Presentation is loading. Please wait.

Presentation is loading. Please wait.

Katharine Uvick. Types of Input Devices Brief History of Input Devices Recent Input Device Development – Suma Mouse Prototype – Tobii REX – Displair –

Similar presentations


Presentation on theme: "Katharine Uvick. Types of Input Devices Brief History of Input Devices Recent Input Device Development – Suma Mouse Prototype – Tobii REX – Displair –"— Presentation transcript:

1 Katharine Uvick

2 Types of Input Devices Brief History of Input Devices Recent Input Device Development – Suma Mouse Prototype – Tobii REX – Displair – SixthSense – Luminae TransluSense Keyboard – MIseeTX – Intellect Motion Devices – Disney's Botanicus Interactius

3 Any peripheral used to provide data or control a information processing system, a computer Classified by: – Modality of input – Discrete or continuous input – Degrees of freedom Types of input: – Keyboards – Pointing devices – High-degree of freedom input devices – Composite devices – Image and video input devices – Audio input devices

4 Herman Hollerith – 80 column punch cards, for 1890 Census John Jones (1852), Christopher Sholes (1867) – typewriters IBM's Selectric electromechanical typewriter (1961) Douglas Engelbart and Bill English (1963) – the mouse Graphics tablet and stylus-based input (1950s) Palm Pilot PDA (1997) – Graffiti, detect stylized characters Apple iPhone & iPad – multi- touch capacitive screen Gesture and voice input IBM Model 026 Keypunch

5 Squeezable mouse for 3D control Deformable foam surrounding a sensor core Interior actuators used to detect pressure and changes in movement Orientation dependent Software within device interprets signals and forwards them to another software on the computer Shape independent Application in medical field during stroke therapy

6 Combination of eye movement and keys “Improved” Pupil Centre Corneal Reflection (PCCR) – Use infrared illumination – Calculate vector between cornea and pupil reflections – Image processing algorithms and 3D model of eye used to determine position of eye and point of gaze – Two cameras, minimal head movement impact Raw eye movement data (x,y) collected every 16.6 or 8.3 ms – Reduces data, points within minimum distance

7 Interactive multi-touch projection onto cold water vapor – Extremely small water particles, stable after physical contact – Exist between −50°С and +50°С – Uses cavitation Infrared depth sensors and motion camera used to interpret gestures 0.2 seconds lag between input and reaction 1 cm accuracy Can manage up to 1500 touches at once – Multiple users – Complex gestures

8 “Wearable” multi-touch interface with camera, mirror, and projector Computing device can be stored in pocket Camera tracks hand gestures and physical objects Processes video, tracks colored markers Computer-vision techniques Gestures used as controls, similar to multi-touch systems Can project addition information about objects in surroundings

9 Glass keyboard Visible LEDs – Light pipes transfer light to glass surface – Reflects inside glass until touched – Reflected light back into cameras in base Programmable keyboard skins Bluetooth connection to other devices

10 Input and output built into device – Virtual keyboard and mouse – Webcam and microphone – Touch screen – Projector A wide variety of connection ports

11 GameCube – Harness hung from frame, supported by elastic tubing – Detect effects of gravity on body SMotion – Device uses LEDs on belt to track body position PMotion – Platform that detects shifts in center of gravity – Applies force feedback

12 Electrode placed in soil turns plant into an interactive device – Uses “Swept Frequency Capacitive Sensing” Can detect different gestures and locations on the plant – Can map gestures to controls – Detects proximity and amount of touch Treats plant as an electrical circuit

13 Input comes in a variety of types (e.g., audio, video, etc.) The history of input finds its origins in punch cards, and has come a long way Many modern input devices take advantage of multiple ways of gathering data (e.g., using cameras and buttons)

14 An introduction to eye tracking and Tobii Eye Trackers. (n.d.). Retrieved from Tobii Eye Tracking Research: http://www.tobii.com/en/eye-tracking- research/global/library/white-papers/tobii-eye-tracking-white-paper/ Botanicus Interacticus: Interactive Plant Technology. (2012). Retrieved from Disney Research: http://www.disneyresearch.com/project/botanicus- interacticus-interactive-plant-technology/ Cardinal, D. (2011, October 11). From punchcards to Siri: The history (and future) of input devices. Retrieved from ExtremeTech: http://www.extremetech.com/computing/98287-from-punchcards-to-ipads-the-history-of-input-devices Cocilova, A. (2013, January 30). 10 PC peripherals that push the limits of science and tech. Retrieved from PCWorld: http://www.pcworld.com/article/2025776/10-pc-peripherals-that-push-the-limits-of-science-and-tech.html Coxworth, B. (2013, January 11). Intellect Motion shows off new motion-sensing gaming devices. Retrieved from gizmag: http://www.gizmag.com/intellect- motion-fitness-gaming/25761/ Displair. (2013, March 4). Retrieved from Wikipedia: http://en.wikipedia.org/wiki/Displair GameCube product. (2013). Retrieved from Intellect Motion: www.intellectmotion.com/gamecube.php Garling, C. (2012, November 3). Evolution of the Keyboard. Retrieved from PCWorld: www.pcworld.com/article/2013440/evolution-of-the-keyboard.html Gaze interaction – direct eye control and adaptive interfaces. (n.d.). Retrieved from Tobii Gaze Interaction: http://www.tobii.com/en/gaze- interaction/global/what-is-Gaze-Interaction/ Gilbert, J. (2012, August 8). Botanicus Interacticus: Disney's 'Interactive Plant Technology' Turns Plants Into Musical Instruments. Retrieved from The Huffington Post: http://www.huffingtonpost.com/2012/08/08/botanicus-interacticus-disney-plant-musical-instrument_n_1756202.html How do infrared LEDs differ from visible LEDs?. (n.d.). Retrieved from Curiosity: http://curiosity.discovery.com/question/difference-infrared-visible-led Kasik, D. J. (July 2010). Tools and Products. IEEE Computer Graphics and Applications, 3. Mistry, P. (2010). About. Retrieved from SixthSense - a wearable gestural interface (MIT Media Lab): http://www.pranavmistry.com/projects/sixthsense/ Move over Kinect — Displair from Russia is a gesture interface in thin air. (2011, November 23). Retrieved from TechCrunch: http://techcrunch.com/2011/11/23/move-over-kinect-displair-from-russia-is-a-gesture-interface-in-thin-air-2/ Next generation Suma technology the key to new 3D world. (2010, April 28). Retrieved from Cambridge Consultants: http://www.cambridgeconsultants.com/news/pr/release/43/en Patterson, S. (2011). Squeeze or stroke? Interface Magazine, 2 pp. Pierce, D. (2012, January 12). CTX MIseeTX is a computer, keyboard, mouse, and monitor in one tiny box (hands-on video). Retrieved from The Verge: http://www.theverge.com/2012/1/12/2703288/ctx-miseetx-is-a-computer-keyboard-mouse-and-monitor-in-one-tiny-box Technology. (2013). Retrieved from Luminae Keyboard and Touchpad | TransluSense: http://www.translusense.com/technology/

15


Download ppt "Katharine Uvick. Types of Input Devices Brief History of Input Devices Recent Input Device Development – Suma Mouse Prototype – Tobii REX – Displair –"

Similar presentations


Ads by Google