from


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