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Development & Maturation: Classification of the Genre, Era, and the Industry!

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Presentation on theme: "Development & Maturation: Classification of the Genre, Era, and the Industry!"— Presentation transcript:

1 Development & Maturation: Classification of the Genre, Era, and the Industry!

2 Classifying the Medium Eras of the American Comic Book Hmmmmm..what does this mean… Classification Based on Major changes in comic book content or industry practices! Follow These Terms Closely… 1.Inception: the initial development of the characteristics that define the era. 2.Flashpoint: the works that embody the characteristics of the era and stand as models for other works to follow or actions that truly “ignite” the era. 3.Lasting effects: considerations of how the medium was altered by the era. Glad You Asked!

3 Era of Invention Lasting Effects: Established the characteristics of the art form (gutter, balloons, etc.) and the medium (cheap, disposable) Era of Proliferation Inception: 1934 - Famous Funnies #1 Flashpoint: 1938- Action Comics #1 Lasting Effects: The “superhero” became strongly associated with the comic book. Era of Diversification Inception: 1940 - SciFi, aviation, funny animals… Flashpoint: 1947 - William Gaines inherits Educational Comics Lasting Effects: Established a number of various genres that have been repeated and revised by subsequent creators. Era of Retrenchment Inception: 1952 – Competition from TV/peak and decline of industry Flashpoint: Seduction of the Innocent & the Comic Code Authority Lasting Effects: Constraints on the content of mainstream comic books, limiting the complexity of storytelling

4 and more… Era of Connection Inception: 1956 (Showcase #4) Flashpoint: 1962 (Amazing Fantasy #15) Lasting Effects: The more fallible hero eventually led to the anti- hero, and comics fandom comes into being. Era of Independence Inception: 1958 – Kurtzman’s Humbug Flashpoint: 1968 – Zap #1, His Name is Savage Lasting Effects: Alternative and small press comic books emerge, allowing varying degrees of freedom from traditional mainstream constraints Era of Ambition Inception: 1978 – A Contract With God Flashpoint: 1986 – Maus Watchmen The Dark Knight Returns Lasting Effects: Ambitious works that garner mainstream media attention

5 Era of Reiteration Inception: 1986 – The Man of Steel Flashpoint: Marvels Zero Hour Lasting Effects: Mainstream publishers continue to cater to a smaller, highly specialized audience. To infinity…and BEYOND!

6 The Shop System Developed in the mid-thirties to meet growing demand for MATERIAL to fill comic books. Assembly-line fashion Publishers USED these shops Mainly large, one-room studios with rows of artists and writers. And what did these individuals produce? Superhero genre and funny animal comics: early 1940’s! Romance Comics: in the late 1940’s- early 50’s! Western Comics: late 1940’s! Popular rise in Crime genre books: late 40’s/50’s! …in response to this growing subculture, 1954 saw the medium in a fight of its own!


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