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Presentation Companion Slide Pack

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Presentation on theme: "Presentation Companion Slide Pack"— Presentation transcript:

1 Presentation Companion Slide Pack
Copyright © 2014 Training Games, Inc. The slides in this file were specifically designed to be used with the Presentation Companion Add-In. Title slide for Slide Pack. Training-Games.com

2 Presentation Game 5 Interactive Slides

3 Copyrighted © 2010 Training Games, Inc.
Interactive Slides Import these slides into strategic locations in your presentation to add interactive games, exercises, activities and other enhancements. Red and white slides introduce each slide category and explain how they can be used. We highly recommend reviewing the slide choices found within this application prior to designing your PRESENTATION GAME. When importing slides, remember to select “Keep Source Formatting” to retain the current slide background and design. Copyrighted © 2010 Training Games, Inc.

4 Intros The next two slides are provided as program intros.
These slides combine exciting graphics, animation and music to begin your presentation. You may consider customizing these intros by replacing some of the graphics with pictures from your own organization. The next two slides are provided as program intros. These slides combine exciting graphics, animation and music to begin your presentation. You may consider customizing these intros by replacing some of the graphics with pictures from your own organization.

5 Slide 1 of 1 This is an animated, musical program introductory slide.
These slides combine exciting graphics, animation and music to begin your presentation. You may consider customizing these intros by replacing some of the graphics with pictures from your own organization.

6 Slide 1 of 1 This is an animated, musical program introductory slide.
These slides combine exciting graphics, animation and music to begin your presentation. You may consider customizing these intros by replacing some of the graphics with pictures from your own organization.

7 Team Intro Used to help create more hype by presenting the team names.
Slide will not work in all situations. Slide auto advances after names are displayed. Delete any unneeded names. Used to help create more hype by presenting the team names. Slide will not work in all situations. Slide auto advances after names are displayed. Delete any unneeded names.

8 Team/Player 1 Name Team/Player 2 Name Team/Player 3 Name
Introducing: Team/Player 1 Name Team/Player 2 Name Team/Player 3 Name Team/Player 4 Name Team/Player 5 Name Used to help create more hype by presenting the team names. Slide will not work in all situations. Slide auto advances after names are displayed. Delete any unneeded names. Team/Player 6 Name Team/Player 7 Name Team/Player 8 Name

9 Icebreaker Wheel Use the Icebreaker Wheel Game as a fun program opening exercise. Also can be used with the Truth or Consequences game rules found within these interactive slides. The (1) slide below is the game itself. Edit the squares of the Icebreaker Wheel Game to best fit your training program. Click Start/Stop button once to start the marker circling around the board, and again to stop it. Use the Icebreaker Wheel Game as a fun program opening exercise. Also can be used with the Truth or Consequences game rules found within these interactive slides. The (1) slide below is the game itself. Edit the squares of the Icebreaker Wheel Game to best fit your training program. Click Start/Stop button once to start the marker circling around the board, and again to stop it.

10 Name or Program Here Ice Breaker Wheel Game Introduce
Edit text to suit. Slide 1 of 1. Introduce you & your neighbor Say, don’t sing, our National Anthem The best & worst shows on TV are … & WHY Pick someone and teach them a skill you possess Introduce your neighbor in rhyme Tell 2 true and 1 false thing about yourself Teach us to cook or build something Tell us about your last vacation Ice Breaker Wheel Game Describe your worst job ever Tell us about your pet Name or Program Here Do your best impression With ALL eyes closed describe a wonderful scene Use the Icebreaker Wheel Game as a fun program opening exercise. Also can be used with the Truth or Consequences game rules found within these interactive slides. The (1) slide below is the game itself. Edit the squares of the Icebreaker Wheel Game to best fit your training program. Click Start/Stop button once to start the marker circling around the board, and again to stop it. If I had three wishes … Describe yourself using words that begin with your initials Tell us about your HERO Tell us 3 unknown things about yourself Show and Tell Use contents of your pockets or purse Tell us your best clean joke

11 Keep Talking Icebreaker
Use the Keep Talking Icebreaker as a fun participant introduction exercise. The (1) slide below is the game itself. 30 or 60 second countdown clocks are provided to time the introductions. Edit the information you would like participants to include in their introduction. Use the Keep Talking Icebreaker as a fun participant introduction exercise. The (1) slide below is the game itself. 30 or 60 second countdown clocks are provided to time the introductions. Edit the information you would like participants to include in their introduction.

12 Keep Talking Ice Breaker Get to know the other players…
Slide 1 of 1 Keep Talking Ice Breaker Get to know the other players… Give your name and talk about your passion, hobbies or anything else you would like the group to know about you. Use all of the clock. Use the Keep Talking Icebreaker as a fun participant introduction exercise. The (1) slide below is the game itself. 30 or 60 second countdown clocks are provided to time the introductions. Edit the information you would like participants to include in their introduction.

13 Various Rules Below you’ll find several slides with suggested rules for your presentation game. The Presentation Game offers many different interactive game and question slides to use when designing game rules. Use or modify our suggested rules or design unique game rules for your presentation game. On the below 7 slides you’ll find several suggested rules for your presentation game. The Presentation Game offers many different interactive game and question slides to use when designing game rules. Use or modify our suggested rules or design unique game rules for your presentation game.

14 The Team Quiz Show Game To begin, divide your game participants into teams (2 - 6 teams recommended). Use the Players button on the Menu to determine the order in which teams will receive game questions. As questions appear within your presentation, rotate turns for each team. Award points after each question is answered correctly. When a question is answered incorrectly, use the Player button to select another team to answer the question correctly. The last question in the game is a bonus question. Again use the Player button to determine the team to answer the bonus question. Highest point score wins the game. On this slide you’ll find suggested rules for a presentation game. The Presentation Game offers many different interactive game and question slides to use when designing game rules. Use or modify our suggested rules or design unique game rules for your presentation game.

15 Participation Pays Game
For classes up to 36 players. Points will be awarded based on answers given, discussion points surfaced, questions asked and your class participation in general. All points awarded are at the trainer’s discretion. Highest point scored at the end of the presentation wins the game. On this slide you’ll find suggested rules for a presentation game. The Presentation Game offers many different interactive game and question slides to use when designing game rules. Use or modify our suggested rules or design unique game rules for your presentation game.

16 Grid Points Quiz Game (Note: In the Game Setup, set the Points Multiplier to 10)
To begin, divide your game participants into teams. Use the Players button to determine the order in which teams will receive game questions. When a game or question appears in your presentation, use the Grid button to determine the point value of that game/question. If a question is answered incorrectly, use the Player button to select another team to answer and award double points if they answer the question correctly. Highest point score wins the game. On this slide you’ll find suggested rules for a presentation game. The Presentation Game offers many different interactive game and question slides to use when designing game rules. Use or modify our suggested rules or design unique game rules for your presentation game.

17 Feud Frenzy Game This game presents questions with 2 – 5 CORRECT responses. Some responses may be considered better than others and therefore worth more points. (Note: Use the Feud Game template found in the Interactive Slides file for this game – In Game Setup set Points Multiplier to 2) Divide game participants into two teams. Each question is worth a total of 50 points. For example, if a question has two possible correct responses, one response may be awarded 30 points while the other is awarded 20 points. Conversely a “Top 5 Ranking” question awards 14 pts for the top ranking answer, 12 for the 2nd, 10 pts – 3rd , 8 pts - 4th and 6 pts for the 5th ranked response. Each team must receive an equal number of questions throughout the game. Rotate between teams as questions appear in your presentation. Highest point score wins. On this slide you’ll find suggested rules for a presentation game. The Presentation Game offers many different interactive game and question slides to use when designing game rules. Use or modify our suggested rules or design unique game rules for your presentation game.

18 Match Game (Use the Match Question format found in the interactive slides files for this game)
Divide game participants into two teams. Rotate team turns as match rounds appear in the game to ensure each team initiates an equal number of playing rounds. A match round consists of 5 match questions (The team must match ALL five questions with the 5 correct answers – 5 pts. are awarded per question or 25 pts. /round). If a team fails to answer ALL five questions correctly, the opposing team is given an opportunity to steal the round by providing all the remaining matches. If the opposing team fails to get all 5 matches, points for only correct matches are totaled and awarded to the team initiating the round. Highest point score wins. On this slide you’ll find suggested rules for a presentation game. The Presentation Game offers many different interactive game and question slides to use when designing game rules. Use or modify our suggested rules or design unique game rules for your presentation game.

19 Speak to This Topic Here is an opportunity for the class participants to show how much they’ve learned. Divide the class into teams (2 – 6 teams recommended) After each program module a Speak to This Topic slide will appear with program hidden topics. Each team must select a number from the slide to reveal their topic. Teams will then take 5 minutes to discuss and develop key points surrounding their selected topic, appoint a presenter, and finally present the topic to the class (1 - 2 min. presentations). The facilitator will judge the presentations considering both content and delivery. Points are awarded for the best and 2nd best presentation. Highest point score at the end of the presentation wins. On this slide you’ll find suggested rules for a presentation game. The Presentation Game offers many different interactive game and question slides to use when designing game rules. Use or modify our suggested rules or design unique game rules for your presentation game.

20 Truth or Consequences To begin, divide your game participants into teams (2 -6 teams recommended). Use the Players button on the Menu to determine the order in which teams will receive game questions. As questions appear within your presentation, rotate turns for each team. Award points after each question is answered correctly. When a question is answered incorrectly, the team/player must spin the Consequence Wheel (Use above Icebreaker Wheel Game slide) and do the consequence. On this slide you’ll find suggested rules for a presentation game. The Presentation Game offers many different interactive game and question slides to use when designing game rules. Use or modify our suggested rules or design unique game rules for your presentation game.

21 Open Ended Question A direct question and answer format.
Click the “Answer” button to reveal the correct answer. A question timer is available on this slide to encourage the team or player’s response. A direct question and answer format. Click the “Answer” button to reveal the correct answer. A question timer is available on this slide to encourage the team or player’s response.

22 Slide 1 of 1 Question Place your open-ended question here. You can change the font size and/or position of the textbox to ensure your entire question and answer will show. Your answer here. A direct question and answer format. Click the “Answer” button to reveal the correct answer. A question timer is available on this slide to encourage the team or player’s response.

23 True/False Question Two true or false question formats available.
Click on either the True or False text to reveal the correct answer. A question timer is available on this slide to encourage the team or player’s response.

24 Slide 1 of 1 Your True/False statement here. Adjust font size to accommodate lengthy questions. FALSE True or false question formats. Click on either the True or False text to reveal the correct answer. A question timer is available on this slide to encourage the team or player’s response. TRUE

25 Slide 1 of 1 Question Your True/False statement here. Adjust font size to accommodate lengthy questions. TRUE True or false question formats. Click on either the True or False text to reveal the correct answer. A question timer is available on this slide to encourage the team or player’s response. FALSE

26 Multiple Choice Question
Multiple choice question format. In edit mode, click on the red and green boxes to copy or move (drag/drop) the “Possible and Correct Answer” locations. Green is correct and Red is incorrect. A question timer is available on this slide to encourage the team or player’s response. Multiple choice question format. In edit mode, click on the red and green boxes to copy or move (drag/drop) the “Possible and Correct Answer” locations. Green is correct and Red is incorrect. A question timer is available on this slide to encourage the team or player’s response.

27 Slide 1 of 1 Question Your multiple choice question here. Change the font size to get more text in blocks. Possible Answer Correct Answer Multiple choice question format. In edit mode, click on the red and green boxes to copy or move (drag/drop) the “Possible and Correct Answer” locations. Green is correct and Red is incorrect. A question timer is available on this slide to encourage the team or player’s response. Possible Answer Possible Answer

28 Keywords Set of two slides. Slide1 explains the game setup and rules while slide 2 presents the game itself. Input your keyword topic, keywords, and point values. Participants select keywords and present why they are important. Point values are revealed and awarded. Set of two slides. Slide1 explains the game setup and rules while slide 2 presents the game itself. Input your keyword topic, keywords, and point values. Participants select keywords and present why they are important. Point values are revealed and awarded.

29 Slide 1 of 2 Keywords You will see listed 10 important keywords - Each keyword has been assigned a point value. Have teams/players select (3) of these keywords. These should represent the keywords they believe are most important in regard to the keyword topic. Teams or players should be prepared to discuss and present why they believe the words they selected are MOST IMPORTANT. After the presentations, reveal the point values assigned to each word. Tally all points and score on the game’s scoreboard. Slide 1 of set of two slides. Slide1 explains the game setup and rules while slide 2 presents the game itself. Input your keyword topic, keywords, and point values. Participants select keywords and present why they are important. Point values are revealed and awarded.

30 Keyword Topic Slide 2 of 2 Keyword 1 3 ? Keyword 6 5 ? Keyword 2 ? 2
Keyword Points Keyword Points Keyword 1 3 ? Keyword 6 5 ? Keyword 2 ? 2 Keyword 7 ? 4 Keyword 3 3 ? Keyword 8 ? 3 Keyword 4 2 ? Keyword 9 ? 4 Keyword 5 ? 4 Keyword 10 3 ? 1. Select the 3 most important keywords. 2. Be prepared to discuss your keyword selection. 3. Click on words to reveal points earned. Slide 2 of set of two slides. Slide1 explains the game setup and rules while slide 2 presents the game itself. Input your keyword topic, keywords, and point values. Participants select keywords and present why they are important. Point values are revealed and awarded.

31 Feud A Feud style game format.
Two slides – Slide 1 presents the game instructions and Slide 2 is the game itself. Click and drag the yellow boxes off to the side in order to input your two to five correct responses and point values. Input topic question. For your reference, record correct answers and their respective location before playing. A Feud style game format. Two slides – Slide 1 presents the game instructions and Slide 2 is the game itself. Click and drag the yellow boxes off to the side in order to input your two to five correct responses and point values. Input topic question. For your reference, record correct answers and their respective location before playing.

32 Slide 1 of 2 Feud On the next slide you’ll see the Feud Board, which contains two – five correct answers to a topic question. Higher point values are awarded for progressively better, or higher ranking responses. Teams/players are challenged to provide the best answers to the proposed topic question and receive points for correct responses. Points are then posted to the scoreboard. Slide 1 of set of two slides. A Feud style game format. Two slides – Slide 1 presents the game instructions and Slide 2 is the game itself. Click and drag the yellow boxes off to the side in order to input your two to five correct responses and point values. Input topic question. For your reference, record correct answers and their respective location before playing.

33 The Feud Topic Question Here - 1 - - 2 - - 3 - - 4 - - 5 -
Move the gold #s and enter your results and points. Move gold #s back to cover. Slide 2 of 2 The Feud Topic Question Here - 1 - Best answer – 10 Points Next best answer – 8 Points - 2 - - 3 - Next best answer – 6 Points Slide 2 of set of two slides. A Feud style game format. Two slides – Slide 1 presents the game instructions and Slide 2 is the game itself. Click and drag the yellow boxes off to the side in order to input your two to five correct responses and point values. Input topic question. For your reference, record correct answers and their respective location before playing. Next best answer – 4 Points - 4 - Next best answer – 3 Points - 5 -

34 Bingo The BINGO board contains16 match squares.
Two slides – Slide 1 presents the game instructions and Slide 2 is the game itself. Players or teams accumulate matches in order to BINGO (4 in a row – vertically, diagonally or horizontally) The BINGO board contains16 match squares. Two slides – Slide 1 presents the game instructions and Slide 2 is the game itself. Players or teams accumulate matches in order to BINGO (4 in a row – vertically, diagonally or horizontally)

35 BINGO Suggested Rules:
Slide 1 of 2 BINGO Suggested Rules: 1. Diversity Bingo - a match is awarded when a team member’s personal, family or cultural background matches a particular square, i.e. grew up in foreign country. 2. Playing Card Bingo - two teams/two cards. As playing cards are drawn, teams receive a match (X) when the drawn card matches a square on their bingo card, i.e. king of clubs. Teams must answer a training question in order to keep the match. First team to BINGO wins. Slide 1 of set of two slides. The BINGO board contains16 match squares. Two slides – Slide 1 presents the game instructions and Slide 2 is the game itself. Players or teams accumulate matches in order to BINGO (4 in a row – vertically, diagonally or horizontally)

36 BINGO X X X X X X X X X X X X X X X X Click on item to mark a match
Click text to edit. Do not delete the X’s. Slide 2 of 2 BINGO Item 1 Item 5 Item 9 Item 13 X X X X Item 2 Item 6 Item 10 Item 14 X X X X Item 3 Item 7 Item 11 Item 15 X X X X Slide 2 of set of two slides. The BINGO board contains16 match squares. Two slides – Slide 1 presents the game instructions and Slide 2 is the game itself. Players or teams accumulate matches in order to BINGO (4 in a row – vertically, diagonally or horizontally) Item 4 Item 8 Item 12 Item 16 X X X X Click on item to mark a match

37 Role Playing Two slides – Slide 1 presents the instructions for developing the role play scenario, while slide 2 contains possible follow-up questions for the audience. Two slides – Slide 1 presents the instructions for developing the role play scenario, while slide 2 contains possible follow-up questions for the audience.

38 Role Playing Title Here
Slide 1 of 2 Role Playing Title Here Describe your role play scenario here. Describe the role play setting and the specific problem being addressed by the characters involved. Briefly describe role play character # 1 here. Briefly describe role play character # 2 here. Add other characters if required. Slide 1 of set of two slides. Slide 1 presents the instructions for developing the role play scenario, while slide 2 contains possible follow-up questions for the audience. Explain how game points will be awarded if applicable.

39 Role Play Follow Up Discussion
Slide 2 of 2 Role Play Follow Up Discussion List questions that should be addressed by the group in general regarding the role play. List questions that should be asked of the characters after the role play exercise. Evaluate and award game points if applicable. Slide 2 of set of two slides. Slide 1 presents the instructions for developing the role play scenario, while slide 2 contains possible follow-up questions for the audience.

40 Team Meeting Use this slide to design a team meeting.
This can be an exercise to encourage problem solving or a brief discussion of pertinent training issues. One slide – Presents a guide for developing the team meeting exercise/discussion. Use this slide to design a team meeting. This can be an exercise to encourage problem solving or a brief discussion of pertinent training issues. One slide – Presents a guide for developing the team meeting exercise/discussion.

41 Team Meeting Title Here
Slide 1 of 1 Team Meeting Title Here Place a general description and/or the objective for the team meeting here. Key issues to be discussed/resolved during the team meeting exercise here. Team meeting follow up questions here. Use this slide to design a team meeting. This can be an exercise to encourage problem solving or a brief discussion of pertinent training issues. One slide – Presents a guide for developing the team meeting exercise/discussion. Potential points earned (if applicable) and time allocated for this exercise.

42 Speak to the topic Use this slide to have your group develop in-class presentations on key program topics. Two slides – Slide 1 presents the instructions for the “Speak to This Topic” exercise, while slide 2 contains a selection of hidden topics. To enter topics, click and drag the yellow boxes off to the side, type key topics, then replace each box. Use this slide to have your group develop in-class presentations on key program topics. Two slides – Slide 1 presents the instructions for the “Speak to This Topic” exercise, while slide 2 contains a selection of hidden topics. To enter topics, click and drag the yellow boxes off to the side, type key topics, then replace each box.

43 Slide 1 of 2 Speak to this Topic On the next slide are 6 hidden topics or question boxes. Players/teams choose a hidden topic or must answer the proposed question. Players/teams develop and, in turn, present the key topic/question they’ve selected. Allocated time for each presentation is ___ . Points awarded will be ____ (If applicable). Use this slide to have your group develop in-class presentations on key program topics. Two slides – Slide 1 presents the instructions for the “Speak to This Topic” exercise, while slide 2 contains a selection of hidden topics. To enter topics, click and drag the yellow boxes off to the side, type key topics, then replace each box.

44 Talk about a form of discrimination you have personally experienced?
Click/Move gold boxes and enter your topics. Move gold boxes back to cover text. Slide 2 of 2 Speak to this Topic In your opinion are there jobs that only men can be qualified to do? Give some examples. Topic 1 Topic 2 Is there any one form of discrimination (racial, religious, gender, sexual orientation, etc.) that is “the” worst & why ? Talk about all the many different ways a diverse culture can provide an advantage for employers. Topic 3 Topic 4 Talk about a form of discrimination you have personally experienced? Might it be argued that we form generalizations about others as a means of protecting ourselves from potential dangers? Topic 5 Use this slide to have your group develop in-class presentations on key program topics. Two slides – Slide 1 presents the instructions for the “Speak to This Topic” exercise, while slide 2 contains a selection of hidden topics. To enter topics, click and drag the yellow boxes off to the side, type key topics, then replace each box. Select and speak to a topic around the issue of diversity that you believe is seldom or perhaps not well-addressed. Topic 6 Click topic to reveal

45 Match Use these slides to play a match quiz game with competing teams/players. Two slides – Slide 1 provides a format for game rules, while slide 2 contains five animated match question/answers. Reposition arrows to change corresponding correct match box. Note: Suggested rules for a match type game may also be found below on “Rules” slides. Use these slides to play a match quiz game with competing teams/players. Two slides – Slide 1 provides a format for game rules, while slide 2 contains five animated match question/answers. Reposition arrows to change corresponding correct match box. Note: Suggested rules for a match type game may also be found below on “Rules” slides.

46 ______ Match Type your match game rules here.
Slide 1 of 2 ______ Match Type your match game rules here. Detail how points will be scored here. Use these slides to play a match quiz game with competing teams/players. Two slides – Slide 1 provides a format for game rules, while slide 2 contains five animated match question/answers. Reposition arrows to change corresponding correct match box. Note: Suggested rules for a match type game may also be found below on “Rules” slides.

47 Click text to edit. Do not delete the X’s. Slide 2 of 2
Match Title Here Item 1 Here Match Item 3 Here 2 Item 2 Here Match Item 1 Here 1 Item 3 Here Match Item 4 Here 4 Item 4 Here Match Item 5 Here Use these slides to play a match quiz game with competing teams/players. Two slides – Slide 1 provides a format for game rules, while slide 2 contains five animated match question/answers. Reposition arrows to change corresponding correct match box. Note: Suggested rules for a match type game may also be found below on “Rules” slides. 4 Item 5 Here Match Item 2 Here 4 After all discussion, press the “Answer” button 5 times to reveal the correct answers. 47

48 Turn Around Use this slide to play a “100,000 Pyramid” quiz round for competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. To enter category words or phrases, click and drag the large red box off to the side, type words/phrases, then replace the red box. Use this slide to play a “100,000 Pyramid” quiz round for competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. To enter category words or phrases, click and drag the large red box off to the side, type words/phrases, then replace the red box.

49 Slide 1 of 2 “Turn Around!” On the next slide you’ll find 6 statements, phrases or keywords pertaining to a subject category, i.e. – essentials for a safe work environment. One player must turn away from the screen, while the rest of the team or class clicks the “BEGIN” button. With the timer started, the player must name the 6 keywords/phrases using the word clues provided by the others within 60 seconds. The first keyword/phrase must be guessed prior to moving to the next and so on. Tally and post points. 3 points for each correct answer. Use this slide to play a “100,000 Pyramid” quiz round for competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. To enter category words or phrases, click and drag the large red box off to the side, type words/phrases, then replace the red box.

50 Subject Category Statement
Click/Move red box and enter your topics. Move red box back to cover text. Slide 2 of 2 Subject Category Statement Statement 1 Statement 2 Statement 3 Statement 4 Statement 5 Use this slide to play a “100,000 Pyramid” quiz round for competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. To enter category words or phrases, click and drag the large red box off to the side, type words/phrases, then replace the red box. Statement 6 18 16 20 24 22 14 04 02 00 26 06 10 08 12 36 52 50 48 54 56 60 58 46 44 32 30 34 38 42 40 28

51 Hidden Keywords Use this slide to play a word search game with competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. Setup Click on letters in the grid and input keywords in any direction (up/down/backwards), add category clue, place & stretch red oblong markers around each keyword. Use this slide to play a word search game with competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. Setup Click on letters in the grid and input keywords in any direction (up/down/backwards), add category clue, place & stretch red oblong markers around each keyword.

52 Edit text. Move red highlights. Enter clue. Slide 1 of 1
Hidden Keywords Teams/players compete to find the keywords hidden in the grid. Words may appear in ANY DIRECTION (up, down, backwards, diagonally, etc.) 30 seconds/round – No word guesses accepted after 30 seconds have expired. Score three points for each word located. Slide 1 Use this slide to play a word search game with competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. Setup Click on letters in the grid and input keywords in any direction (up/down/backwards), add category clue, place & stretch red oblong markers around each keyword.

53 Edit text. Move red highlights. Enter clue. Slide 1 of 1
Hidden Key Words Q H A R G N D Y K T W O I S E U C F J X M B P Z L V Slide 2 - Use this slide to play a word search game with competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. Setup Click on letters in the grid and input keywords in any direction (up/down/backwards), add category clue, place & stretch red oblong markers around each keyword. Clue: Title 09 08 10 12 07 11 04 01 00 02 03 05 13 06 15 26 25 24 27 28 30 29 23 22 17 16 18 19 21 20 14

54 Describe Things That Use this “Describe These Things That” game with competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. Enter 6 “Describe these things that” words or phrases, by clicking on and typing over the yellow “item” text. For example, if the category was to describe these things that are essential for good customer service, you might type into the yellow “item” text things like smiling, good eye contact, or listening. Use this “Describe These Things That” game with competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. Enter 6 “Describe these things that” words or phrases, by clicking on and typing over the yellow “item” text. For example, if the category was to describe these things that are essential for good customer service, you might type into the yellow “item” text things like smiling, good eye contact, or listening.

55 “Describe These Things That” Game
Edit text and have one player turn around. Slide 1 of 2 “Describe These Things That” Game On the next slide you’ll find 6 “Things That” pertaining to a subject category. i.e. – Things that are for a safe work environment. One player must first turn away from the screen, then the rest of the team or class clicks the “BEGIN” button. With the timer started, the player must name the 6 keywords/phrases using the word clues provided by the others within 30 seconds. The first keyword/phrase must be guessed prior to moving to the next one and so on. Tally and post points. 3 points for each correct answer. Use this “Describe These Things That” game with competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. Enter 6 “Describe these things that” words or phrases, by clicking on and typing over the yellow “item” text. For example, if the category was to describe these things that are essential for good customer service, you might type into the yellow “item” text things like smiling, good eye contact, or listening.

56 Describe These Things That …
Edit text for type and items. Click numbers to reveal next item during game. Slide 2 of 2 Describe These Things That … 1 Item 1 2 Item 2 3 Item 3 4 Item 4 5 Item 5 Use this “Describe These Things That” game with competing teams/players. Two slides – Slide 1 provides the game rules, while slide 2 contains the game itself. Enter 6 “Describe these things that” words or phrases, by clicking on and typing over the yellow “item” text. For example, if the category was to describe these things that are essential for good customer service, you might type into the yellow “item” text things like smiling, good eye contact, or listening. 6 Item 6 08 09 07 12 11 10 13 01 00 02 03 05 04 06 21 26 25 24 27 28 30 29 23 22 16 15 17 18 20 19 14

57 Word Jumble Use this “Word Jumble” game as an icebreaker or with competing teams/players. The (1) slide below is the game itself. Use keywords from your program. Scramble the words and type them onto the slide over the text “Mixed up word Here” i.e. LISTENING is typed in as NNGLSITIE Add a hint “Something a good customer service representative does”. Type in the unscrambled word where it says “Enter Answer Here” on the slide.

58 Enter Answer Here Mixed Up Word Here A J H G Y I B N M E 09 08 10 07
Slide 1 of 1. Enter scrambled word on top, a hint and the answer below. Mixed Up Word Here HINT: Enter hint here… ANSWER: Enter Answer Here A J H G Y I B N M E Use this “Word Jumble” game as an icebreaker or with competing teams/players. Use keywords from your program. Scramble the words and type them onto the slide over the text “Mixed up word Here” i.e. LISTENING is typed in as NNGLSITIE Add a hint “Something a good customer service representative does”. Type in the unscrambled word where it says “Enter Answer Here” on the slide. 09 08 10 07 11 12 02 01 00 13 03 05 04 06 17 26 25 24 27 28 30 29 23 22 16 15 18 19 21 20 14

59 Bonus Round Questions The next 4 slides provide you with two types of bonus questions and can be used as an adjunct to any game you’ve designed. The first slide in each set outlines the bonus question game rules, while the next slide is the bonus round itself. Edit the game and rules for each to coincide with the game you have developed. The next 4 slides provide you with two types of bonus questions and can be used as an adjunct to any game you’ve designed. The first slide in each set outlines the bonus question game rules, while the next slide is the bonus round itself. Edit the game and rules for each to coincide with the game you have developed.

60 Characteristics of a diverse workforce
Slide 1 of 2 Bonus Round Rules The Objective: A player attempts to guess all 6 keywords within 2 minutes as they are sequentially presented by the facilitator. How It’s Done: One player turns their back to the screen, while other team members provide ONE WORD clues for each word presented. When the player guesses the correct word, another is revealed (6 words in all). The team receives 1 point for each correct word guessed. If playing with single players versus teams, the facilitator can provide the one word clues to the selected player. Warning: If a clue is “bad,” (more than one word given or a derivative of the actual word) the team must pass on that word and the facilitator will advance to the next word. Total time for the Bonus Round is limited to 2 minutes. Rules for first bonus questions Word Category: Characteristics of a diverse workforce

61 Characteristics of a diverse organization
Slide 2 of 2 Productive Creative Problem solvers Caring First Bonus Question Format Fun Inclusive Characteristics of a diverse organization

62 Slide 1 of 2 Bonus Round Wager After the question is shown, from the game points you have currently earned, write down your wager for the Bonus Round Question on a piece of paper. Rules for second bonus questions

63 Bonus Round Question Enter the bonus round question here.
Slide 2 of 2 Bonus Round Question Enter the bonus round question here. Place Answer Here Second bonus question format Show Answer

64 Lunch & Break Timers Any of the next four slides may be used as program lunch or break timers (15, 30, 45, and 60 minute timers available). The timer countdown automatically begins as soon as you move to the slide in slideshow view. Click on the music button to wind up the session just prior to breaking, as well as a signal to all that the session is again about to begin. Any of the next four slides may be used as program lunch or break timers (15, 30, 45, and 60 minute timers available). The timer countdown automatically begins as soon as you move to the slide in slideshow view. Click on the music button to wind up the session just prior to breaking, as well as a signal to all that the session is again about to begin.

65 Take a Break Let’s get Started… Slide 1 of 1. 15 Minutes
15 minute timer

66 Take a Break Let’s get Started… Slide 1 of 1. 30 Minutes
30 minute timer

67 Take a Break Let’s get Started… Slide 1 of 1. 45 Minutes
45 minute timer

68 Take a Break Let’s get Started… Slide 1 of 1. 60 Minutes
60 minute timer

69 Prize Selectors Either of the next two slides may be used as program PRIZE SELECTORS for your game winners! Up to three prizes may be awarded for each slide. Edit each with the prizes you have available. (i.e. restaurant gift certificates, lunch with the boss, a big round of applause) To enter prizes on 2nd slide, click and drag the blue boxes off to the side, type prizes, then replace each box. Either of the next two slides may be used as program PRIZE SELECTORS for your game winners! Up to three prizes may be awarded for each slide. Edit each with the prizes you have available. (i.e. restaurant gift certificates, lunch with the boss, a big round of applause) To enter prizes on 2nd slide, click and drag the blue boxes off to the side, type prizes, then replace each box.

70 A B C Next Monday, you get an extra coffee break.
Slide 1 of 1 Which prize do you want? A Next Monday, you get an extra coffee break. B You get ½ day off with pay. Prize Selector one C You get a free lunch with the boss.

71 1 2 3 Next Monday, you get an extra coffee break.
Slide 1 of 1 Select a number? Next Monday, you get an extra coffee break. 1 You get ½ day off with pay. 2 Prize Selector 2 3 You get a free lunch with the boss.

72 Finales The next two slides are provided as program congratulatory slides for your game winners! These slides combine exciting graphics, animation and music to begin your presentation. You may consider customizing these intros by replacing some of the graphics with pictures from your own organization. The next two slides are provided as program congratulatory slides for your game winners! These slides combine exciting graphics, animation and music to begin your presentation. You may consider customizing these intros by replacing some of the graphics with pictures from your own organization.

73 Congratulations to the winners!
Slide 1 of 1 Congratulations to the winners! Musical and animated “congratulations to the Winners” slide 1 Great job one and all!

74 Congratulations! You have won.
Slide 1 of 1 Congratulations! You have won. Musical and animated “congratulations to the Winners” slide 2


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