CS333 Intro to Operating Systems Jonathan Walpole.

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Presentation transcript:

CS333 Intro to Operating Systems Jonathan Walpole

2 Project 3 Part 1: The Sleeping Barber problem -Use semaphores and mutex variables for thread synchronization -You decide how to test your code!! We’re not providing the sample output for this one! Part 2: The Gaming Parlor problem -Use monitors and condition variables for synchronization -Avoid deadlock when handling resource requests -Sample output given in handout

3 Scheduling

4 Process State Model New Process Ready Blocked Running Termination

5 CPU Scheduling Criteria CPU Utilization – how busy is the CPU? Throughput – how many jobs finished/unit time? Turnaround Time – how long from job submission to job termination? Response Time – how long does it take to get a response Missed deadlines

6 Scheduler Options Priorities -May use priorities to determine who runs next -Dynamic vs. Static algorithms Dynamically alter the priority of the tasks while they are in the system (possibly with feedback) Static algorithms typically assign a fixed priority when the job is initially started Preemptive vs. Nonpreemptive -Preemptive systems allow the task to be interrupted at any time so that the O.S. can take over again

7 Scheduling Policies First-Come, First Served (FIFO) Shortest Job First (non-preemptive) Shortest Job First (with preemption) Round-Robin Scheduling Priority Scheduling Real-Time Scheduling

8 First-Come, First-Served (FIFO) Start jobs in the order they arrive (FIFO queue) Run each job until completion

9 First-Come, First-Served (FIFO) Arrival Processing Process Time Time

10 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

11 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time Arrival Times of the Jobs

12 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

13 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

14 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

15 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

16 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

17 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

18 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

19 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

20 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

21 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

22 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

23 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

24 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

25 First-Come, First-Served (FIFO) Arrival Processing Turnaround Process Time Time Delay Time

26 Shortest Job First  Select the job with the shortest (expected) running time  Non-Preemptive

27 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time Same Job Mix

28 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

29 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

30 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

31 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

32 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

33 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

34 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

35 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

36 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

37 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

38 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

39 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

40 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

41 Shortest Job First Arrival Processing Turnaround Process Time Time Delay Time

42 Shortest Remaining Time Preemptive version of SJF Arrival Processing Turnaround Process Time Time Delay Time Same Job Mix

43 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

44 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

45 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

46 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

47 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

48 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

49 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

50 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

51 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

52 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

53 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

54 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

55 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

56 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

57 Shortest Remaining Time Arrival Processing Turnaround Process Time Time Delay Time

58 Round-Robin Scheduling Goal: Enable interactivity Limit the amount of CPU that a process can have at one time. Time quantum Amount of time the OS gives a process before intervention The “time slice” Typically: 1 to 100ms

59 Round-Robin Scheduling Arrival Processing Process Time Time

60 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

61 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

62 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

63 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

64 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

65 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

66 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

67 Ready List: Round-Robin Scheduling Arrival Processing Process Time Time

68 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

69 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

70 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

71 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

72 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

73 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

74 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

75 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

76 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

77 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

78 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

79 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

80 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

81 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

82 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

83 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

84 Round-Robin Scheduling Arrival Processing Process Time Time Ready List:

85 Round-Robin Scheduling Arrival Processing Process Time Time

86 Round-Robin Scheduling Arrival Processing Turnaround Process Time Time Delay Time

87 Round-Robin Scheduling Effectiveness of round-robin depends on -The number of jobs, and -The size of the time quantum. Large # of jobs means that the time between scheduling of a single job increases -Slow responses Larger time quantum means that the time between the scheduling of a single job also increases -Slow responses Smaller time quantum means higher processing rates but also more overhead!

88 General Purpose Schedulers

89 Priority Scheduling Assign a priority (number) to each process Schedule processes based on their priority Higher priority processes get more CPU time Managing priorities Can use “nice” to reduce your priority Can periodically adjust a process’ priority Prevents starvation of a lower priority process Can improve performance of I/O-bound processes by basing priority on fraction of last quantum used

90 Multi-Level Queue Scheduling Multiple queues, each with its own priority Equivalently: each priority level has its own ready queue Within each queue...Round-robin scheduling Simplist Approach: A Process’s priority is fixed CPU High priority Low priority

91 Multi-Level Feedback Scheduling Problem: Fixed priorities are too restrictive -Processes exhibit varying ratios of CPU to I/O times Dynamic Priorities -Priorities are altered over time, as process behavior changes! When do you change the priority of a process?

92 Multi-Level Feedback Scheduling Solution: Let the amount of CPU used be an indication of how a process is to be handled -Expired time quantum  more processing needed -Unexpired time quantum  less processing needed Adjusting quantum and frequency vs. adjusting priority?

93 Multi-Level Feedback Scheduling N priority levels, round-robin scheduling within a level Quanta increase as priority decreases Jobs are demoted to lower priorities if they do not complete within the current quantum CPU High priority Low priority ??

94 Lottery Scheduling A kind of proportional share scheduling Scheduler gives each thread some lottery tickets To select the next process to run... -The scheduler randomly selects a lottery number -The winning process gets to run ExampleThread A gets 50 tickets Thread B gets 15 tickets Thread C gets 35 tickets There are 100 tickets outstanding

95 Lottery Scheduling A kind of proportional share scheduling Scheduler gives each thread some lottery tickets. To select the next process to run... -The scheduler randomly selects a lottery number -The winning process gets to run ExampleThread A gets 50 tickets 50% of CPU Thread B gets 15 tickets 15% of CPU Thread C gets 35 tickets 35% of CPU There are 100 tickets outstanding

96 Real-Time Scheduling Typically real-time systems involve several steps that are not in traditional systems Admission control -All processes must ask for resources ahead of time -If sufficient resources exist, the job is “admitted” into the system. Resource allocation -Upon admission, the appropriate resources need to be reserved for the task. Resource enforcement -Carry out the resource allocations properly

97 Real-Time Scheduling Assume processes are relatively periodic -Fixed amount of work per period (e.g. sensor systems or multimedia data) -Allows for specification of requirements

98 Real-Time Scheduling Two main types of schedulers... Rate-Monotonic Schedulers -Assign a fixed, unchanging priority to each process based on its requirements specification -No dynamic adjustment of priorities Earliest-Deadline-First Schedulers -Assign dynamic priorities based upon deadlines

99 Rate Monotonic Schedulers For preemptable, periodic processes (tasks) Assigns a fixed priority to each task T = The period of the task C = The amount of processing per task period In RMS scheduling, the question to answer is... -What priority should be assigned to a given task? Process P1 T = 1 second C = 1/2 second / period

100 Rate Monotonic Schedulers P1 P2

101 Rate Monotonic Schedulers P1 PRI > P2 PRI P2 PRI > P1 PRI P1 P2

102 Rate Monotonic Schedulers P1 PRI > P2 PRI P2 PRI > P1 PRI P1 P2 Which is best?

103 Rate Monotonic Schedulers Assign shortest period tasks to the highest priorities Admission control is difficult... < 69% There is a standard formula > 69% It may be possible, but need to do more complex analysis

104 Rate Monotonic Schedulers Assumptions: -Processes complete (yield) within their period -Independent processes -Same CPU requirements per burst -Other non-periodic processes have no deadlines -Instantaneous preemption with no overhead

105 Earliest Deadline First When processes do not have periodic execution or constant CPU requirements... When processes have deadline specifications... Unlike RMS, EDF uses dynamic priorities (based upon earliest deadline first) (+) 100% processor utilization (-) Need to keep track of deadlines Admission Control Just check to see if 100% processor utilization. Sum the C i /T i ’s and see if less than or equal to 1 What about overhead?

106 Quiz What are the main tasks of the scheduler? What is the difference between preemptive and non-preemptive scheduling? What is the advantage of a shorter scheduling quantum? What is the advantage of a longer scheduling quantum? Why is feedback scheduling useful for interactive jobs? Are these scheduling policies subject to starvation? -Shortest Job First scheduling? -Round Robin scheduling? -First Come First Served scheduling? -Priority scheduling? -Earliest Deadline First scheduling?