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Active Learning: Rethinking Our Teaching to Promote Deeper Learning

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Presentation on theme: "Active Learning: Rethinking Our Teaching to Promote Deeper Learning"— Presentation transcript:

1 Active Learning: Rethinking Our Teaching to Promote Deeper Learning
Facilitated by Ken Silvestri, CFE Instructional Designer

2 WORKSHOP OUTCOMES After participating in this workshop on active learning, you will be able to: Distinguish between active learning and passive learning Create a plan for integrating and facilitating active learning strategies in the classroom (3) Use some common and simple active learning strategies in your teaching (4) Draw upon some instructional technologies to support the use of active learning

3 OVERVIEW Why Active Learning What is Active Learning
How to Integrate Active Learning How technology enables active learning Source: Kenneth J. Silvestri Wordle

4 WHY ACTIVE LEARNING No Active Learning Active Learning
34% Failure Rate 22% Failure Rate +6% better on examinations Source: Freeman et al. (2014) Active learning increases student performance in science, engineering, and mathematics. PNAS, June 10, 2014, vol. 111, no. 23

5 Attention Span = 10-20 Minutes
WHY ACTIVE LEARNING INFORMATION ENGAGEMENT 10-20 Minutes Attention Span = Minutes Source: Stuart & Rutherford, 1978; Wilson & Korn, 2007

6 WHAT IS ACTIVE LEARNING?
Image Source: Wikipedia Commons

7 WHAT IS ACTIVE LEARNING?
THINK (Individual): Take 2 minutes to think about what active learning means to you PAIR UP: Turn to the person next to you and discuss your ideas SHARE: Have one person share your thoughts with the larger group Image Source: Wikipedia Commons

8 WHAT IS ACTIVE LEARNING?
PROBLEM SOLVING INTERACTING DISCUSSING DOING/ ENGAGING REFLECTING TEACHING APPLICATION

9 WHAT IS ACTIVE LEARNING?
BLOOM’S TAXONOMY Higher Order Thinking Skills “Students that are engaged in more activities than just listening. They are involved in dialog, debate, writing, and problem solving as well as higher order thinking, e.g. analysis, synthesis, evaluation, and creating” - Bonwell and Eison, 1991 ”ZONE OF DEEPER LEARNING” Lower Order Thinking Skills Source: Benjamin Bloom

10 HOW: INTEGRATING ACTIVE LEARNING
50 Minute Lecture 5 Minute Thinking or Reflection Activity Introduce New Topic or Revisit Previous Topic Minutes Group Discussion or Application Activity Minutes Introduce New Topic Minutes 5 Minute Reflection Activity 75 Minute Lecture: In-Depth Group Activity Minutes

11 HOW: INTEGRATING ACTIVE LEARNING
GROUP DISCUSSION ACTIVITY: Take 10 minutes to discuss active learning strategies that could fit in the active learning lecture model. SHARE: Have someone in your group with a laptop or tablet post your list of strategies for everyone to see at: You can add your list by clicking anywhere on the screen and typing in the box provided. Make sure to give your group a name in the title, i.e. Active Learning Bobcats.

12 Ask Before You Tell Think-Pair-Share Jigsaw One-Minute Paper
STRATEGY OUTCOME Activation of prior knowledge Ask Before You Tell Explaining, Discussion, and Collaboration Think-Pair-Share Peer Instruction, Evaluating, and Synthesizing Jigsaw Case Studies/ Problem-Solving Real-World Relevancy, Analyzing, and Application Reflection on what is being learned One-Minute Paper

13 HOW: PREPARE YOUR STUDENTS
Why Active Learning Start Early – Day One Start Small Community-and Team-Building

14 HOW: INTEGRATING ACTIVE LEARNING
More Time Less Time

15 HOW: TECHNOLOGY AS ENABLER
RECORDED LECTURES 10:00 Manageable chunks targeting 1-2 concepts, 5-10 minutes long 0:00/10:00 CC

16 HOW: TECHNOLOGY AS ENABLER
FORMATIVEFEEDBACK ONLINE QUIZZES PREPARED STUDENTS

17 HOW: TECHNOLOGY AS ENABLER
Encourages participation Prompt feedback Facilitate higher order thinking skills and deeper learning Image Source: iclickers.com

18 HOW: LARGE ENROLLMENT COURSES

19 HOW: LARGE ENROLLMENT COURSES
INDIVIDUAL PAIR GROUP ONE-MINUTE PAPER THINK-PAIR-SHARE ACTIVE DEBATE PAIRED JIGSAW NOTE SHARING CONCEPT MAPS iCLICKERS

20 ACTIVE LEARNING RESOURCES

21 ONE-MINUTE PAPER 1:00 INSTRUCTIONS: Take one minute to reflect on what you learned and write down one thing from this workshop that you can try in a course that you teach.

22 REFERENCES Bloom B. S. Taxonomy of Educational Objectives, Handbook I: The Cognitive Domain. (1956) New York: David McKay Co Inc. Bonwell, C. C., & Eison, J. A. (1991). Active learning: Creating excitement in the classroom. ASHE-ERIC Higher Education Report No. 1. Washington, D.C.: The George Washington University. Freeman et al. (2014) Active learning increases student performance in science, engineering, and mathematics. PNAS, June 10, 2014, vol. 111, no. 23 Miller, Michelle D. (2014) Minds Online: Teaching Effectively with Technology. Harvard University Press Rose, D. & Meyer, A. Teaching Every Student in the Digital Age: Universal Design for Learning. (2002). ASCD: The Instructor’s Guide to Course Facilitation & Facilitation, Minnesota State University, [updated, 2015]


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