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Date of download: 9/16/2016 Copyright © ASME. All rights reserved. From: Facilitating Higher-Order Learning Through Computer Games J. Mech. Des. 2013;135(12):121004-121004-10.

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Presentation on theme: "Date of download: 9/16/2016 Copyright © ASME. All rights reserved. From: Facilitating Higher-Order Learning Through Computer Games J. Mech. Des. 2013;135(12):121004-121004-10."— Presentation transcript:

1 Date of download: 9/16/2016 Copyright © ASME. All rights reserved. From: Facilitating Higher-Order Learning Through Computer Games J. Mech. Des. 2013;135(12):121004-121004-10. doi:10.1115/1.4025291 Experiential learning model [40] Figure Legend:

2 Date of download: 9/16/2016 Copyright © ASME. All rights reserved. From: Facilitating Higher-Order Learning Through Computer Games J. Mech. Des. 2013;135(12):121004-121004-10. doi:10.1115/1.4025291 GIVE activities superimposed on experiential learning model Figure Legend:

3 Date of download: 9/16/2016 Copyright © ASME. All rights reserved. From: Facilitating Higher-Order Learning Through Computer Games J. Mech. Des. 2013;135(12):121004-121004-10. doi:10.1115/1.4025291 Fundamental information related to tolerance Figure Legend:

4 Date of download: 9/16/2016 Copyright © ASME. All rights reserved. From: Facilitating Higher-Order Learning Through Computer Games J. Mech. Des. 2013;135(12):121004-121004-10. doi:10.1115/1.4025291 Racecar game storyline and an open design problem related to geometric tolerance of components Figure Legend:

5 Date of download: 9/16/2016 Copyright © ASME. All rights reserved. From: Facilitating Higher-Order Learning Through Computer Games J. Mech. Des. 2013;135(12):121004-121004-10. doi:10.1115/1.4025291 Integrated web-based game with scenario to demonstrate outcome of different tolerance stacking choice (the text in the dotted box, for the option selected by the student, is only shown after they have played and evaluated their selected option) Figure Legend:

6 Date of download: 9/16/2016 Copyright © ASME. All rights reserved. From: Facilitating Higher-Order Learning Through Computer Games J. Mech. Des. 2013;135(12):121004-121004-10. doi:10.1115/1.4025291 An interactive race simulator “Live for Speed” Figure Legend:

7 Date of download: 9/16/2016 Copyright © ASME. All rights reserved. From: Facilitating Higher-Order Learning Through Computer Games J. Mech. Des. 2013;135(12):121004-121004-10. doi:10.1115/1.4025291 Sample problem in quiz that requires higher-order cognition Figure Legend:


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