Peer-to-peer systems (part I) Slides by Indranil Gupta (modified by N. Vaidya)

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Presentation transcript:

Peer-to-peer systems (part I) Slides by Indranil Gupta (modified by N. Vaidya)

Napster Structure S S S P P PP P P Client machines (“Peers”) napster.com Servers Store their own files Store a directory, i.e., filenames with peer pointers Filename Info about PennyLane.mp :1006 …..

Napster Operations Client Connect to a Napster server Upload list of music files that you want to share –Server maintains list of tuples Search –Send server keywords to search with –(Server searches its directorywith the keywords) –Server returns a list of matching hosts - tuples - to client –Client pings each host in the list to find transfer rates –Client fetches file from best host All communication uses TCP

Napster Search S S S P P PP P P Peers napster.com Servers Store their own files Store peer pointers for all files 3. Response 1. Query 2. All servers search their lists (ternary tree algo.) 4. ping candidates 5. download from best host

Problems Centralized server a source of congestion Centralized server single point of failure No security: plaintext messages and passwds napster.com responsible for users’ copyright violation –“Indirect infringement”

Gnutella Eliminate the servers Client machines search and retrieve amongst themselves Clients act as servers too, called servents [3/00] release by AOL, immediately withdrawn, but 88K users by 3/03 Original design underwent several modifications

Gnutella P P P P P P Servents (“Peers”) P Connected in an overlay graph Store their own files Also store “peer pointers” a peer pointer

How do I search for my Beatles file? Gnutella routes different messages within the overlay graph Gnutella protocol has 5 main message types –Query –QueryHit (response to query) –Ping (to probe network for other peers) –Pong (reply to ping, contains address of another peer) –Push (used to initiate file transfer) We’ll go into the message structure and protocol now (note: all fields except IP address are in little-endian format)

Descriptor ID Payload descriptor TTL Hops Payload length Descriptor Header Type of payload 0x00 Ping 0x01 Pong 0x40 Push 0x80 Query 0x81 Queryhit Decremented at each hop, Message dropped when ttl=0 ttl_initial usually 10 Incremented at each hop ID of this search transaction Number of bytes of message following this header Payload Gnutella Message Header Format

Minimum Speed Search criteria (keywords) Query (0x80) 0 1 ….. Payload Format in Gnutella Query Message

Gnutella Search P P P P P P P Who has PennyLane.mp3? Query’s flooded out, ttl-restricted, forwarded only once TTL=2 TTL=1

Num. hits port ip_address speed (fileindex,filename,fsize) servent_id n n+16 QueryHit (0x80) : successful result to a query Results Unique identifier of responder; a function of its IP address Info about responder Payload Format in Gnutella Query Reply Message

Gnutella Search P P P P P P P Who has PennyLane.mp3? Successful results QueryHit’s routed on reverse path

Avoiding excessive traffic To avoid duplicate transmissions, each peer maintains a list of recently received messages Query forwarded to all neighbors except peer from which received Each Query (identified by DescriptorID) forwarded only once QueryHit routed back only to peer from which Query received with same DescriptorID Duplicates with same DescriptorID and Payload descriptor (msg type) are dropped QueryHit with DescriptorID for which Query not seen is dropped

After receiving QueryHit messages Requestor chooses best QueryHit responder –Initiates HTTP request directly to responder’s ip+port GET /get/ / /HTTP/1.0\r\n Connection: Keep-Alive\r\n Range: bytes=0-\filesize\n User-Agent: Gnutella\r\n \r\n Responder then replies with file packets following: HTTP 200 OK\r\n Server:Gnutella\r\n Content-type:application/binary\r\n Content-length: 1024 \r\n \r\n HTTP is the file transfer protocol. Why? Why the “range” field in the GET request? What if responder is behind firewall that disallows incoming connections?

Dealing with Firewalls P P P P P P P Requestor sends Push to responder asking for file transfer Has PennyLane.mp3 But behind firewall (Why is the Push routed and not sent directly?)

servent_id fileindex ip_address port Push (0x40) same as in received QueryHit Address at which requestor can accept incoming connections

Responder establishes a TCP connection at ip_address,port specified. Sends GIV : / \n\n Requestor then sends GET to responder (as before) and file is transferred What if requestor is behind firewall too? –Gnutella gives up –Can you think of an alternative solution?

Ping-Pong Peers initiate Ping’s periodically Ping’s flooded out like Query’s, Pong’s routed along reverse path like QueryHit’s Pong replies used to update set of neighboring peers Port ip_address Num. files shared Num. KB shared Pong (0x01) Ping (0x00) no payload

Gnutella Summary No servers Peers/servents maintain “neighbors”, this forms an overlay graph Peers store their own files Queries flooded out, ttl restricted Query Replies reverse path routed Supports file transfer through firewalls Periodic Ping-pong to keep neighbor lists fresh in spite of peers joining, leaving and failing –List size specified by user at peer : heterogeneity means some peers may have more neighbors –Gnutella found to follow power law distribution: P(#neighboring links for a node = L) ~ (k constant)

Problems Ping/Pong constitutes 50% traffic –Solution: Multiplex, cache and reduce frequency of pings/pongs Repeated searches with same keywords –Solution: Cache Query,QueryHit messages Modem-connected hosts do not have enough bandwidth for passing Gnutella traffic –Solution: use a central server to act as proxy for such peers –Another solution:  FastTrack System (in a few slides)

Problems (contd.) Large number of freeloaders –70% of users in 2000 were freeloaders Flooding causes excessive traffic –Is there some way of maintaining meta- information about peers that leads to more intelligent routing?  Structured Peer-to-peer systems e.g., Chord System (Thu lecture)

Wrap-up Notes Applies to all p2p systems How does a peer join the system –Send an http request to well known url –Message routed after DNS lookup to a well known server that then initializes new peers’ neighbor table Lookups can be speeded up by having each peer cache: –Queries and their results that it sees –All directory entries (filename,host) mappings that it sees –The files themselves

Summary Napster: protocol overview, more details available on webpage Gnutella protocol Protocols continually evolving, software for new clients and servers conforming to respective protocols: developer forums at –Napster: –Gnutella: