Development and Design of Multimedia. Planning Your Title 1)Develop the concept or idea – a multimedia project starts with an idea that supports a vision.

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Presentation transcript:

Development and Design of Multimedia

Planning Your Title 1)Develop the concept or idea – a multimedia project starts with an idea that supports a vision 2)State the purpose (goals and objectives) – what do you want to accomplish? 3)Identify the target audience – who will use the title?

Planning the Title 4)Determine the treatment – how the title will be presented to the user 5)Develop the specifications – what does the title include and does it work? 6)Storyboard and Navigation – what do the screens look like and how are they linked? 7)Develop the content – create the pieces

Planning the Title 8)Author the title – bring it all together 9)Test the title – does it work the way it was designed to?

Storyboard Example Image: scanned from Multimedia Concepts – James Shuman

Navigation Example Image: scanned from Multimedia Concepts – James Shuman

Sequential Navigation Scheme Image: scanned from Multimedia Concepts – James Shuman

Topical Navigation Scheme Image: scanned from Multimedia Concepts – James Shuman

Basic Design Principles Appearance Objects: heading, text, graphics, navigation buttons Consistency of each screen

Multimedia Design Principles Balance Balance – distribution of optical weight in the layout Optical weight – ability of an element to attract the user’s eye

Multimedia Design Principles Balance Symmetrical balance – arranging the elements as horizontal or vertical mirrored images on both sides of a center line Asymmetrical balance – arranging non- identical elements on both sides of a center line No balance – elements arranged on the screen without regard to the weight on both sides of the center line

Balanced Layout Image: scanned from Multimedia Concepts – James Shuman

Asymmetrical Design Image: scanned from Multimedia Concepts – James Shuman

Multimedia Design Principles Unity Unity – a design goal achieved by maintaining consistency in shapes, colors, text styles, and themes Intra-screen unity – how the various screen elements relate - do they all fit in? Intra-screen unity – how the various screen elements relate - do they all fit in? Inter-screen unity – the interactive design that users encounter as they navigate from one screen to another Inter-screen unity – the interactive design that users encounter as they navigate from one screen to another

Unity in Design Image: scanned from Multimedia Concepts – James Shuman

Multimedia Design Principles Movement Movement – how the user’s eye moves through the elements on the screen Optical center – a point somewhat above the physical center of the screen Optical center – a point somewhat above the physical center of the screen

Designing For Interactivity Three things effect the Interactive design of the title 1) Audience 2) Type of title 3) Content

Guidelines for Interactive Design Make it simple, easy to understand and use Build in consistency Use design templates Provide feedback Provide choices and escapes

Tips on Designing Multimedia for the Web 1) Users should be able to display any page within 3 to 5 clicks of the mouse button and return to the home page in one click 2) Navigation options should be clearly labeled 3) Text links should be color-coded 4) A site map that list and provides links to major topical areas is a quick reference for the viewer 5) A search feature is a useful tool for finding desired information

The End University of North Texas Dr. Vicky Cereijo