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Sport in Society: Issues and Controversies Chapter 12 Sports and the Media: Could They Survive Without Each Other?

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Presentation on theme: "Sport in Society: Issues and Controversies Chapter 12 Sports and the Media: Could They Survive Without Each Other?"— Presentation transcript:

1 Sport in Society: Issues and Controversies Chapter 12 Sports and the Media: Could They Survive Without Each Other?

2 We use media images and narratives as we evaluate ourselves, give meaning to other people and events, form ideas, and envision the future. (Source: PCN/Corbis)

3 Media permeate our lives, and sport is a focus for much media programming. Photo by Jay Coakley

4 Traditional distinctions between media are now blurred  Print media: words and images on paper Newspapers, magazines and fanzines, books, catalogs, event programs, and trading cards  Electronic media: words, commentary, and images transmitted by audio and/or video devices and technologies  Radio, television, film, video games, the Internet, and online publications

5 The media provide  Information  Interpretation  Entertainment  Opportunities for interactivity

6 Media content... is always edited and “re-presented” by those who control media organizations Editing decisions are based on one or more of these goals: Making profits Influencing cultural values Providing a public service Enhancing personal status and reputation Expressing self in technical, artistic, or personal ways

7 Media sports, like other aspects of culture, are social constructions. Photo by Jay Coakley

8 Media representations of sports are carefully edited to highlight dramatic action.

9 Media representations are shaped by camera people and editors who select images from various cameras. Photo by Jay Coakley

10 Media and power Those who control media decide which sports and events to cover AND the images and commentary presented in the coverage. When they do this, they play an important role in constructing the frameworks that media consumers use to define and incorporate sports in their lives. As they make programming decisions, they see audiences as collections of consumers that can be sold to advertisers.

11 Media usually serve the interests of those with power & wealth in society.  As corporate control of media has become more concentrated, sports programming highlights action, competition, aggression, hard work, individual heroism and achievement, playing despite pain, teamwork, competitive outcomes, and through commercials, consumerism.... And these things are presented as if they were natural and necessary in society

12 The X Games were created by ESPN, which is owned by ABC, which is owned by Disney. The people who control the X Games don’t promote a noncompetitive, expressive culture in alternative sports— it’s not in their interest. Photo by Becky Beal

13 What if...  All TV documentaries were sponsored by environmental groups, labor organizations, or women’s groups? Wouldn’t we ask critical questions about the content of those programs and think about why we see and hear what we do?  99% of all sports programming in the media is sponsored by capitalist corporations. Should we ask critical questions about program content, whose interests it serves, and why we see and hear what we do? Shouldn’t schools teach this?

14 Characteristics of the new media  Extend and radically change (potentially) our connections with the world  Are not limited to sequential programming  Enable each of us to be the “editors” of our own media experiences, if we wish  Give us the potential to create our own sport realities and experiences as spectators and virtual athletes Young people now re-present their own sports in media forms. Fantasy leagues change media experiences related to sports.

15 New media consumption of sports  Should the new media be available to everyone, like public roads, or should they be tollways?  New media allow people to control when and how they consume sports content, but this in itself changes little from when content was created by a limited number of powerful sources.

16 New media production  Will the new media democratize social life or will they become tools to expand corporate capital, increase consumption, and reproduce dominant ideologies?  People can use new media in personally transformative ways, but most often they are used to complement or create informational and interpretive content related to sports covered mainstream media.

17 Fantasy sports  Fantasy sports reposition fans relative to players  Fantasy league players feel empowered by their “ownership” of teams and players—but...  Sport leagues and media companies now use fantasy sports to generate new revenue and “re- enchant” the spectator experience for a key demographic: College-educated white men, 18-50-years old with higher-than-average incomes and a willingness to spend over $4 billion annually to obtain data about players and compete in organized fantasy leagues.

18 Video games as simulated sports Research indicates that  Gamers generally committed considerable time to their activities  Gamers create their own narratives and stories when they play sport-themed video games  Social relationships are formed and nurtured through video gaming  Gaming involves a diverse range of experiences, feelings, and interpretations  Sport-themed video games provide different experiences than consuming televised sports.

19 Video games and virtual sports Research is needed to help answer questions such as:  What are the dynamics of playing video sport games and virtual sports, and how do they differ from other sport-related experiences?  How are video sport game experiences linked with other sport experiences?  What ideological themes are structured into the images and actions in video sport games?  Will virtual sports complement or replace sports as we know them today?

20 Video games as simulated sports  The graphics and images in video games nearly match images in televised sports.  TV producers now use special filters to make the action in televised games look like video games.  Some athletes use video sport games to train.  Some children today are introduced to sports through video games.  Being good at playing video games is a source of status among many young people.

21 Virtual sports—discussion issues  Will the grandchildren of today’s college students go to virtual sport complexes instead of playing what we define as sports today? Virtual sports offer a range of experiences that current sports do not. Will communities use tax money to fund virtual sport complexes instead of parks? Is the Wii gaming console a small step in the direction of virtual sports, and are there other examples?

22 Do sports depend on the media?  No, not when they are organized by and for the players themselves  Yes, when they are organized as forms of commercial entertainment Media coverage attracts attention to sports and provides news of results. Television coverage remains a key factor in the growth and expansion of commercial sports.

23 Escalating annual media rights fees: Major commercial sports in the United States (in millions of dollars) Media companies pay increasingly high rights fees to broadcast sports, because advertisers know that viewers watch them live and don’t edit out commercials.

24 The Olympic Games are now among the largest commercial media events in the world.

25 The media enable some athletes to become global celebrities and benefit from windfall income related to their popularity. ( Source: © DANNY MOLOSHOK/Reuters/Corbis)

26 Have commercial sports sold out to the media? Probably not—for two reasons:  The changes often thought to be a direct result of media would have occurred to boost live attendance, gate receipts, and venue revenues. General commercial interests exist without the media, although the media usually intensify them.  Most changes associated with television coverage have been made willingly by sport organizations. Most (not all) athletes are willing to make trade-offs in exchange for the benefits of media coverage.

27 The primary goal of commercial television sports is to hype events and entertain audiences. Photo by Dennis Coakley

28 Have media corrupted sports? Probably not—for two reasons:  Sports are not shaped primarily by media Sports are social constructions that emerge in connection with many social relationships.  Media, including TV, do not operate in a political and economic vacuum. Media are regulated by government and market factors, which influence and set limits on media coverage and content. NOTE: The relatively homogeneous collection of white men from post-industrial nations who control media coverage certainly influence sports, but do they corrupt them?

29 Do media depend on sports?  Most media do not depend on sports.  Daily newspapers depend on “sports sections” for circulation and ad revenues.  Many television companies depend on sports to fill programming schedules and attract male viewers and sponsors that want to reach them. Many sport events have audiences with clearly identifiable “demographics,” which is of great value for sponsors (pro golf is an example). Media organizations focused on sports programming ARE dependent on sports—such as ESPN.

30 Digital media are especially invasive technologies. Everyone with a smartphone can create media content. This alters the relationship between fans & athletes Photo by Jay Coakley

31 ChannelMonthly cost _______________________________ C-SPAN$0.06 The Weather Channel$0.13 Comedy Central$0.18 MSNBC$0.21 Bravo$0.24 TBS$0.59 ESPN2$0.70 TNT$1.24 ESPN$5.54 When paying cable & satellite bills, those who don’t watch sports subsidize those who do

32 There are many commercials during NFL games, because there is less than 13-minutes of actual playing time during the 210 minutes of television time devoted to a game. Photo by Jay Coakley

33 As people use electronic media to consume professional sports, local newspapers focus on local school sports. Photo by Jay Coakley

34 Trends in televised sports  Rights fees have skyrocketed since the 1960s.  Sports programming has increased dramatically.  As more events are covered, ratings for particular events have decreased. Audience fragmentation has occurred.  Television companies use sports events to promote other programming.  Television companies are parts of conglomerates that now own teams, sport events, and other businesses that benefit from sports coverage and its commercials.

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36 The sports-media relationship... is very strong for commercial sports, but other sports are unrelated to the media apart from facilitating communication between participants... is generally business based, but it also exists for promoting lifestyles based on consumption and the ideologies that support such lifestyles

37 A few powerful global media companies control most of the media representations of sports worldwide. This monopoly has serious implications for what sports we see or don’t see

38 Other aspects of the sports-media relationship (I) 1. Corporations selling alcohol, tobacco, and food with questionable health value use sports to promote products in connection with activities that people define as healthy. 2. If these corporations cannot sponsor televised events, they put signage on people, equipment, and facilities that are viewed during television coverage. (continued)

39 Other aspects of the sports-media relationship (II) 3. Decision-making power in large media companies rests with many male executives who love sports. 4. The values and experiences of men are deeply embedded in the cultures of these companies. 5. When sports emphasize competition, domination, and achievement, many male executives feel that these are crucial factors in their companies. Therefore, they are willing to use corporate money to sponsor sports.

40 Images & narratives in media sports: Coverage of athletes with a disability (I) Media coverage is constructed around specific themes and messages. For athletes with disabilities, the coverage usually fits in one of these categories: Patronizing/curiosity/tragedy/inspiration/ mystification/pity/surprise The irony: As the athletes disrupt and challenge stereotypes about disabilities, the media coverage creates others, such as the “heroic supercrip” and the “courageous victim.” (continued)

41 Images & narratives in media sports: Ideological themes (II) Media coverage is constructed around specific ideological themes and messages:  Success Emphasis on winners, losers, and final scores Emphasis on big plays, big hits, and sacrificing self for team success  Consumption “This game is brought to you by...” “This is the [... ] half time report” “This is the [... ] pre-game show” (continued)

42 Images & narratives in media sports: Ideological themes (III)  Gender Masculinity rules in media sports: Coverage privileges men over women by nearly 6 to 1. Heterosexuality is assumed; homosexuality is erased or ignored. Coverage reproduces dominant ideas about manhood, but may challenge ideas about femininity. Media organizations are gendered; they’re male- dominated/identified/centered. (continued)

43 Images and narratives in media sports: Ideological themes (IV)  Race/ethnicity/nationality Media images and narratives based on explicit racial ideology and stereotypes are rare today, but they were common through the 1980s. Coverage today pretends that race and ethnicity don’t exist; nationality is often a focus in international events.  This allows media people who are ignorant of racial & ethnic perspectives and experiences to claim expertise when they know little about what and who they cover. (continued)

44 Images and narratives in media sports: Ideological themes (V)  Race, ethnicity, and nationality (continued) Subtle stereotypes about nationality sometimes influence narratives in media coverage: Germans may be described as organized, Chinese people as self-disciplined and secretive, Brazilians as flamboyant and passionate, Nigerians as undisciplined and unpredictable, etc. Media organizations have few directors, editors, assistant editors, reporters, camera people, etc. who represent ethnic backgrounds and experiences.

45 Violence and conflict are frequently given priority in media coverage, even though it disrupts action in games and matches.

46 “If it bleeds, it leads” in commercial broadcasts of local news and sports.

47 College football now attracts large media rights fees due to its popularity among younger males with high levels of education and higher than average incomes. Photo by Bobak Ha’Eri

48 Applying to try out for a NBA dance team means that bodies must first meet the standards of team executives and their employees. (Source: © Michele Eve Sandberg/ZUMA Press/Corbis)

49 As outdoor screens are used to televise sport events, there are new social dynamics associated with media consumption. This is yet to be studied in the sociology of sport. Photo by Jay Coakley

50 Experiences and consequences of consuming media sports (I)  Research is rare on audience experiences, but it appears that watching television sports is positively integrated into social relationships and social networks. Identities are connected with the experience of watching sports, and those identities can be linked with varying relationships and groups. Couple who cohabitate often watch sports together, and over time most partners accommodate each other’s viewing habits. (continued)

51 Experiences and consequences of consuming media sports (II)  Active participation in sports A positive link exists only for those who are already strongly committed to participation in a sport.  Attendance at sport events Media consumption of sports is positively linked with attendance at elite events, but it may decrease attendance at less elite events—research is needed.  Betting on sports The Internet provides easy access to opportunities. Betting creates interest in sports but threatens them if it inspires gamblers to “fix” events.

52 Big-screen technology has created new spectator contexts that have yet to be studied. Photo by Jay Coakley

53 The profession of sports journalism  Sport journalists are not all the same—some focus on entertainment, some focus on information.  The work of sports journalists does matter when it comes to cultural ideology and public consciousness.  Tensions between players and sportswriters have intensified as differences in their salaries and backgrounds have become more pronounced.  Ethical issues have become increasingly important in sports journalism because the stakes are so high for teams, athletes, coaches, owners, etc.

54 Media differences in traditional media coverage of sports Newspaper/magazine coverage Emphasizes information and interpretation primarily Offers previews and summaries of events Provides written representation of events Success depends on credibility Highlights facts and dominant ideology May criticize sport personalities and organizations Radio/television coverage Emphasizes entertainment primarily Offers play-by-play images and narratives Provides real-time representations of events Success depends on hype and visual action Highlights heroic plays and dominant ideology Usually supports sport personalities and organizations

55 Tensions between athletes and sport journalists are common. Now that athletes have social media to reach fans, some have little patience for journalists. (Source: © Eric Gay/AP/Corbis)


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