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F‘10 BCFS Round 2 (Follow Up) March 17, 2009

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Presentation on theme: "F‘10 BCFS Round 2 (Follow Up) March 17, 2009"— Presentation transcript:

1 F‘10 BCFS Round 2 (Follow Up) March 17, 2009

2 *Incremental Production Cost Needed
Digital Parameters Dedicated Media Support Gushers $500K (mid July-mid Sep flighting) Align with website launch and BTS Mega $500K (Jan-Feb flighting) Support promotional efforts BCFS Mom $1.5MM (Dec-May; specific flighting pending discussions) MFRU $500K (mid Sep-mid Dec) Cross Divisional Efforts Maximize TV relationships across CSO partner sites Gushers in the first half Mega in the back half Integrate Millsberry into branded consumer experience Integrated brand experience with dedicated landing page* Banners (Flash/Rich Media Units/Takeovers, Expandables, etc) *Incremental Production Cost Needed

3 Kid / Tween / Teen Target
Digital Strategy Kid / Tween / Teen Target Brand Champion Demo Brand Alignment Budget Digital Strategy Media Solution 8 9 10 11 12 13 14 N/A N/A $1.0MM Focus on silly game play and forums allowing creative expression Center on fun and exciting digital worlds & experiences Encourage involvement with the “Beware the Gush” & Mega promotion messaging via rich media ad units CSO 70% of Spending Games Shows Music/Movies/Ringtones/Games Reach 30% of Spending * % of spend on Reach includes delivery for both Gushers and Mega – Not including CSO sites * Exploring to include comScore DunnHumby ROI Measurement and Targeting

4 Digital Kid Programs: Gushers ($500K)
Media Channels Gorilla Nation Kids CSO Budget/Imps Tactics Gorilla Nation (GN Kids) Run of Network Banners GN Kids will be able to deliver substantial & efficient reach through programs and content of interest Includes traffic driving units to Gushers website for brand interaction & engagement Homepage Takeovers & Roadblocks Co-Branded Wallpapers & Page Skins High Impact ad units: In-Page Floating Rich Media Banners Sample site list represent channels such as entertainment news, gaming environments, video & music: Marvel Kids (Comic related content) King.com (Gaming) Zeeks.com (Gaming, Video) Kidzbop.com (Music, Video, Gaming) Millsberry Budget: $150M Impressions: 29MM CPM: $5.43 Composition: 22% of kids 8- 14 Nickelodeon.com/ Disney/Cartoon Network Adjacency to content and activities that resonate against target Music, Video, Ringtones, Concerts, Shows, Movies Branded characters integrated into game play/custom games integration Exclusive Sponsorships, video pre & post roll Sponsorship Custom Takeovers and Roadblocks All media will drive to the Gushers website for brand engagement and interaction Budget: $350M Impressions: 70MM CPM: $5.00 Composition: 30% of kids 8-14 * Subject to change pending final approval * CSO Program Opportunities are subject to further follow up with publishers

5 Digital Kid Programs: Gushers ($500K)
Disney XD GN Kids Cartoon Network Nick.com

6 BCFS Gushers Activation Final Plan April 21, 2009

7 Background Objective: Support the Gushers “Beware the Gush” campaign and find innovative ways to reach kids beyond the banner to “Gush the Web” Approach: Using a $150M budget (non-CSO), media explored ideas that would generate awareness and engagement by inviting kids to experience the fun of Gushers in different ways that resonate with the target Recommendation: Capitalizing on our target's heavy digital chat behaviors, we recommend creating an IM gaming experience that allows for two-way gush "battles" Partner with AOL to create a dynamic gaming platform that equips our users with Gushers branded elements as key components of the game experience and for stronger interaction and brand engagement

8 AIM 6.X Immersive Expressions
Expression CTR to Brand Site: Users who click thru to the brand site from the Expression 1.4 % CTR Adoption Rates (Number of times an expression is adopted) Kids Beverage - 41k adoptions Kids Movie - 12k adoptions Kids Food - 34k adoptions * Data above is based on AOL’s historical campaigns

9 User Path for AIM Expression Adoption
AIM Expressions Page User selects the expression and applies. Virally within the Expression “Get This Expression” One-Click Adoption from AIM Screen AIM(120x90) – Co-branded Media Average CTR Static .jpg 0.02%, Flash % 1 3 2 How Do Users Adopt Clicking in the AIM 120x90 Co-branded media Through the one-click adoption button option (User clicks on the bottom right paint brush on their AIM IMs box) Virally within the Expression itself for others to adopt from each other.

10 Option C: Gorilla Nation & Platform-A
Recommended Option C: Gorilla Nation & Platform-A Platform A Network: AIM 6.X immersive expressions Gushers will be able to leverage the Expressions capabilities to create a themed/branded environment with video, photos, RSS feeds, multiple backgrounds, and other user interactions. New features include e-cards, text trigger sound, viral links & one-on-one games A "Gushers Attack“ game will Allow users to type the word "gushers" in to the AIM screen, and a Gusher fruit snack would be thrown at the screen of the friend they're IMing with. Users would have the ability to clear the screen, and start tossing them again. Additional Elements include: Gusher emoticons: Instead of smiley faces users can send Gusher faces that portray different user emotions Fruity Text Triggers: When kids type words like, fun, sweet or awesome a fruit flavor will cascade across their AIM window Flavor Modes: Users will have the ability to customize their AIM expressions to match their favorite Gusher flavors Color Visualizer: Components that allow the tone and emotion of the conversation to be displayed in the Gusher colors of the AIM backgrounds Promotional Media: Media units urging users to download the Gushers AIM immersive expressions program will be throughout the AIM network Gorilla Nation (GN Kids) Run of Network Banners GN Kids will be able to deliver substantial & efficient reach through programs and content of interest Includes traffic driving units to Gushers website for brand interaction & engagement Homepage Takeovers & Roadblocks Co-Branded Wallpapers & Page Skins High Impact ad units: In-Page Floating Rich Media Banners Sample site list represent channels such as entertainment news, gaming environments, video & music: Marvel Kids (Comic related content) King.com (Gaming) Zeeks.com (Gaming, Video) Kidzbop.com (Music, Video, Gaming) Millsberry Total: Budget: $150M Impressions: 35MM eCPM: $4.28 Avg. Composition of Target: 16% Gorilla Nation: Budget: $50M Impressions: 9MM CPM: $5.43 Composition of Target: 22% Platform-A: Budget: $100M Impressions: 26MM CPM: $3.84 Composition of Target: 10% *Includes ad serving fee

11 Option C: Gorilla Nation & Platform-A
Recommended Option C: Gorilla Nation & Platform-A Advantage: Ability to effectively balance reach, awareness and engagement by utilizing relevant sites and channels within a top network/portal and IM application that index high among the target audience Limited cross site-duplication between GN & Platform A allows the brand to receive an increase in significant exposure and visibility Breakthrough promotion of brand in a fun, relevant way that supports the one campaign idea of “Beware of the Gush” Disadvantage: Sacrifice reach/impressions to allow for increased user engagement with the brand Overall lower SOV for the Gushers brand in terms of user engagement and interaction within the AIM Expression program

12 Plan Comparison & Projections
The below provides projected minimums needed in order to achieve efficient results * 0.11 is the CTR benchmark provided by Double-Click for the CPG industry ** 0.20 is the CTR benchmark for overall digital campaigns Gorilla Nation’s total visits is reflective of users who click from the banner to brand site, while Platform-A reflects the clicks from banner to the expression page The Platform- A’s conversion rate is representative of users who click from the expression to the brand site

13 Appendix

14 Revised Flowchart

15 Platform-A Screenshots


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