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Linear Motion. Speed & Velocity Acceleration Free Fall: Fast Free Fall: Far Graphs & Air Resistance.

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Presentation on theme: "Linear Motion. Speed & Velocity Acceleration Free Fall: Fast Free Fall: Far Graphs & Air Resistance."— Presentation transcript:

1 Linear Motion

2 Speed & Velocity Acceleration Free Fall: Fast Free Fall: Far Graphs & Air Resistance

3 What are the SI units for Speed? A-Q1

4 Meters per Second Q-1

5 A-A2 A vector quantity that measures how fast something is moving.

6 Velocity Q-A2

7 A-A3 True or False Average speed is defined as the time it takes for a trip divided by the distance?

8 False Q-A3

9 A-A4 What is the average speed of a cheetah that runs 88 meters in 5 seconds?

10 17.6 meters per second Q-A4

11 A-A5 A car travels 60 miles in 60 minutes. What is the average speed in miles per hour?

12 60 miles per hour Q-A5

13 A-B1 What are the SI Units for Acceleration?

14 Meters per second per second m/s 2 Q-B1

15 A-B2 True or False When a car rounds a corner at a constant speed, its acceleration is zero.

16 False Q-B2

17 A-B3 A ball is thrown straight up into the air. When it reaches maximum height, what is the acceleration of the ball?

18 10 m/s 2 Q-B3

19 A-B4 Velocity and acceleration act in opposite directions of a car moving down a road. Describe the Motion of the car.

20 Slowing Down Q-B4

21 A-B5 What is the average acceleration of a car that goes from rest to 25 m/s in 5 seconds?

22 5 m/s 2 Q-B5

23 A- C1 When objects are thrown straight up, the velocity at the top of its path is equal to _____.

24 0 m/s Q-C1

25 A-C2 What is the value of g?

26 10 m/s 2 Q-C2

27 A-C3 State the equation used to find the speed of an object at any moment in time.

28 v = gt Q-C3

29 A-C4 A ball is thrown upwards and caught when It comes back down. In the absence of air resistance, the speed of the ball when caught would be ________.

30 equal Q-C4

31 A-C5 A ball is dropped from rest off the edge of a steep cliff. What is the speed of the ball when it hits the ground if it took 3.5 seconds.

32 35 m/s Q-C5

33 A-D1 True of False As a ball falls freely, the distance it falls each second is the same.

34 False Q-D1

35 A-D2 State the equation used to calculate the distance traveled of a falling object released from rest.

36 d = ½gt 2 Q-D2

37 A-D3 What is the distance traveled by a falling object after 1 second?

38 5 meters Q-D3

39 A-D4 Starting from rest, a car undergoes a constant acceleration of 6 m/s 2. How far will the car travel in 1 second?

40 3 m Q-D4

41 A-D5 A person wants to see how steep a cliff is. They drop a rock over the edge and it took 5.3 seconds to reach the bottom. How high is the cliff?

42 140.45 meters Q-D5

43 A-E1 The slope is equal to _____ on a speed vs. time graph

44 acceleration Q-E1

45 A-E2 True or False As an object falls freely in a vacuum, its velocity and acceleration remain constant.

46 False Q-E2

47 A-E3 If a coin and feather are dropped at the same time in a vacuum tube, which reaches the bottom first?

48 Both at the same time Q-E3

49 A-E4 The point at which an object will reach maximum speed during free fall in atmosphere.

50 Terminal Speed Q-E4

51 A-E5 The slope on a distance vs. time graph is equal to ______.

52 speed Q-E5

53 Final Jeopardy Q’est-ce que c’est que. Free Fall S-Final

54 Final Jeopardy A ball is dropped of a cliff and the cliff’s height is 34 meters. How long will it take the ball to reach the bottom of the cliff? A-Final

55 2.6 seconds Q-Final Final Jeopardy

56 Daily Double

57 PowerPoint Jeopardy Ver 2.2 From Wonder Dog Programs (www.WonderDogPrograms.com)

58 INSTRUCTIONS

59 How To Set Up A New Game (Page 1) You will need to come up with 25 answers followed by 25 questions in five different categories. All the updates to this file are like any other changes you can make in a PowerPoint slideshow. There are 25 pairs of pages waiting for you to enter your answers and questions. Each slide has a unique number in the lower left corner to help you keep track of which slide you are on. Since there are five categories the number starts with an A, B, C, D, or E, followed by a number within that category (1, 2, 3, 4, 5). The A- or Q- prefix indicates the position within a pair. So a slide that has A-C3 is the third category, third answer: it is the one in the very middle of the board. You can page down or page up to the desired slide and change the text that is already there with your answer. The category headings must also be changed on the game board slide. Do this by selecting the slide and clicking in the text you want to change. Note that the headings are in a table More

60 How To Set Up A New Game (Page 2) The first slide also has a title on it which should be changed to reflect the topic of the game you are making. If you want to show a double Jeopardy answer select the slide and right-click on the black background. Choose ‘Background’ and select a red color for the background. Apply the background only to that slide. Repeat for the second slide. That’s it. You are now ready to play PowerPoint Jeopardy. IMPORTANT NOTE: Do not rearrange the slides or delete them. There is VBA programming code within this slide show that relies on the slides being exactly where they are.

61 How To Play Jeopardy (Page 1) Jeopardy is unusual in that the host (teacher) reads an answer and the players (students) must give the question. This means that the answers must clearly point to a unique question, and the players must phrase their responses with a “what is...” or “Who is...” etc. A player asks for a category and a number of any available answers. The host reads the answer and the first person to raise their hand, once the question is finished being read, gets to respond with the question. If they are correct then they receive the number of points for that question (as shown on the game board) and they get to select the next answer. If they are wrong then any remaining players may raise their hand and respond. (NOTE: If you have a particular way that this game works well in a classroom situation, please e-mail me at rriley.und5.umd.edu, so that I can include that here. Thanks)

62 F.A.Q. (Frequently Asked Questions) (Page 1) Q) I keep getting error messages when I play, or the game board goes to the wrong slide. A) You have rearranged the slide and the program code within this game is no longer valid. Try setting up the game using a new template. Q) Nothing happens when I press the buttons. A) You must ‘Enable Macros’ when the slide show is opened. This game relies on the macro code that lies behind each slide. (NOTE: If you have any questions or comments about how this game works, please e-mail me at rriley.und5.umd.edu, so that I can include that here. Thanks)

63 thinkmusic.wav dailydouble.wav thinkmusic.wav

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