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Machine Learning for Graphics and Vision Aaron Hertzmann University of Toronto Aaron Hertzmann University of Toronto.

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Presentation on theme: "Machine Learning for Graphics and Vision Aaron Hertzmann University of Toronto Aaron Hertzmann University of Toronto."— Presentation transcript:

1 Machine Learning for Graphics and Vision Aaron Hertzmann University of Toronto Aaron Hertzmann University of Toronto

2 Learning for graphics and vision Graphics and vision require good models Good models are very hard to design Can we learn models from data? Graphics and vision require good models Good models are very hard to design Can we learn models from data?

3 Human motion modeling ?

4 Motion capture data Joint work with C. Karen Liu (UCLA), Zoran Popovic (UW)

5 Reconstructing the data

6 Are passive elements necessary?

7 Synthesis result

8 Ground truth comparison

9 Subject #2 data

10 Synthesis result

11 3D Reconstruction with: Lorenzo Torresani (Riya), Chris Bregler (NYU)

12 Future research Detailed models of shape and motion Novel machine learning tools Applications to graphics and vision Detailed models of shape and motion Novel machine learning tools Applications to graphics and vision

13

14 © 2006 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries. The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.


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