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Published byIris Parsons Modified over 6 years ago
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C #include <stdio.h> int main() { printf ("hello class\n");
return 0; }
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Working environment Linux, gcc
We’ll work with c9.io website, which works with ubuntu I recommend to install ubuntu too Also in tirgul
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History C C++ Java VM Simple to convert to machine code.
70’s – Development of UNIX. (Richie+Kernigham – Bell labs) 80’s – Large efficient code. (Stroustrup – Bell labs) 90’s – Language for the web. (Sun Microsystems) VM Simple to convert to machine code. Fast and Efficient Secure and Safe Welcome to C Easy to avoid bugs Easy to Debug
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History – C: This course, without the VLA! K&R 1st ed. ('78)
// VLA variadic macros inlining multithreading Anonymous structs _Generic Enums Return struct void First "standard" Default int K&R 1st ed. ('78) ANSI C ('89) C99 ('99) C11(’11) This course, without the VLA!
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C – Design Decisions Efficient code (operating systems)
“Bare bones” – the language leaves maximal flexibility with the programmer Efficient code (operating systems) Full control on memory & CPU usage High-level Type checking High-level constructs Portable Standard language definition Standard library
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C – Warning Signs No run-time checks Array boundary overruns
Illegal pointers No memory management Programmer has to manage memory
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First Program in C // This line is a comment, /* and this line also. */ // This line defines standard I/O library #include <stdio.h> // main – program entry point. Start form here int main() { // {…} define a block printf("Hello class!\n"); return 0; } 7
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Similar to java – you should know it already.
The basic syntax Similar to java – you should know it already.
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Basic Case sensitive White-space not important.
End statements with “;” Code block defined with “{” and “}” Return value from function using “return X;” String with “ " ” All lines below are legal: int x,y; x=5; { x; } ;
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Statements - conditional
if (expression) //statement or block else if (expression) //statement or block else (expression) //statement or block switch (integer value) later...
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Statements - loops The usual suspects: int x,y; //in ANSI C you cannot declare inside the for! for (x=0,y=0;x<10 && y<5;x++,x+=2) //statement or block while (condition) //statement or block do //statement or block while (condition)
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Variables Statically typed – each variable has a type. Declare by: <type> <name>. int x; int x,y; Optionally initialize (otherwise undefined!) int x=0;
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Undefined – important! int x; Undefined value: as in this example, can have any T (here T=int) value. Undefined behavior: Everything may happen. Probably won’t format your disk, but may very well give a hacker a way to do it… The biggest problem: often programs seems to work fine although their behavior is undefined, and then…
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Variables Where to declare?
Inside a block (C89 - block beginning) , will be visible only in block. Outside all blocks – global - will be visible everywhere. int x=0; // global int main() { int x=1; //local hides global { int x=2; //local hides outer scope //x is } //x is 1 again! }
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Scopes int y=5,x=0; { int x=y; //x is 5 { int y; } } // x is 0
Code block defined with “{” and “}”. Only declarations inside current or outer scopes are visible. Declarations in inner scope hide declarations in outer scopes: Outmost scope (global) had no brackets. Keep in mind that a function is also a scope. int y=5,x=0; { int x=y; //x is { int y; } } // x is 0
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Second Program #include <stdio.h> int main() { int i; // declares i as an integer int j = 0; // declares j as an integer, // and initializes it to 0 // for( initial ; test condition ; update step ) for( i = 0; i < 10; ++i ) { j += i; // shorthand for j = j + i printf("%d %d %d\n", i, j, (i*(i+1))/2); } return 0; } 16
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Running… 17
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Parameter declaration
Functions C allows to define functions Syntax: int power( int a, int b ) { … return 7; } Parameter declaration Return type Return statement 18
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Return w/o value (optional)
Procedures Functions that return void void power( int a, int b ) { … return; } Return w/o value (optional) 19
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Example – printing powers
#include <stdio.h> int power( int base, int n ) { int i, p; p = 1; for( i = 0; i < n; i++ ) p = p * base; } return p; int main() { int i; for( i = 0; i < 10; i++ ) printf("%d %d %d\n", i, power(2,i), power(-3,i) ); } return 0; 20
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Functions Declaration
void funcA() { ... } void funcB() { funcA(); } void funcC() { funcB(); funcA(); funcB(); } void funcA() { ... } void funcB() { funcC(); } void funcC() { funcB(); } “Rule 1”: A function “knows” only functions which were declared above it. Error: funcC is not known yet. 21
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Functions Declaration
Amendment to “Rule 1” : Use forward declarations. void funcC(int param); // or: void funcC(int); void funcA() { } void funcB() { funcC(7); } void funcC(int param) { }
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Boolean variables – non!
int main() { int a = 5; while(1) if(!(a-3)) printf("** a=3 **\n"); break; } printf("a=%d\n",a--); return 0;
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Building a program in C: Preprocessor, Compilation and Linkage
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Building a program in C – Preprocessor
A text processor Commands start with # // copy & paste the file here #include <stdio.h> hello.c tmpXQ.i (C code) Preprocessor stdio.h
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Building a program in C – Compiling
Takes input C-code and produces machine code (object file) The object file does not contain all external references: It leaves names, such as “printf”, “area”, etc. as undefined references hello.c Preprocessor Compiler stdio.h tmpXQ.i (C code) hello.o (object file)
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Linking Combines object file with external references into an fully executable file, with no unresolved references Main Preprocessor, Compiler Main.c Main.o Linker libc.a Actually a library (.a) is just a collection of object (.o) files chained together to one file. Compiling and linking can be combined into one command (supply the c file as an input, and use –o to specify executable) some libraries are implicitly linked. (libc.a) others (e.g. math = libm.a) – need to use -l<lib name> where in linux the lib prefix and .a suffix can be omitted.
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Link errors Gcc: /media/sf_BitEagle_Projects/cbitcoin/test/testC BAddress.c:40: undefined reference to `CBNewByteArrayFromString‘ Visual studio: Error 1 error LNK2019: unresolved external symbol _foo referenced in function _main c:\Users\ofirpele\documents\visual studio 2012\Projects\ConsoleApplication5\ConsoleAp plication5\ConsoleApplication5.obj ConsoleApplication5
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The Preprocessor
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Compilation in C hello.c tmpXQ.i (C code) stdio.h hello.o
Preprocessor Compiler stdio.h tmpXQ.i (C code) hello.o (object file)
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A single-pass program that: Include header files Expands macros
Preprocessor A single-pass program that: Include header files Expands macros Control conditional compilation Remove comments Outputs – a code ready for the compiler to work on.
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In linux with gcc, we can test what the preprocessor does:
> gcc –E hello.c will print the C code after running the preprocessing
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#include directive #include "foo.h" Include the file “foo.h”, from current directory #include <stdio.h> Include the file “stdio.h” from the standard library directory (part of compiler installation)
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Modules & Header files Square.h Square.c Main.c
// interface of function int area (int x1,int y1, int x2, int y2); ... Complex.c Square.c #include "Square.h" int main() { area (2,3, 5,6); } Main.c #include "Square.h" #include <math.h> // implementation int area (int x1,int y1,int x2, int y2) { ... }
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Do all files get compiled every time we build the program???
$ gcc –c Square.c –o Square.o $ gcc –c Main.c –o Main.o $ gcc Square.o Main.o –o Main Main Preprocessor Compiler Square.c Square.o Main.c Main.o Linker libc.a
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Definition of data types Declarations of functions & constants
Header files Header file contain Definition of data types Declarations of functions & constants That are shared by multiple modules. #include directive allows several modules to share the same set of definitions/declarations
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is equivalent to #define directive #define FOO 1 int x = FOO;
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#define with arguments
#define SQUARE(x) x*x b = SQUARE (a); is the same as b = a*a;
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#define – cautions Is it what we intended?
#define SQUARE (x) x*x b = SQUARE (a+1); c = SQUARE (a++); Is it what we intended? b = a+1*a+1; //Actually: b = 2*a+1; c = a++*a++; //Actually: c = a*a; a+=2;
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#define – cautions Is it what we intended?
#define SQUARE (x) ((x)*(x)) b = SQUARE (a+1); c = SQUARE (a++); Is it what we intended? b = ((a+1)*((a+1)); //Now ok c = ((a++)*(a++)); //Did not help: c = a*a; a+=2;
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#define directive should be used with caution!
Alternative to macros: Constants enum { FOO = 1 }; or const int FOO = 1; Functions – inline functions (C99,C++)
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#define Multi-line: All preprocessor directive effect one line (not c statement). To insert a line-break, use “\”: BAD: #define x (5 + 5) // x == 10 ! GOOD: #define x (5 + \ 5)
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Allows to have conditional compilation
#if directive Allows to have conditional compilation #if defined(DEBUG) // compiled only when DEBUG exists printf("X = %d\n", X); #endif
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#ifndef – for header safety
Complex.h: struct Complex { ... MyStuff.h: #include "Complex.h" Main.c: #include "MyStuff.h" #include "Complex.h" Only one definition is allowed! Error: Complex.h:1: redefinition of `struct Complex'
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#ifndef – header safety
Complex.h (revised): #ifndef COMPLEX_H #define COMPLEX_H struct Complex { ... #endif Main.c: #include "MyStuff.h" #include "Complex.h" // no error this time
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#pragma once – header safety
Complex.h (revised): #pragma once struct Complex { ... Main.c: #include "MyStuff.h" #include "Complex.h" // no error this time
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Preprocessor – summary
Text processing program. Does not know c rules Operates before compilation, output passed to compiler. Can do copy and paste / cut #include paste the included file here Commonly included file (.h by convention) contains forward declarations #define copy the macro body, paste it where macro name appears - constants, simple "functions" #if condition not fulfilled, cut the code - Conditional compilation – e.g. debugging code Note – in order to be able to compile, the compiler must know about the existence of a function before it is used. It does not need to know the exact implementation - it can leave it as a name, and let the linker insert the actual jump address, but it must know it's declaration.
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Debug/Test mode vs Release mode
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Debug/Test mode vs Release mode
#include <assert.h> #define MAX_INTS 100 int main() { int ints[MAX_INTS]; // i should be in bounds, but is it really? i = foo(<something complicated>); // safety assertions assert(i>=0); assert(i<MAX_INTS); ints[i] = 0; ...
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Debug/Test mode vs Release mode
#include <assert.h> #define MAX_INTS 100 int main() { int ints[MAX_INTS]; // i should be in bounds, but is it really? i = foo(<something complicated>); // safety assertions assert(i>=0); assert(i<MAX_INTS); ints[i] = 0; ...
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#define NDEBUG #include <assert.h> #define MAX_INTS 100 int main() { int ints[MAX_INTS]; // i should be in bounds, but is it really? i = foo(<something complicated>); // safety assertions assert(i>=0); assert(i<MAX_INTS); ints[i] = 0; ...
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assert // bad, foo() will not be called
// if the compiler removes the assert() // if NDEBUG is defined assert(foo() == 0); // good int errCode = foo(); assert(errCode == 0);
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assert Use for: Catching bugs Don't use for:
checking malloc, user input,...
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assert.h #include <assert.h> // Sqrt(x) - compute square root of x // Assumption: x non-negative double sqrt(double x ) { assert( x >= 0 ); // aborts if x < 0 …
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assert.h // procedure that actually prints error message void __assert(char* file,int line,char* test); #ifdef NDEBUG #define assert(e) ((void)0) #else #define assert(e) \ ((e) ? (void)0 : \ __assert(__FILE__, __LINE__, #e)) #endif
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assert.h Important coding practice Declare implicit assumptions Sanity checks in code Check for violations during debugging/testing
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Compilation
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Compilation Translate the c code to machine code.
Every machine architecture has a different code. Need separate compilation. x86 : older but still common PCs “32-bit” (Intel/AMD) x64 : newer PCs “64-bit” (Intel/AMD) ARM : (many versions) Phones, tablets (ARM) Translated code is an “executable” – the OS can load it to the machine memory, and the let the CPU do whatever you wrote in the code.
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“Assembly” int y=2; int mult(int x) { return x*y; mov eax,dword ptr [x] imul eax,dword ptr [ h] } int main() { return mult(5); push 5 call 11711A4h } Only part of the assembly code is shown here. Actually each command has binary code, and the sequence of these code is the object file.
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Compiling warnings
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Compiling warnings Add “-Wall” flag to catch things like this:
if (i=3) { //bug, we meant i==3 … }
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