Joe Howell’s Technology Collage (1) I chose the Star Trek image as a reflection of my experience with computers. When I am dealing with ‘futuristic’ technology.

Slides:



Advertisements
Similar presentations
Valley Forge Regional Institute Project Requirements DEN Northeast Regional Event Freedoms Foundation Valley Forge, PA.
Advertisements

Multimedia English Teaching. The History of CALL Warschauer, M., & Healey, D. (1998) Behavioristic CALL Communicative CALL Integrative CALL.
In Norwalk-La Mirada Unified School District. Depth, Complexity, Novelty & Acceleration California’s Recommended GATE Program Standards.
Stepping Out! Create a parking lot for questions or have information booths to answer families’ questions. Make sure to remind families that they will.
~It’s Okay You Won’t Break It~ Helping Reluctant Teachers Tap into Technology 3/21/2013 [ERICA M DEAN MACUL 2013 DETROIT,MI] Presented by: Erica M Dean.
I want to learn with teachers who speak my language When I grow up, I want to have a career that doesn’t exist today! Can you speak DIGITAL?
R005 Creating an interactive product Type of product and Software Choice.
Enter question text... 1.Enter answer text.... Enter question text... 1.Enter answer text...
E-Cornocopia.2013: Teaching with Twitter Dr. Deborah Van Duinen Hope
Welcome to TurningTechnologies Short Course TurningTechnologies.com Presented by URI TurningTechnologies Interns: Michelle Nunes and Sarah Yang.
Introduction to Multimedia Projects A PowerPoint Presentation Managing the Digital Classroom.
ULearn 06 Workshop Computer Games in Education Trond Nilsen Richard Green Mick Grimley.
Enter question text... 1.Enter answer text.... Enter question text... 1.Enter answer text...
Technology Integration Connecting Technology and Teachers.
CS Computer Literacy: Assignment 3 November 10, 2009.
About GK-12 GK-12 is a program funded by the National Science Foundation Our goal is to have fellows in STEM classrooms, where they will help teachers.
By: Shannon Immegart Technology is present in every part of our life, community, and home Technology prepares students for a highly technological knowledge-based.
New Literacies Created By: Megan Andersen Darius Moomivand An Illustration of How “New Literacies” have Impacted Schools and Learning in Today's Society.
Living Well On-Line.  Digital media: electronic devices and media platforms such as computers, cell phones, video, the Internet, and video games that.
Why Johnny Can't Compute: Integrating Critical Thinking Into a Computer Literacy Course Dr. Diane Chaddock Joe Vitanza Southwestern Michigan College.
Article review The article is “Technology and Early Childhood Education: A Technology integration Professional Development Model for Practicing Teachers”
 Technology is found everywhere. In our homes and all over our communities.  Unfortunately, schools are lagging when it comes to using technology in.
STLP SCRAPBOOK Bluegrass Middle School STLP™ Mission and Goals The Mission of the Student Technology Leadership Program (STLP™) is to advance.
Finding Internet Resources for Teaching Statistics Using CAUSEweb Ginger Holmes Rowell, Ph. D. Middle Tennessee State University Roundtable Luncheon August.
World Math Day Laura Sirotti Wong
Jamie Young, Bianca Gordon, Colin Henry, Laine Skelton, Sarah Culkran, and Alexander Mann Educational Applications of Technology.
Tools for Teachers: Connecting Social Studies and the CCSS Disciplinary Literacy.
 They are more media-centric than previous generations.  They play in Digital play grounds.  Multitaskers: read s, send text, talk in short.
21 st Century Skills Learn & Connect Trial 21st CENTURY TEACHER TOOLS.
2011 NECTFL Sans Inc./Mead Leadership Project “Closing the Technology Gap in World Language Teaching” Silvina Orsatti Project Leader Spanish Teacher Instructional.
I am speaking to you today… © 2004 Marc Prensky. …from the point of view… © 2004 Marc Prensky.
 My philosophy is perseverance cannot be divorced from progress to success.  My goal is to use these tools that I have learnt and insight I have gained.
Pedagogy and Assessment. Games teach multiple things in multiple ways, which complicates the process of incorporating games into the composition classroom.
Quizlet Quizlet OverviewQuizlet Overview  Quizlet is a free website which enables teachers and students to create digital flash cards. It can automatically.
Malee Johnson STUDY CAST. Technology Integration Phase I Computer= object of study Phase II Computer= programming tool Phase III Computer= communication.
By: Katie McDermott.  Integrating technology into the classroom is one of the most beneficial learning tools that can be provided to students.  By using.
SmartBoard Whiteboards Chalkboards for the 21 st Century.
Video Games in Education. Videogames What you will get from this session Discussion of web based games Examine a spectrum of attributes for educators.
How to Become a Tech-Savvy English Teacher Veronika Walker EDU March 5, 2010.
By: Ann Marie Carrier
K-2 iPad Math Apps By Kelsey Moser and Sydney Munce.
Integrating new technologies to empower learning and transform leadership Digital Classrooms - Are they really worth it?
Why Multimedia is Important in Education Multimedia is important in Education for two main reasons: 1.Student Engagement 1.More effectively providing ways.
Web 2.0 Tools Arcade Game Generator EDUC 5306: EDUCATIONAL APPLICATIONS OF TECHNOLOGY DR. JUSTIN BURRIS FALL 2015.
Technology in Classroom. Benefits of Classroom Technology Students acquire new skills in engaging technological use In our world today, practice in technology.
Fort Bend Independent School District: Long Range Technology Plan As it relates to the national standards.
Technology Integration in the Classroom Logan Howell and Justin Coughlin.
College and Career Foundations 10/12/15 10/12Holiday 10/13Digital Literacy-Behind Taliban Lines 10/14Demonstrate Typing 10/15 Types of computers 10/16.
Kristin Howlett-Overholt Clarence Middle School. Today we are in an Information Age, and the jobs we are preparing students for do not yet exist (Fisch,2006).
KIDS GRANT. The Grant Department of Education Technology Innovation Challenge Grant Classroom technology integration Key Instructional Design Strategies.
21 st Century Skills SPCS June 14, 2013 Facilitated by: Debbie Schraeder, ESU#3.
Technology & Reading By: Jillian Chaudrue Website:
Meaningful Connections: Using Technology in Primary Classrooms Rachel Marr.
Personal Learning Network (PLN) contains the people you will collaborate with or learn from; usually through the use of technology or personal interaction(Once.
Building Bridges Through Library ® Music playing with title: Building Bridges Through Library®
Joining the Rest of the World with Technology based Education. Tony Keasler EDU620: Meeting Individual Student Needs With Technology Kimberly Hall Teaching.
WHAT TECHNOLOGY CAN DO FOR OUR COMMUNITY OF LEARNERS Support for technology in the classroom Catherine O’Brien EDU 620 Meeting Individual Student Needs.
Technology, Teaching, Learning and You By: Andrea Fernandez, Paulina Lopez-Gonzalez and Airam Rodriguez.
TECHNOLOGY IN THE CLASSROOM Integration of technology in teaching and learning.
Kahoot Play station for education Kahoot is a FREE way to connect students to online quizzes. The idea of Kahoot is that teachers can create.
Preparing today’s youth to succeed in the digital economy requires a new kind of teaching and learning. Skills such as global literacy, computer.
An Introduction to e-Learning. What is the Difference between IT, ICT and E-Learning? Why is it so important to promote E-Learning? How do I start using.
Coaching Connections Digital Subscriptions at Troy App-solutely
Instructional Technology
Integrating Layered Delivery within the Learning by Doing Model
Visual Literacy - Introduction
Who Am I Really? Your Name Here.
Computers in Education
Interactive media.
Unit 1 Course Orientation
Presentation transcript:

Joe Howell’s Technology Collage (1) I chose the Star Trek image as a reflection of my experience with computers. When I am dealing with ‘futuristic’ technology I often do something to break the equipment ( )

Digital Natives (2) A CNN report on the changing demographics in the classroom from “digitial immigrants” to “digital natives” as coined by Marc Prensky. ( prensky/index.html)

Social Media in the Classroom (3) This article highlights the integration of social media into the classroom. Twitter is offering advanced courses at the University of Berkeley. How will teacher’s need to use social media to connect material to their students? ( to-offer-course-in-big-data/16213)

Integrating Technology in the Classroom (4) Teachers can use technology to increase student participation in a fun and exciting way. Here students can play a review game as a group while individually their answers can be assessed. (

Key Areas of Literacy (5) Literacy for the new generation of students will include outlets such as; text, computers, cyberlearning, video, and media. ( learning/slideshows/4371-online-tutoring-overview.gs)

Using Tutorials (6) These students are using a text and computer based tutorial to learn new materials. ( 20%20-%20WIT/index.html)

Using Games (8) Games allow for students to review material in a fun and competitive environment. ( pix-3-pc-mac.html)

Using Simulations (7) This simulation is used to help psychology students practice their skills in a counseling session. (

Creating Media (9) After entering the workforce the upcoming generation will most likely be required to create new media as part of their career. Giving them the tools for that will be a vital function of helping them succeed. ( _by.php)

Distracted Students? (10) This article questions the benefits of total technological integration. Is technology creating a faster paced learning environment or allowing for students to become distracted? ( students/)