3.01A History of Animation 3.01 Develop Computer Animations.

Slides:



Advertisements
Similar presentations
2.02A History of Animation 2.02 Develop Computer Animations.
Advertisements

Animation arsy. Definition Animation is the process of creating a continuous motion and shape change illusion by means of the rapid display of a sequence.
UNIT 14: Computer Animation
CSC 202 I NTRO. T O C OMPUTER ANIMATION History of Animation By Uzoma James Chikwem.
FORGOTTEN FILM FROM BEGINNINGS TO TALKIES UNIT 3. CARTOON ANIMATION.
ANIMATION Chapter 5. 'In his book "Web Site Usability," researcher Jared Spool found that his web site testers found animation uniformly irritating, and.
Clay animation. Stop motion (or frame-by-frame) is an animation technique to make a physically manipulated object appear to move on its own. The object.
SCA Introduction to Multimedia
FLASH Introduction to Animation. Review: Intro to Computer Operation Information Technology Vocabulary Computer Hardware Motherboard CPU and Memory Peripheral.
Animation Identifying Types of Animation 1Copyright © Texas Education Agency, All rights reserved.
3.02 Explain basic motion graphic programming.
3.02 Explain basic motion graphic programming.
Animation Introduction to Flash Media
Animation Theory.
Animation. Where did animation start from? The original Steamboat Willie animation from Disney Each single frame was painted onto a cell – like a sheet.
Animation is mainly used to produce cartoons, however, it is also used to produce special effects in commercials, live-action movies, video games, and.
BASIC CONCEPS OF ANIMATION The presentation source: Department of Educational Multimedia Faculty of Education, UTM MPT 1383: VIDEO AND ANIMATION TECHNOLOGY.
The Fundamental Principles
Animation.
Animation Techniques Guilford County SciVis V
Animations By Georgia Waldram-Higham. CGI-(Computer generated imagery) Computer-generated imagery (CGI) is the application of computer graphics to create.
Motion picture A film, also called a movie or motion picture, is a series of still images on a strip of plastic which, when run through a projector and.
Film Concepts. Persistence of Vision Contents Persistence of Vision While films are called motion pictures, in reality they are simply a series of pictures.
Animation. The basics of animation The persistence of vision – the human eye sees an object for a short time after it has disappeared. This fact is used.
An·i·ma·tion (n): The act, process or result of imparting life, interest, spirit, motion, or activity.
Twenty Questions Multimedia and Webpage Design Twenty Questions
Objective Understand concepts used to create digital animation. Course Weight : 5%
2D Animation By: Hessah Malallah & Jawaher Ali-Reda.
2.02 Develop Computer Animations Review By: Adam Garcia,Christian Brown, Richard Williams, Tyler Borden.
Creating Animation By Rashan Anderson 7th grade What is Animation? Animation is the rapid display of a sequence of images in 2-D or 3-D artwork or model.
Beginnings of Animation. Animate : To bring to life. The rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create.
Explore the history of animation from the earliest cave drawing to simple computer animation. Includes making our own thaumatropes, flipbooks, zoetropes,
IT14 Presentation with Animation. 7 Introducing Animation In this chapter, let’s get familiar with: I.What is Animation? II.Computer Animation III.Applications.
Steon Nichols Final_Exam. What is Computer Graphics? Computer graphics is a sub- field of computer science and is concerned with digitally synthesizing.
Multimedia Animation. Animation Principles Persistence of vision object seen by human eye remains mapped on retina for a brief time after viewing display.
Animation:The Illusion of Motion. Visual Persistence Definition:When the human eye retains an image(after image) for a fraction of a second on the retina.
What is animation? Animation is the rapid display of a sequence of images in order to create an illusion of movement.
 Persistence of Vision-The way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as.
Animation Techniques. What is animation? What is animation? –Animation is a series of drawings/photographs that are linked together. –Animation is a series.
1 ANIMATION. 2 Topics to study What is ANIMATION? Usage of Animation What is Cell Animation? What is Digital Animation.
INTRODUCTION TO FLASH CS5 Understanding the Workspace (Review: Animation Key Terms)
Animation Introduction and Uses of Animation. The rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an.
“ Animation Through the Ages” Camelia McCallion. Main tasks What is computer animation? Hand drawn (cel) Flick books Animated cartoon Animation process.
Animation Lecture 8 Razia Nisar Noorani. Animation The rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create.
ANIMATORS AND TECHNIQUES By Rhiannon james. ANIMATION Animation is the process of creating motion and shape change illusion by means of the rapid display.
Animation through the ages By Nicole Frize. Main Tasks  What is computer animation  hand drawn (cel) ;  flick books;  animated cartoon;  animation.
Sci Vis I Exam Review Unit 6 Animation. Created when still images are played in rapid succession so that they appear to produce images that are constantly.
Animation Identifying Types of Animation 1Copyright © Texas Education Agency, All rights reserved.
Introduction to Animation In animation, a series of images are rapidly changed to create an illusion of movement.
Animation Identifying Types of Animation 1. OBJECTIVES Identify various types of animation Construct a written planner for a basic flip-book animation.
COMPUTER ANIMATION. ANIMATION The creation of the illusion of movement in a series of still images.
Cel Animation Animation Unit. Who was Eadward Muybridge An English photographer who was a pioneer in photographic studies of motion.
Animation Identifying Types of Animation.
Animation.
Animation Through The Ages
Jump to: navigation, search Jump to: navigation, search
Scientific Visualization V106.04
“Animation Through the Ages”
Introduction to Animation
Scientific Visualization I – Unit 6
Guilford County SciVis V106.04
Objective % Explain concepts used to create digital animation.
Background Perception Animation - principles Animation - history
Animation Unit – Lesson 1
Assist. Lecturer Safeen H. Rasool Faculty of SCIENCE IT Dept.
2.02A History of Animation 2.02 Develop Computer Animations.
3.02 Explain basic motion graphic programming.
Animation Techniques.
2D Animation Digital Arts.
Presentation transcript:

3.01A History of Animation 3.01 Develop Computer Animations

Early 1800’s Animation

Persistence of Vision  In the early 1800’s, the phenomenon known as persistence of vision gave mankind the first glimpse into the modern world.  Persistence of vision refers to the way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as one continuous picture.

Persistence of Vision  Using a flipbook, you can see the persistence of vision effect in action.  If you have a different sequential drawing on each page of the flipbook and you flip through the pages rapidly, the drawings appear to move.

Bridging the Traditional and Computer Eras  Computer animation usually refers to systems that digitize hand-drawn animation cells.  Computer animation production borrows most of the ideas from conventional animation production including the use of story board, pencil testing, key frames, and tweening.

Computer Animation 1960’s & 1970’s

 In the 1960’s, the University of Utah became a digital 2D animation pioneer when they produced the first animated line drawings.  By the mid-1970’s, NC State University was using 3D computer animation to display real-time video playback from digital disk. Bridging the Traditional and Computer Eras

 Traditional animation is defined as the process of creating the illusion of motion by viewing a series of individual drawings successively.  Computer animation is creating a digital scene by digitally recording cells, sorting them on an electronic storyboard, and displaying them electronically in succession. Bridging the Traditional and Computer Eras

Review History of Animation  Animation Early 1800’s  Computer Animation 1960’s 1970’s

 Google the following:  First animated cartoon – year and name of cartoon?  First animated cartoon on television – year and name of cartoon?