Japanese Anime. Main Topics Historical influences toward Japanese art Contemporary Japan & popular culture Japanese cinema Origins of anime Aesthetic.

Slides:



Advertisements
Similar presentations
Roots Graphic Design Roots.
Advertisements

Timothy Walter Burton was born August 25 in He grew up in Burbank, California, near Hollywood From a young age, Burton was mesmerized by popular.
An Introduction to Anime Presented by Karen Stapleton English Consultant, AISNSW
Japanese Culture; Prince Shotoku
Early Asian Theater From India, China, and Japan.
Teaching with Film Michelle Onley Pirkle. Teaching with Film “Upgrade” literature or composition course Film Studies (History & Aesthetics course or Adaptation*)
Ukiyo-e in Tokugawa Japan
EXPLORING GENRE Goodreads : What do you like to read?
Genre Thinking about the meaning of differences.
Marija Dalbello Reading Interests of Adults Comics Rutgers School of Communication and Information Image credit: Victor GAD.
VES 172a. Film & Photography, Image & Narration
Anime!.
POP ART! POP art is a visual artistic movement that emerged in the mid 1950s in Britain and the United States. Pop art, like pop music aimed to employ.
Frankenstein, Akira, and Beyond The Ebb and Flow of Cultural Exchange Presented By: Jackie Bernstein Jarreau Bowen Scott Lanum Kevin McLean.
Animation.
An Introduction to Manga By Queenie Chan
Chapter 9: Cinema in an International Frame. The International Auteur Cinema ä Auteurism ä Film is an art ä The director as artist ä 1950s-1960s ä Emergence.
Engl 332 Langah.  Art imitates nature (Aristotle) or ‘holds mirror up to nature’ (Hamlet)  The same idea reflects through the paintings from early Renaissance.
Pacific Rim & Ancient Cultures History and Appreciation of the Visual and Performing Arts.
Romare Bearden
Mizoguchi Kenji ‘One scene in one shot’ His visual style.
Chapter 1: The Nature of Narrative
Question 1.
 Romare Bearden. Born in Charlotte NC in 1911, grew up in Harlem in New York. Graduated from NYE with degree in education, took many art courses.
CULTURE COMICS CINEMA CULTURE The culture of the United States of America is a Western culture, having been originally influenced by European cultures.
Ghost in the Shell I & II: The mythology of Dolls & Cyborgs in Post-modern Japan By Alessandra Sabelli.
Japanese Literature: Noh, Kabuki, and Haiku
Theme of Propaganda Throughout history, art has been used as propaganda to shape public opinion. Propaganda takes many forms, such as architecture, paintings,
Birth of Cinema: 1890s Edison and the Kinetoscope Biograph and filmmaking in…New Jersey? Edwin Porter Lumiere Brothers popularize public screenings French.
>>0 >>1 >> 2 >> 3 >> 4 >> MISE-EN-SCÈNE By Ms. Vicki Anderson.
1 Scholarship – 2008 Painting Examples of Candidate Work.
Genre Criticism Michiarie López Prof. Evelyn Lugo Eng 126.
>>0 >>1 >> 2 >> 3 >> 4 >> 15 Film and Cinema By: Prof.Bautista Chapter 15.
A History of Comic Book Storytelling From to. Definition By any definition that’s likely to be given, comic books only date back to 1933 However, there.
Really Cool Talk – Work of Hayao Miyazaki David Powell & Jenny Song.
A ni me アンドリュ、 (Andrew) コナー、 (Connor) スペンサー (Spencer) By:
Marija Dalbello Comics Rutgers School of Communication, Information, and Library Studies
Friendly Reminders 1)No Class Meeting on Wednesday (2 April 2014) 2)Test # 2 to be announced later this week (Friday)
Japan has been cool through the Centuries!!!!
Media Literacy. Purpose To gain an understanding for the role that media plays in our lives To be able to analyze various forms of media text To make.
In Written Texts and Screens.  Make a list of dominant images in the novel  Categorize the images into binary opposites.
1 Scholarship – 2013: Printmaking (93309) Examples of Candidate Work.
MangaManga Set up a page for Cornell notes. Manga Manga are basically Japanese comic books “Manga” literally translated means “whimsical or random pictures”
What is a movie? (more specifically, What is a narrative movie???)
Culture and Values How Aesthetics Expresses a World View Introduction.
Quick Look First studios established in 1904 – 1905 Largely unknown internationally until after WW2 The structure mimicked the American Hollywood of the.
Nina Sabnani. Media Artefacts: Illustrated Books, Animation Films, Documentary Films, Visual Narratives Collaborative Design Exploring and Experimenting.
Mise on scène. What Mise on scène is When applied to the cinema, mise-en-scène refers to everything that appears before the camera and its arrangement—composition,
Anime.
Adapting Foreign High Culture to the National
Moving pictures Session 4. What is digital cinema? Article by Lev Manowich Digital media redefines the very identity of cinema. New methods possible with.
Studio Ghibli & Anime Animation Unit.  Studio Ghibli Inc. is a Japanese animation film studio based in Tokyo, Japan.  Studio Ghibli began in June 1985.
Fairy Tales, Animation and Nostalgia: Norstein and Miyazaki Fairy Tales in the Modern World.
Anime and Manga. History of Manga Manga, translated from the Japanese to mean “ comics ”, or “ cartoon ”, began in the late eighteenth century. During.
CHAPTER 14 The Arts. What is Art? Arts include the visual, written word, oral word, music and performance Art - forms of creative expression guided by.
Manga, Anime, and Graphic Novels- Learning the Basics.
Kabuki Theatre and Geisha Imagery in High and Popular Western Culture
Creating Movement Frame by Frame
Genre.
Japanese Culture.
German Expressionism in Cinema
Post-World War I Film in Europe
context for the film by Hayao Miyazaki
Scene Composition (mis-en-scene)
A presentation by Jacob Saylor Japanese-11 4/26/18
Telepresence and Art; comics, graphic novels and adaptations to film
Post-World War I Film in Europe
Japanese Anime and Manga
Audience Expectations
Presentation transcript:

Japanese Anime

Main Topics Historical influences toward Japanese art Contemporary Japan & popular culture Japanese cinema Origins of anime Aesthetic characteristics of anime Re-ocurring themes of anime Anime & global identity

Japanese Historical & Cultural Context  Genroku period (Mid 17 th to early 18 th Century)  Kasei period (Late 18 th to early 19 th Century)  Meiji period (1868 – 1912)  Taisho period (1912 – 1926)  Showa period ( )

I KI IN U KIYO-E P RINTS Eishi Geisha at the Matsumoto Teahouse Ôban, c. early 1790s Eizan Hanging Picture in Horinouchi. Ôban, 1807

Kabuki Theatre Kabuki Theater Creator Name:Torii Kiyotada

Bunraku Theater A round bunraku (puppet) theater, in Sewa village, Kumamoto Prefecture, Kyushu, Japan. Photographer: Michael S.Yamashita Date: April, 1993

Bunraku Puppet Theatre Japanese Bunraku Puppet Theater Several puppeteers manipulate Bunraku a traditional form of puppetry in Japan. Photographer: Jack Fields 1981

Kibyoshi Author unknown Love, the Pavilion of Water Chrysanthemums /Enshoku Suikotei/ c a book, nishikie, 123x155mm Nishikawa Sukenobu The Heart of the Pond /Ehon ike no kokoro/ 1739 a book, sumizurie, an illustration

Ukiyoe - Woodblock Prints Author YOSHIDA, Hiroshi( ) Title "Glittering Sea” ("Hikaru Umi") Date 1926

Predominant Forms of Popular Culture Literature Manga - emerging from a synthesis between post WWII Western influences and traditional Japanese aesthetics. Film & T.V; Japanese Hollywood=Shochiku Studios; Yakuza movies Tora-san series. Kurosawa Akira Kitano Takeshi Avant Garde Music; J-Pop Enka Karaoke Art; Manga Anime - Ghibli Studios, Gainax Avant Garde

Historical Development of Japanese Cinema  Considered to be “a new means of expression, but what it expressed was old”.  Heavily influenced by the traditional pictorial and narrative arts.  Strong tradition of storytelling and performance.

Influence of the Theatre  Cinema was regarded as an extension of the stage, a new kind of drama. The early ‘cinema performances’, displayed a disregard for any claims of realism, which in the west was considered to be essential both in photographic and moving images.

Narrative Structure in Japanese Cinema Aesthetic elements communicate much more than the narrative. “an aesthetically patterned narrative is sometimes preferred to one that is more logical”. Not constrained by Western insistence for narrative progression based on cause and effect & resolution.

Anime = animation Otaku = obsessive anime fan

Origins of anime e-makimono (picture-scroll narratives) Kabuki theatre The ‘Noh’ tradition (theatrical masks) Bunraku (puppet theatre) Ukiyo Zoshi (the novel) Manga (graphic novel)

Other Influences German expressionism Early French animation (Emile Cohl) Russian animation (Yuri Norstein) American comics Disney animation Cinema genres - ‘film-noir’, ‘the gangster’, ‘the western’ Contemporary social & cultural issues

Manga “flowing pictures” “frivolous pictures” “comics” “graphic novels”.

Manga

Manga Genres Sport Gangster Romance Gourmet Historical Erotic Satirical Cyberpunk Mecha

Frame Syntax Meaning emerging from the syntactical arrangement of the frame The composition of visual elements within the frame The relation of one frame to another across a sequence of frames

Live Action Manga Tetsuo: The Ironman, (1989, Dir. Shinya Tsukamoto)

Aesthetic Characteristics of Anime composition of the image. The relation between background and foreground Formalist aesthetic dominates, but there is sometimes a sophisticated aesthetic interplay between realism and formalism. Eg: ‘Texhnolyze’, ‘Tetsuo’

Texhnolyze (2004, Dir. Yoshitoshi Abe)

Space space is not used for illusionistic effect, nor is any effort made to achieve depth. While Western film directors view the screen as a window into a 3 dimensional space, many Japanese directors treat this screen as a flat 2 dimensional surface, much like a picture or painting.

Character Aesthetics Round faces and simplicity of features Stylistic features developed by manga artist Osamu Tezuka The origins of these features can also be found in the Noh (mask) tradition of Kabuki theatre.

“Mask and Persona” The construct of the “mask” is one of the most profoundly developed aspects of the traditional performing arts in Japan with Noh theatre providing the most obvious example.

The motif of the mask can be discussed on several levels. The first is the use of masks (or masking) in the literal form as is illustrated in a pronounced fashion in several Miyazaki productions.

Re-occuring Themes of Anime Dystopian futures Cyborgs The relation between humans and technology The animated body “The body takes on animal attributes; it merges with plant life and melds with metal. The body is asexual and homosexual, heterosexual and hermaphrodite” Eg: Tetsuo, Texhnolyze, Ghost in the Shell

Ghost in the Shell (1995, Dir. Mamoru Oshii)

“Metamorphosis (in animation) legitimizes the process of connecting apparently unrelated images, forging original relationships between lines, objects etc, and disrupting established notions of classical storytelling …(by collapsing) the illusion of physical space, metamorphosis destabilizes the image, conflating horror and humor, dream and reality, certainty and speculation” (Napier, 2001) Metamorphosis

Apocalypse The vision of worldwide destruction, expressed as material, spiritual or pathological catastrophe. Eg: Akira

Akira (1988, Dir. Katsuhiro Otomo)

Spirited Away Director Hayao Miyazaki (2002) “a phantasmagoric fairy-tale”

Princess Mononoke (1997, Dir. Hayao Miyazaki)

Spirited Away (2001, Dir. Hayao Miyazaki)

“Unlike the inherently more representational space of conventional live-action film… animated space has the potential to be context free, drawn wholly out of the animator’s or artist’s mind. It is therefore a particularly apt medium for participation in a transnational, stateless culture” (Napier, 2001). Anime, Global Identity and Hybridity

Anime may function as a site of subversion or resistance to the authority of the state. Here, Anime can be seen as opening up a new cultural space, one in which identity is not defined or constrained by an authentic ‘Japaneseness’, or a Western notion of identity.