CS61C L17 Cache1 © UC Regents 1 CS61C - Machine Structures Lecture 17 - Caches, Part I October 25, 2000 David Patterson

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Presentation transcript:

CS61C L17 Cache1 © UC Regents 1 CS61C - Machine Structures Lecture 17 - Caches, Part I October 25, 2000 David Patterson

CS61C L17 Cache1 © UC Regents 2 Things to Remember °Magnetic Disks continue rapid advance: 60%/yr capacity, 40%/yr bandwidth, slow on seek, rotation improvements, MB/$ improving 100%/yr? Designs to fit high volume form factor Quoted seek times too conservative, data rates too optimistic for use in system °RAID Higher performance with more disk arms per $ Adds availability option for small number of extra disks

CS61C L17 Cache1 © UC Regents 3 Outline °Memory Hierarchy °Direct-Mapped Cache °Types of Cache Misses °A (long) detailed example °Peer - to - peer education example °Block Size (if time permits)

CS61C L17 Cache1 © UC Regents 4 Memory Hierarchy (1/4) °Processor executes programs runs on order of nanoseconds to picoseconds needs to access code and data for programs: where are these? °Disk HUGE capacity (virtually limitless) VERY slow: runs on order of milliseconds so how do we account for this gap?

CS61C L17 Cache1 © UC Regents 5 Memory Hierarchy (2/4) °Memory (DRAM) smaller than disk (not limitless capacity) contains subset of data on disk: basically portions of programs that are currently being run much faster than disk: memory accesses don’t slow down processor quite as much Problem: memory is still too slow (hundreds of nanoseconds) Solution: add more layers (caches)

CS61C L17 Cache1 © UC Regents 6 Memory Hierarchy (3/4) Processor Size of memory at each level Increasing Distance from Proc., Decreasing cost / MB Level 1 Level 2 Level n Level 3... Higher Lower Levels in memory hierarchy

CS61C L17 Cache1 © UC Regents 7 Memory Hierarchy (4/4) °If level is closer to Processor, it must be: smaller faster subset of all higher levels (contains most recently used data) contain at least all the data in all lower levels °Lowest Level (usually disk) contains all available data

CS61C L17 Cache1 © UC Regents 8 Memory Hierarchy °Purpose: Faster access to large memory from processor Processor (active) Computer Control (“brain”) Datapath (“brawn”) Memory (passive) (where programs, data live when running) Devices Input Output Keyboard, Mouse Display, Printer Disk, Network

CS61C L17 Cache1 © UC Regents 9 Memory Hierarchy Analogy: Library (1/2) °You’re writing a term paper (Processor) at a table in Doe °Doe Library is equivalent to disk essentially limitless capacity very slow to retrieve a book °Table is memory smaller capacity: means you must return book when table fills up easier and faster to find a book there once you’ve already retrieved it

CS61C L17 Cache1 © UC Regents 10 Memory Hierarchy Analogy: Library (2/2) °Open books on table are cache smaller capacity: can have very few open books fit on table; again, when table fills up, you must close a book much, much faster to retrieve data °Illusion created: whole library open on the tabletop Keep as many recently used books open on table as possible since likely to use again Also keep as many books on table as possible, since faster than going to library

CS61C L17 Cache1 © UC Regents 11 Memory Hierarchy Basis °Disk contains everything. °When Processor needs something, bring it into to all lower levels of memory. °Cache contains copies of data in memory that are being used. °Memory contains copies of data on disk that are being used. °Entire idea is based on Temporal Locality: if we use it now, we’ll want to use it again soon (a Big Idea)

CS61C L17 Cache1 © UC Regents 12 Cache Design °How do we organize cache? °Where does each memory address map to? (Remember that cache is subset of memory, so multiple memory addresses map to the same cache location.) °How do we know which elements are in cache? °How do we quickly locate them?

CS61C L17 Cache1 © UC Regents 13 Direct-Mapped Cache (1/2) °In a direct-mapped cache, each memory address is associated with one possible block within the cache Therefore, we only need to look in a single location in the cache for the data if it exists in the cache Block is the unit of transfer between cache and memory

CS61C L17 Cache1 © UC Regents 14 Direct-Mapped Cache (2/2) °Cache Location 0 can be occupied by data from: Memory location 0, 4, 8,... In general: any memory location that is multiple of 4 Memory Memory Address A B C D E F 4 Byte Direct Mapped Cache Cache Index

CS61C L17 Cache1 © UC Regents 15 Issues with Direct-Mapped °Since multiple memory addresses map to same cache index, how do we tell which one is in there? °What if we have a block size > 1 byte? °Result: divide memory address into three fields ttttttttttttttttt iiiiiiiiii oooo tagindexbyte to checkto offset if have selectwithin correct blockblockblock

CS61C L17 Cache1 © UC Regents 16 Direct-Mapped Cache Terminology °All fields are read as unsigned integers. °Index: specifies the cache index (which “row” of the cache we should look in) °Offset: once we’ve found correct block, specifies which byte within the block we want °Tag: the remaining bits after offset and index are determined; these are used to distinguish between all the memory addresses that map to the same location

CS61C L17 Cache1 © UC Regents 17 Direct-Mapped Cache Example (1/3) °Suppose we have a 16KB direct- mapped cache with 4 word blocks. °Determine the size of the tag, index and offset fields if we’re using a 32-bit architecture. °Offset need to specify correct byte within a block block contains4 words 16 bytes 2 4 bytes need 4 bits to specify correct byte

CS61C L17 Cache1 © UC Regents 18 Direct-Mapped Cache Example (2/3) °Index need to specify correct row in cache cache contains 16 KB = 2 14 bytes block contains 2 4 bytes (4 words) # rows/cache =# blocks/cache (since there’s one block/row) =bytes/cache bytes/row = 2 14 bytes/cache 2 4 bytes/row =2 10 rows/cache need 10 bits to specify this many rows

CS61C L17 Cache1 © UC Regents 19 Direct-Mapped Cache Example (3/3) °Tag used remaining bits as tag tag length = mem addr length - offset - index = bits = 18 bits so tag is leftmost 18 bits of memory address

CS61C L17 Cache1 © UC Regents 20 Administrivia °Midterms returned in lab °See T.A.s in office hours if have questions °Reading: 7.1 to 7.3 °Homework 7 due Monday

CS61C L17 Cache1 © UC Regents 21 Computers in the News: Sony Playstation 2 10/26 "Scuffles Greet PlayStation 2's Launch" "If you're a gamer, you have to have one,'' one who pre-ordered the $299 console in February Japan: 1 Million on 1st day

CS61C L17 Cache1 © UC Regents 22 Sony Playstation 2 Details °Emotion Engine: 66 million polygons per second MIPS core + vector coprocessor + graphics/DRAM (128 bit data) I/O processor runs old games I/O: TV (NTSC) DVD, Firewire (400 Mbit/s), PCMCIA card, USB, Modem,... "Trojan Horse to pump a menu of digital entertain- ment into homes"? PCs temperamental, and "no one ever has to reboot a game console."

CS61C L17 Cache1 © UC Regents 23 Accessing data in a direct mapped cache °Example: 16KB, direct-mapped, 4 word blocks °Read 4 addresses 0x , 0x C, 0x , 0x °Memory values on right: only cache/memory level of hierarchy Address (hex) Value of Word Memory C a b c d C e f g h C i j k l...

CS61C L17 Cache1 © UC Regents 24 Accessing data in a direct mapped cache °4 Addresses: 0x , 0x C, 0x , 0x °4 Addresses divided (for convenience) into Tag, Index, Byte Offset fields Tag Index Offset

CS61C L17 Cache1 © UC Regents 25 Accessing data in a direct mapped cache °So lets go through accessing some data in this cache 16KB, direct-mapped, 4 word blocks °Will see 3 types of events: °cache miss: nothing in cache in appropriate block, so fetch from memory °cache hit: cache block is valid and contains proper address, so read desired word °cache miss, block replacement: wrong data is in cache at appropriate block, so discard it and fetch desired data from memory

CS61C L17 Cache1 © UC Regents 26 Example Block 16 KB Direct Mapped Cache, 16B blocks °Valid bit: determines whether anything is stored in that row (when computer initially turned on, all entries are invalid)... Valid Tag 0x0-3 0x4-70x8-b0xc-f Index

CS61C L17 Cache1 © UC Regents 27 Read 0x = 0… ° Valid Tag 0x0-3 0x4-70x8-b0xc-f Index Tag field Index field Offset

CS61C L17 Cache1 © UC Regents 28 So we read block 1 ( )... Valid Tag 0x0-3 0x4-70x8-b0xc-f ° Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 29 No valid data... Valid Tag 0x0-3 0x4-70x8-b0xc-f ° Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 30 So load that data into cache, setting tag, valid... Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 31 Read from cache at offset, return word b ° Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 32 Read 0x C = 0… Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 33 Data valid, tag OK, so read offset return word d... Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° Index

CS61C L17 Cache1 © UC Regents 34 Read 0x = 0… Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 35 So read block 3... Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 36 No valid data... Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 37 Load that cache block, return word f... Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° efgh Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 38 Read 0x = 0… Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° efgh Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 39 So read Cache Block 1, Data is Valid... Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° efgh Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 40 Cache Block 1 Tag does not match (0 != 2)... Valid Tag 0x0-3 0x4-70x8-b0xc-f abcd ° efgh Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 41 Miss, so replace block 1 with new data & tag... Valid Tag 0x0-3 0x4-70x8-b0xc-f ijkl ° efgh Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 42 And return word j... Valid Tag 0x0-3 0x4-70x8-b0xc-f ijkl ° efgh Index Tag fieldIndex fieldOffset

CS61C L17 Cache1 © UC Regents 43 Do an example yourself. What happens? °Chose from: Cache: Hit, Miss, Miss w. replace Values returned:a,b, c, d, e,..., k, l °Read address 0x ? °Read address 0x c ? Valid Tag 0x0-3 0x4-70x8-b0xc-f ijkl 1 0efgh Index Cache

CS61C L17 Cache1 © UC Regents 44 Answers °0x a hit Index = 3, Tag matches, Offset = 0, value = e °0x c a miss Index = 1, Tag mismatch, so replace from memory, Offset = 0xc, value = d °Since reads, values must = memory values whether or not cached: 0x = e 0x c = d Address Value of Word Memory c a b c d c e f g h c i j k l...

CS61C L17 Cache1 © UC Regents 45 Block Size Tradeoff (1/3) °Benefits of Larger Block Size Spatial Locality: if we access a given word, we’re likely to access other nearby words soon (Another Big Idea) Very applicable with Stored-Program Concept: if we execute a given instruction, it’s likely that we’ll execute the next few as well Works nicely in sequential array accesses too

CS61C L17 Cache1 © UC Regents 46 Block Size Tradeoff (2/3) °Drawbacks of Larger Block Size Larger block size means larger miss penalty -on a miss, takes longer time to load a new block from next level If block size is too big relative to cache size, then there are too few blocks -Result: miss rate goes up °In general, minimize Average Access Time = Hit Time x Hit Rate + Miss Penalty x Miss Rate

CS61C L17 Cache1 © UC Regents 47 Block Size Tradeoff (3/3) °Hit Time = time to find and retrieve data from current level cache °Miss Penalty = average time to retrieve data on a current level miss (includes the possibility of misses on successive levels) °Hit Rate = % of requests that are found in current level cache °Miss Rate = 1 - Hit Rate

CS61C L17 Cache1 © UC Regents 48 Things to Remember °We would like to have the capacity of disk at the speed of the processor: unfortunately this is not feasible. °So we create a memory hierarchy: each successively lower level contains “most used” data from next higher level exploits temporal locality and spatial locality do the common case fast, worry less about the exceptions (design principle of MIPS) °Locality of reference is a Big Idea