FLOWCHARTING AND ALGORITHMS

Slides:



Advertisements
Similar presentations
CS 240 Computer Programming 1
Advertisements

More on Algorithms and Problem Solving
1 Flowchart. 2 Flowchart: It is a diagram consists of symbolic block that represents the algorithm step by step Symbols of flowchart: 1. Terminal (start,
Introduction to Flowcharting
Introduction to Flowcharting
Flow Control Analysis & Design Tool: Flowcharts
UNIT 2. Introduction to Computer Programming
Introduction to Programming
Introduction to Flowcharting A Supplement to Starting Out with C++, 4th Edition by Tony Gaddis Published by Addison-Wesley.
زبانهای برنامه سازی برنامه سازی پیشرفته ارائه دهنده دکتر سيد امين حسيني E.mail: Home page:
Fundamentals of Algorithms MCS - 2 Lecture # 4
INTRODUCTION TO PROGRAMMING
II N T R O D U C T I O N PP R E T E S T DD E S I G N I N G A L G O R I T H M DD E S I G N I N G F L O W C H A R T GG E N E R A L R U L E S F.
Flowcharts.
ITEC113 Algorithms and Programming Techniques
Chapter 2- Visual Basic Schneider
The Program Development Cycle and Program Design Tools
Engineering H192 - Computer Programming The Ohio State University Gateway Engineering Education Coalition Lect 3P. 1Winter Quarter Structured Engineering.
Chapter 3 Planning Your Solution
The Program Design Phases
(C)opyright 2003 Scott/Jones Publishers Introduction to Flowcharting A Supplement to Starting Out with C++, 4th Edition by Tony Gaddis Scott/Jones Publishers.
Algorithm & Flowchart.
Fundamentals of C programming
CSC103: Introduction to Computer and Programming
1 Computer and Programming Flow Chart Derived from
DCT 1123 Problem Solving & Algorithms
Flowchart IDT. What is a flowchart? Visual representation of a flow of data Outline of process or a solution to a problem Outline the basic logic behind.
Design the program Create a detailed description of program –Use charts or ordinary language (pseudocode) Identify algorithms needed –Algorithm: a step-by-step.
1 Introduction to Flowcharting. 2 Writing a program Defining the problem –Write down what the program will do Planning –Write down the steps, draw a flowchart.
Programming Concepts Chapter 3.
Introduction to Computers (L02) * Hardware * Software * Programming Languages * Three Phase of Program Development * Development and Design Steps * Algorithms.
A step-by-step procedure for solving a problem in a finite number of steps.
Lecture 2: Logical Problems with Choices. Problem Solving Before writing a program Have a thorough understanding of the problem Carefully plan an approach.
Flowcharts.
Flowcharts. Problem Solving Computer programs are written to solve problems or perform tasks Programmers translate the solutions or tasks into a language.
ALGORITHM List of instructions for carrying out some process step by step. A sequence of instructions which has a clear meaning and can performed with.
Dale Roberts 1 Program Control - Algorithms Department of Computer and Information Science, School of Science, IUPUI CSCI N305.
Basic problem solving CSC 111.
PROGRAM DEVELOPMENT CYCLE. Problem Statement: Problem Statement help diagnose the situation so that your focus is on the problem, helpful tools at this.
`. Lecture Overview Structure Programming Basic Control of Structure Programming Selection Logical Operations Iteration Flowchart.
1 Programming Tools Flowcharts Pseudocode Hierarchy Chart Direction of Numbered NYC Streets Algorithm Class Average Algorithm.
(C)opyright 2000 Scott/Jones Publishers Introduction to Flowcharting.
Fundamentals of Algorithms MCS - 2 Lecture # 5. Representation of Algorithms (continued) Flowcharts.
Visual Basic Flowcharts October 10, Turn in your vocabulary words before you leave!
ICS124 Session 9 Flowcharting 1. By the end of this section the student will be able to:  Name the three structures of the Structure Theorem  Identify.
Program Design & Development EE 201 C7-1 Spring
Victoria Ibarra Mat:  Generally, Computer hardware is divided into four main functional areas. These are:  Input devices Input devices  Output.
 Problem Analysis  Coding  Debugging  Testing.
Learning outcomes 5 Developing Code – Using Flowcharts
ALGORITHMS AND FLOWCHARTS
Basics of Computer A Computer is Electronic device that can
Flow Charts Basic Flow Chart Symbols Few sample flowcharts Rules
Flowchart Symbols Terminal Process Input/ Output Decision
Chapter 2- Visual Basic Schneider
Algorithms and Flowcharts
Introduction to Flowcharting
Algorithms An algorithm is a sequence of steps written in the form of English phrases that specific the tasks that are performed while solving the problem.It.
Introduction to Flowcharting
Programming Fundamentals
Lecture 2: Logical Problems with Choices
Unit# 9: Computer Program Development
Program Control using Java - Theory
Chapter 2- Visual Basic Schneider
Introduction to Algorithms and Programming
` Structured Programming & Flowchart
Faculty of Computer Science & Information System
Chapter 2- Visual Basic Schneider
ME 142 Engineering Computation I
Flowchart.
Introduction to Flowcharting
Presentation transcript:

FLOWCHARTING AND ALGORITHMS Flowchart Defined Algorithm Defined Basic Symbols Used in Flowcharting Basic Control Structures Operators commonly Used in Flowcharting

Flowcharting Defined Use of symbols and phrases to designate the logic of how a problem is solved. A common method for defining the logical steps of flow within a program by using a series of symbols to identify the basic input, process and output function within a program.

Flowcharting Defined A two-dimensional representation of an algorithm; the predefined graphic symbols of a flowchart are used to indicates the various operations and the flow of control . A diagram representing the logical sequence in which a combination of steps is to be performed. It is a blueprint of the program.

Algorithm Defined Algorithm is a finite set of instructions that specify a sequence of operations to be carried out in order to solve a specific problem or class of problems.

Basic Symbols Used in Flowcharting Used to signify the beginning and end of flowchart. Terminal

Basic Symbols Used in Flowcharting Signifies the preparation of data. Used to select initial conditions. Used to represent instructions or groups of instructions that will alter or modify a program’s course of execution. Preparation/Initialization

Basic Symbols Used in Flowcharting Shows input and output. Data are to be read into the computer memory from an input device or data are to be passed from the memory to an output device. Input/ Output

Basic Symbols Used in Flowcharting Performs any calculations that are to be done. Processing

Basic Symbols Used in Flowcharting Signifies any decisions that are to be done Decision

Basic Symbols Used in Flowcharting Shows the entry or exit point of the flowchart. A non-processing symbol used to connect one part of a flowchart to another without drawing flow lines. Conserves space by keeping related blocks near one another, reduces the number of flow lines in complex programs, and eliminates cross lines from taking place. On-page Connector

Basic Symbols Used in Flowcharting Designates entry to or exit from one page when a flowchart requires more than one page. Off-page Connector

Basic Symbols Used in Flowcharting Signifies the process that is to be executed next. Flowlines

Basic Control Structures Sequence Selection (if-then-else) Repetition (Looping)