Copyright ©2016 Cengage Learning. All Rights Reserved

Slides:



Advertisements
Similar presentations
Chapter 7 Process Management.
Advertisements

Chapter 4 Product and Service Design 1Saba Bahouth – UCO.
Designing, Controlling, and Improving Organizational Processes
ROLE OF LOGISTICS IN SUPPLY CHAINS
23 Flexible Budgets and Performance Analysis Principles of Accounting
Developing the Service Communication Strategy
Chapter 7 Process Management.
02/25/06SJSU Bus David Bentley1 Chapter 12 – Design for Six Sigma (DFSS) QFD, Reliability analysis, Taguchi loss function, Process capability.
Overview Lesson 10,11 - Software Quality Assurance
Chapter 7 Process Management
Chapter 3 - Product Design & Process Selection
Chapter 2Copyright ©2008 by South-Western, a division of Thomson Learning. All rights reserved 1 Learning Outcomes – Chapter 2 1. Understand the importance.
Chapter 14 Managing People. © 2011 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible.
Chapter 13 Process Tools FOCUS: This chapter details the process understanding tools and techniques.
Copyright Cengage Learning 2013 All Rights Reserved 1 Chapter 14: Supply Chain Management Introduction to Designed & Prepared by Laura Rush B-books, Ltd.
©2015 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
Chapter 7 Process Management.
Chapter 7 Process Management
OM2 GOODS AND SERVICE DESIGN CHAPTER 6 DAVID A. COLLIER AND
Designing Products and Processes with a Future. What does it take? Involve the customer Meet with the customer Listen to customer Educate the customer.
© 2014 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
NETA PowerPoint Presentations to accompany The Future of Business Fourth Edition Adapted by Norm Althouse, University of Calgary Copyright © 2014 by Nelson.
© 2014 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
Chapter 7 Process Management.
MANAGING STRATEGY INTRODUCTION TO STRATEGIC MANAGEMENT.
GOODS AND SERVICE DESIGN
 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall Chapter 7 Quality and Innovation in Product and Process Design.
Product and Service Design
1 OM3 Chapter 6 Goods and Service Design © 2012 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly.
1 Copyright ©2016 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole.
Logistics and supply chain strategy planning
Copyright © 2006 Pearson Education Canada Inc Chapter 10 Producing Goods and Services.
©2013 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
The Changing Business Environment: A Manager’s Perspective 18.
Total Quality Management
© 2014 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
© Copyright 2014 Milady, a part of Cengage Learning. All Rights Reserved. May not be scanned, copied, or duplicated, or posted to a publicly accessible.
© 2014 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as permitted in a license.
Human Resource Staffing and Performance Management Introduction
Product and Service Design. 4-2 Major factors in design strategy – Cost – Quality – Time-to-market – Customer satisfaction – Competitive advantage Product.
THE MANAGEMENT AND CONTROL OF QUALITY, 5e, © 2002 South-Western/Thomson Learning TM 1 Chapter 7 Process Management.
Business Functions, Processes, and Data Requirements
Human Resource Staffing and Performance Management Introduction
© 2011 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
Copyright ©2016 Cengage Learning. All Rights Reserved
Chapter 8: Services Marketing and Customer Relationships.
PRODUCT DESIGN & PROCESS SELECTION. Product & Service Design The process of deciding on the unique characteristics of a company’s product & service offerings.
Management 1 MGMT 8 Copyright ©2016 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible.
12- 1 © 2016 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as permitted in a license.
© 2010 South-Western/Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole.
Tata McGraw CHAPTER 4 Product and Service Design.
© 2011 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
Organizational Culture & Environment
Design of Goods and Services Chapter 5. Designing Goods Form design: Appearance and other sensory aspects of a product Contributes to customer expectations.
Quality Management and Measurement 13. The Role of Management Information Systems in Quality Management OBJECTIVE 1: Describe a management information.
Marketing Implementation and Control
Delivering Service Quality and Guaranteeing Services.
THE MANAGEMENT & CONTROL OF QUALITY, 7e, © 2008 Thomson Higher Education Publishing 1 Chapter 7 Process Management The Management & Control of Quality,
1 Chapter 8 Design for Six Sigma. Design for Six Sigma (DFSS) represents a set of tools and methodologies used in product development for ensuring that.
An Integrated Goods and Services Approach
MANAGEMENT RICHARD L. DAFT.
Product and Service Design
Pay-for-Performance: The Evidence
MANAGEMENT RICHARD L. DAFT.
Overview of Selling Copyright ©2017 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible.
Customer Service Strategies
OM GOODS AND SERVICE DESIGN CHAPTER 6 DAVID A. COLLIER AND
Chapter 7 Process Management.
Copyright ©2016 Cengage Learning. All Rights Reserved
Presentation transcript:

Copyright ©2016 Cengage Learning. All Rights Reserved Copyright ©2016 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.

Describe the steps involved in designing goods and services Explain the concept and application of quality function deployment Describe how the Taguchi loss function, reliability, design for manufacturability, and design for sustainability are used for designing manufactured goods

Explain the five elements of service delivery system design Describe the four elements of service encounter design Explain how goods and service design concepts are integrated at LensCrafters

Every design project is a series of trade-offs between: Introduction Every design project is a series of trade-offs between: Technology and functionality Ambition and affordability Desires of the people creating the object and needs of the people using it

Steps Involved in Designing Goods and Services Strategic mission and vision Strategic and market analysis, and understanding competitive priorities Customer benefit package design and configuration

Steps Involved in Designing Goods and Services Detailed goods, service, and process design For manufactured goods Manufactured design and development Process selection and design For services Service and service delivery design Service encounter design Market introduction/deployment Marketplace evaluation

Customer-Focused Design Customer requirements - Wants and needs are reflected through the design of good or service Voice of the customer: Customer requirements, as expressed in the customer’s own terms Quality function deployment(QFD): Approach to guide the design, creation, and marketing of goods and services by: Integrating the voice of the customer into all decisions

Building the House of Quality Determine customer requirements through the voice of the customer (VOC) Define technical requirements of the product Determine interrelationships between the technical requirements

Building the House of Quality Relationship matrix defines what technical requirements satisfy VOC needs Customer priorities and competitive evaluation help select which VOC requirements the product should focus on

6.2 The House of Quality

Tolerance Design Determining the acceptable tolerance For manufactured goods, design blueprints specify a target dimension (nominal), along with a range of permissible variation (tolerance)

6.3 Traditional Goal Post View of Conforming to Specifications

Taguchi Loss Function Genichi Taguchi, a Japanese engineer, maintained traditional practice of setting design specifications is flawed Argument – The smaller the variation about the nominal specification, the better the quality In turn, products are more consistent, fail less frequently, and will be less costly in the long run

Taguchi Loss Function L(x) = k(x – T )2 Where L(x) - Monetary value of the loss associated with deviating from the target, T x - Actual value of the dimension k - Constant that translates the deviation into dollars

6.4 Nominal-Is-Best Taguchi Loss Function

Design for Reliability Reliability: Probability that goods and services performs its intended function for stated period of time under specified operating conditions Probability - Value between 0 and 1

Design for Reliability Series system - If one component fails, the entire system fails Reliability of a series system - Product of the individual probabilities of each process in a system Rs = (p1)(p2)(p3). . . (pn)

6.7 Structure of a Serial System

Design for Reliability Parallel systems - Functions are independent and the entire system will fail only if all components fail Rp = 1 – (1 – p1)(1 – p2)(1 – p3). . . (1 – pn)

6.8 Structure of a Parallel System

Design for Manufacturability (DFM) Process of designing a product for efficient production at the highest level of quality Product simplification: Process of trying to simplify designs to reduce complexity and costs Improves: Productivity Quality Flexibility Customer satisfaction

Design for Sustainability Design for environment (DfE): Explicit consideration of environmental concerns during the design of goods, services, and processes Designing for recycling Disassembly

Service Delivery System Design Includes Facility location and layout Servicescape Process and job design Technology and information support systems

Facility Location and Layout Location affects a customer’s travel time Important competitive priority in a service business Layout affects process flow, costs, and customer perception and satisfaction

Physical evidence that customer can use to form an impression Servicescape Physical evidence that customer can use to form an impression Provides the behavioral setting where service encounters take place Standardization - Enhances efficiency, especially for multiple site organizations

Dimensions and Types of Servicescape Ambient conditions Spatial layout and functionality Signs, symbols, and artifacts Types Lean servicescape environment: Provide service using simple designs Elaborate servicescape environment: Provide service using more complicated designs and service systems

Service Process Design Activity of developing an efficient sequence of activities to: Satisfy internal and external customer requirements Develop procedures to ensure that: Things are done right the first time Interactions between customers and service providers are simple and quick Human error is avoided

Technology and Information Support Systems Hard and soft technology is an important factor in designing services Ensure: Speed Accuracy Customization Flexibility

Service Encounter Design Focuses on the interaction, directly or indirectly, between the service provider and the customer Principal elements Customer contact behavior and skills Service provider selection, development, and empowerment Recognition and reward Service recovery and guarantees

Customer Contact Behavior Physical or virtual presence of the customer in the service delivery system during a service experience Measured by the percentage of time the customer must be in the system relative to the total time it takes to provide the service High-contact systems Low-contact systems

Customer Contact Requirements Measurable performance levels that define the quality of customer contact with representatives of an organization Technical requirements as response time Service management skills such as cross-selling other services Behavioral requirements

Service Provider Selection, Development, and Empowerment Recruit and train employees to exceed customer expectations Empowerment: Giving people authority to make decisions based on: Intuition Control over the work Taking risks and learning from mistakes Promoting change

Recognition and Reward Key motivational factors Recognition Advancement Achievement Nature of the work Good compensation system can help to attract, retain, and motivate employees

Service Guarantees Promise to reward and compensate a customer if a service upset occurs during the service experience Service upset: Problem that a customer has faced with the service delivery system Service failure Error Defect Mistake Crisis

Process of correcting a service upset and satisfying the customer Service Recovery Process of correcting a service upset and satisfying the customer Steps Begin immediately after a service upset Document the process and train employees Listen to the customer and respond sympathetically Resolve the problem quickly, provide an apology, offer compensation

An Integrative Case Study of LensCrafters Steps 1 and 2 - Strategic mission, market analysis and competitive priorities Step 3 - Customer benefit package design and configuration Steps 4a and b - Manufactured good design and process selection Step 4c - Service-delivery system design

An Integrative Case Study of LensCrafters Step 4d - Service encounter design Steps 5 and 6 - Market introduction/deployment and evaluation

An Integrative Case Study of LensCrafters Mission statement - Focused on being the best by: Creating customers for life by delivering legendary customer service Developing and energizing associates and leaders in the world’s best work place Crafting perfect quality in about an hour Delivering superior overall value to meet each customer’s individual needs

6.11 One Example View of LensCrafters’ Customer Benefit Package

An Integrative Case Study of LensCrafters Manufactured good design and process selection Manufacturing process is integrated into the service facility to provide rapid order response, yet not sacrifice quality Equipment used in labs is technologically advanced in the industry Eyewear is manufactured to specifications in a clean, modern and professionally run facility

6.12 A Schematic View of a Typical LensCrafters Store Layout

An Integrative Case Study of LensCrafters Service encounter design Each job requires both technical and service management skills Associates are well trained, friendly, and knowledgeable about their jobs Lab technicians are certified in all work tasks and processes

An Integrative Case Study of LensCrafters Market introduction/deployment and evaluation Develop processes to introduce changes into all existing locations To maintain operational consistency and achieve its strategic objectives

To design and improve goods and services, most companies use the steps involved in designing goods and services Taguchi loss function: L(x) = k(x – T )2 Essential to know the elements of service delivery system design and elements of service encounter design LensCrafters’ manufacturing and service design depends on a variety of operations management concepts

Customer contact Design for environment (DfE) Design for manufacturability (DFM) Elaborate servicescape environment Empowerment High-contact systems Lean servicescape environment Low-contact systems Product simplification Prototype testing

Quality function deployment (QFD) Reliability Service delivery system design Service encounter design Service guarantee Service process design Service recovery Service upset Servicescape Voice of the customer