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 Real world › Bimanual  Mouse and keyboard? › Unintuitive › One point  Special device? › Expensive › Still not very intuitive.

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Presentation on theme: " Real world › Bimanual  Mouse and keyboard? › Unintuitive › One point  Special device? › Expensive › Still not very intuitive."— Presentation transcript:

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3  Real world › Bimanual  Mouse and keyboard? › Unintuitive › One point  Special device? › Expensive › Still not very intuitive

4  Success in 2D › Bimanual › Point and select › Cheap

5  M$ Surface  Apple iPhone

6  Manipulate 3D object with 2D interface › Focused on 2D environment › No “interactive” research found › Opportunity

7  Origami › Common › Simple  Model › Complex  Interaction

8  Ways to create origami digitally  Limitation › Unintuitive interaction  Keyboard/Mouse  Non real time › Aesthetic requirement

9  User experience › Intuitive › Fun  Real interaction › Multi-touch technology › Physics engine

10  No previous research › No tradition to follow  Real life origami › Techniques  User centered design › Experiments

11  Folding gestures › Point to point › Line to line › Point to line › Tucking  Dragging gesture  Environment gesture  System gesture

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15  Usability study › 40” multi-touch › Fun simulator

16  Thanks for your concentration


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