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Project Angelus 3D Modelling and Animation of Angels

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Presentation on theme: "Project Angelus 3D Modelling and Animation of Angels"— Presentation transcript:

1 Project Angelus 3D Modelling and Animation of Angels
CP3047- IT Project 2

2 Introduction Original Project – Estatic Coatings
New Project - Lucifers Return Multiple teams Townsville and Cairns Campus Game Dragons Angels Working on developing angels for use in a cinematic

3 Project Overview Modelling Stages Rig must be realistic and practical
Finding out exactly what the client wants Concept art Fine tuning to the point where both the client and the target audience is happy Begin 3D Modelling Setup blueprints to work from Model from blueprints Deliver to client Change accordingly (rarely is client happy with the first 3D model) Once client is happy with the model – begin rigging Rig must be realistic and practical Once rig is complete, apply textures Fine tune once again until client and target audience are happy Working very closely with the client, begin keyframe animation (end of year project)

4 Project Requirements Hardware Requirements Client Requirements
PCs must have minimum two processors 1GB RAM Software Requirements 3DS MAX 2009 Maya 2008/2009 Adobe Premiere Pro Adobe After Effects Adobe Photoshop Client Requirements “It must look cool!” Client is very open to ideas and new concepts – trying to create a new fantasy direction Ensuring hardware/software available to use

5 Project Progress Establish Client Requirements
Understanding project background Conceptual Art Character Design Character Rigging Modelling Process

6 Conceptual Art

7 Conceptual Art

8 Conceptual Art

9 Conceptual Art

10 Conceptual Art

11 Conceptual Art – Client Selections

12 Project Progress Established artwork that client accepts
Client Meetings Modelling and Design Character Rigging

13 Project Progress - Rigging

14 Project Progress - Rigging

15 Project Progress - Rigging

16 Project Progress - Rigging

17 Project Progress - Rigging

18 Project Progress - Rigging

19 Project Progress - Rigging

20 Project Progress - Rigging

21 Project Progress - Rigging

22 Project Progress - Modelling

23 Project Progress - Modelling

24 Overall progress

25 Future Plans Continue with modelling End of Semester
Characters Rigging Textures Armour Wings Designs End of Semester Characters textured, fully rigged Progress onto full animation Scene rendering


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