Download presentation
Presentation is loading. Please wait.
Published byCarmel Hubbard Modified over 7 years ago
1
1Haziq Jeelani and 2Syed Fayeq Jeelani 1School of Computing Sciences, Galgotias University, , 2Department of CSE, Kurukshetra University, , Landscaping Education: A Review of Emerging Technologies and their Impact onEducation
2
Abstract A new learning culture is in a way of making which is broad, collaborative, feasible and encompassing. The adoption of different technologies has allowed access to quality education and learning materials to students from developing countries and has led to unprecedented growth in the number of students opting for courses from the best ranked institutions. In this paper, a study of different emerging technologies in the learning domain is presented and how they are changing the landscape of Education. The study also notes some of the major initiatives that are making the use of these technologies and how they are contributing to the growth of technology based learning. Keywords: E-Learning, Emerging Technologies, MOOC’s, Education,
3
Introduction The educational landscape is witnessing a drastic change due to the use and integration of emerging technologies. However, though these changes are revolutionary but they are still far from being transformative because the gap between the technologies and the stake holders and constraints like financial and access to resources. But things are changing, and they are changing fast. In this paper we have listed some of the most important and fast pacing technologies and their impact on current system of education. At the end we have listed a few notable initiatives and projects that are making difference to the academic world.
4
Cloud Computing Cloud Computing Time Saving Paperless Cost Saving
Improved Efficiency Short Lerning Curve Streamlined Work Flow Trackability Shareability
5
Mobile Learning
6
Open Educational Resources(OER)
Open Content or Open Educational Resources (OER) are teaching, learning or research materials that are in the public domain or that can be used under an intellectual property license that allows re-use or adaptation (e.g Creative Commons). Student Benefits: Enhanced quality and flexibility of Educational resources Receiving Education from an International Context and Domain Freedom of Access Support for Student Centered, Self directed, Peer to Peer, Social and Informal Learning Approaches The opportunity to test out course materials before enrolling – and compare with other similar courses Faculty Benefits: Student/User feedback and open peer review International Recognition/Collaboration Opportunities Opportunities to work across sectors, institutions and subject disciplines Reaching a wider range of learners Educational Institutions can benefit from: Enhanced Recognition and direct feedback from students which will allow improving current practices. Wider availability of their academic content and focus on the learning experience increased capacity to support remote students. Increased Efficiency in Content Production New partnerships/linkages with other institutions and organizations outside the education sector Increased sharing of ideas and practice within the institution, including greater role for support services
7
Massive Open Online Courses
A MOOC is a model of educational delivery that is, to varying degrees, massive, with theoretically no limit to enrollment; open, allowing anyone to participate, usually at no cost; online, with learning activities typically taking place over the web; and a course, structured around a set of learning goals in a defined area of study. Accessibility: Global Access to Resources Relations and Collaborations: Improves Cross Cultural Relations and Chances of Collaborations Across Domains and Geographical Areas Improved Assessment: Provides a platform for transparent, wide and unbiased self assessment. Student Engagement: MOOC’s enhances active learning. Research shows that students learn more through active learning (i.e. when they have assignments or discussion on an issue) rather than through listening to lectures. Knowledge Sharing and Discussions: Knowledge sharing in Discussion Forum helps reflective and global learners along with active and sequential learners. Reflective learners who are not able to share ideas inside the physical classroom can put their ideas in discussion forum ad get the view points of others. Global learners who feel themselves lost in the beginning can share their diverse ideas on the forum and can get other’s suggestions to find their solution. To know about different types of learners follow the post “Different Learning Styles”. Peer Evaluation: Peer evaluation provides the opportunity to learn via grading others. Because it is the best way to learn when you teach or grade someone else. Quality Education: MOOC provides the opportunity to learn from world class universities and from renowned instructors without being a student of the respective university while sitting in the any part of the world. Accomplishment Record: MOOC opens up the facility to get free of cost “statement of accomplishment” signed by the instructor of the course, which someone completes in all respect according to the requirement of the subject. There are provisions to earn the verified certificates with university logo and instructor signature on the payment of the course fee. Anyone can show these certificates at the time of job applications also. The employer can go to the corresponding MOOC provider database to get the information regarding the candidate. Some universities also started allow fulfilling credit requirements of a degree from the MOOC courses.
8
Learning Analytics Learning analytics emphasizes measurement and data collection as activities that institutions need to undertake and understand, and focuses on the analysis and reporting of the data. Unlike educational data mining, learning analytics does not generally address the development of new computational methods for data analysis but instead addresses the application of known methods and models to answer important questions that affect student learning and organizational learning systems7. In summary, learning analytics systems apply models to answer such questions as: When are students ready to move on to the next topic? When are students falling behind in a course? When is a student at risk for not completing a course? What grade is a student likely to get without intervention? What is the best next course for a given student? Should a student be referred to a counselor for help?
9
Games and Gamification
Instant Feedback Productivity Influential Engagement Its Fun Retention
10
3D Printing 3D printing is a form of additive manufacturing technology where a three dimensional object is created by laying down successive layers of material. It is also known as rapid prototyping, is a mechanized method whereby 3D objects are quickly made on a reasonably sized machine connected to a computer containing blueprints for the object. The most obvious application of 3D printing at an educational institution is supporting design engineering courses that use CAD software, so students can make models of the designs they develop. 3D printing systems enhance the learning process in many different disciplines, including Mechanical Engineering, Industrial Design, Computer science, Architecture, Chemistry, Geography, Archeology, Biology, Medical Modeling, Fine Arts, Animation, and many more. 3D Printing models can be used directly in schools and laboratories to for demonstration purposes thereby making the impact of learning more concrete.
11
Virtual and Remote Laboratories
A remote laboratory is defined as a computer-controlled laboratory that can be accessed and controlled externally over some communication medium. Virtual Laboratories are cost effective, efficient and allow practical education to be provided to students and learners in remote places where developmental and financial constraints do not allow construction of a full-fledged lab.
12
Wearable Technology Wearable technologies are networked devices that can collect data, track activities, and customize experiences to users’ needs and desires. These technologies are a subset of IoT, which comprises networked “smart devices” equipped with microchips, sensors, and wireless communications capabilities. One of the most promising potential outcomes of wearable technology in higher education is productivity: tools that could automatically send information via text, , and social networks on behalf of the user—based on voice commands, gestures, and other indicators— that would help students and educators communicate with one another, keep track of updates, and better organize notifications.
13
Notable Initiatives edX: edX is a non profit massive open online course (MOOC) provider. It hosts online university-level courses in a wide range of disciplines to a worldwide student body, including some courses at no charge. It also conducts research into learning based on how people use its platform. The Massachusetts Institute of Technology and Harvard University created edX in May Since then more than 70 schools have joined edX. Khan Academy: It is a non-profit educational organization created in 2006 by educator Salman Khan to provide "a free, world-class education for anyone, anywhere". The organization produces micro lectures in the form of YouTube videos. In addition to micro lectures, the organization's website features practice exercises and tools for educators. All resources are available for free to anyone around the world. Academic Earth is a website launched on March 24, 2009, by Richard Ludlow and co-founders Chris Bruner and Liam Pisano, which offers free online video lectures from universities such as UC Berkeley, UCLA, University of Michigan, Harvard, MIT, Princeton, Stanford, and Yale.
14
Conclusion Education has always been the basic fundamental building block of society since man started to comprehend happenings around him, he started to propagate it. It has been evolving since then with the advent of writing technology, paper and then internet. This paper is intended to serve as a reference for those institutions who wish to adopt new technologies in imparting education. It would also serve as a basic starting point for students who wish to either learn or research on further on the use of technologies in educational institutions.
15
Author Bio: Haziq Jeelani is M.Tech Computer Science from Galgotias University Delhi. He is a member of over 14 international associations and organisations. Following are a few to Mention: Individual Member Computer Society of India (CSI), ID: Graduate Student Member Institute of Electrical and Electronics Engineers (IEEE), ID: Member International Association of Engineers, ID: Associate Member (UACEE), Institute of Research Engineers and Doctors, ID: AM Member International Association of Computer Science and Information Technology, ID: Member Australian Robotics and Automation Association Member (SAIS), European Coordinating Committee for Artificial Intelligence Member Internet Society He also serves as a reviewer of many international indexed journals. Following are a few to mention: Computer and Information Science (Canada) ISSN Journal of Information Technology Research (JITR) ISSN: , DOI: /JITR Global Journals Inc. (New York, USA), USA Incorporation No.: Asian Journal of Computer Science and Information Systems ISSN: 2321 – 5658 Computer Communication and Collaboration (Canada) ISSN: Apart from this he also sits on editorial and advisory board of many internationally reputed journals and conferences. Following are a few to mention: International Journal of Computer Trends and Technology (India), E-ISSN: American Journal of Computer Science and Engineering ( USA), Open Science Online International Journal of Computer Science and Control Engineering (USA), American Journal of Engineering, Technology and Society (USA),
16
Author II Syed Fayeq Jeelani is a M.Tech CSE from Kurkshetra University and has finished M.A (English Literature). He writes for many blogs, websites, and papers.
17
Thanks
Similar presentations
© 2025 SlidePlayer.com Inc.
All rights reserved.