3.1 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Interprocess Communication Processes within a system may be.

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3.1 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Interprocess Communication Processes within a system may be independent or cooperating Cooperating process can affect or be affected by other processes, including sharing data Reasons for cooperating processes: Information sharing Computation speedup Modularity Cooperating processes need interprocess communication (IPC) Two models of IPC Shared memory Message passing

3.2 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Communications Models (a) Message passing. (b) shared memory.

3.3 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Producer-Consumer Problem Paradigm for cooperating processes, producer process produces information that is consumed by a consumer process unbounded-buffer places no practical limit on the size of the buffer bounded-buffer assumes that there is a fixed buffer size

3.4 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Bounded-Buffer – Shared-Memory Solution Shared data #define BUFFER_SIZE 10 typedef struct {... } item; item buffer[BUFFER_SIZE]; int in = 0; int out = 0; Solution is correct, but can only use BUFFER_SIZE-1 elements

3.5 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Bounded-Buffer – Producer item next_produced; while (true) { /* produce an item in next produced */ while (((in + 1) % BUFFER_SIZE) == out) ; /* do nothing */ buffer[in] = next_produced; in = (in + 1) % BUFFER_SIZE; }

3.6 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Bounded Buffer – Consumer item next_consumed; while (true) { while (in == out) ; /* do nothing */ next_consumed = buffer[out]; out = (out + 1) % BUFFER_SIZE; /* consume the item in next consumed */ }

3.7 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Interprocess Communication – Shared Memory An area of memory shared among the processes that wish to communicate The communication is under the control of the users processes not the operating system. Major issues is to provide mechanism that will allow the user processes to synchronize their actions when they access shared memory. Synchronization is discussed in great details in Chapter 5.

3.8 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Interprocess Communication – Message Passing Mechanism for processes to communicate and to synchronize their actions Message system – processes communicate with each other without resorting to shared variables IPC facility provides two operations: send (message) receive (message) The message size is either fixed or variable

3.9 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Message Passing (Cont.) If processes P and Q wish to communicate, they need to: Establish a communication link between them Exchange messages via send/receive Implementation issues: How are links established? Can a link be associated with more than two processes? How many links can there be between every pair of communicating processes? What is the capacity of a link? Is the size of a message that the link can accommodate fixed or variable? Is a link unidirectional or bi-directional?

3.10 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Message Passing (Cont.) Implementation of communication link Physical:  Shared memory  Hardware bus  Network Logical:  Direct or indirect  Synchronous or asynchronous  Automatic or explicit buffering

3.11 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Direct Communication Processes must name each other explicitly: send (P, message) – send a message to process P receive (Q, message) – receive a message from process Q Properties of communication link Links are established automatically A link is associated with exactly one pair of communicating processes Between each pair there exists exactly one link The link may be unidirectional, but is usually bi-directional

3.12 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Indirect Communication Messages are directed and received from mailboxes (also referred to as ports) Each mailbox has a unique id Processes can communicate only if they share a mailbox Properties of communication link Link established only if processes share a common mailbox A link may be associated with many processes Each pair of processes may share several communication links Link may be unidirectional or bi-directional

3.13 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Indirect Communication Operations create a new mailbox (port) send and receive messages through mailbox destroy a mailbox Primitives are defined as: send (A, message) – send a message to mailbox A receive (A, message) – receive a message from mailbox A

3.14 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Indirect Communication Mailbox sharing P 1, P 2, and P 3 share mailbox A P 1, sends; P 2 and P 3 receive Who gets the message? Solutions Allow a link to be associated with at most two processes Allow only one process at a time to execute a receive operation Allow the system to select arbitrarily the receiver. Sender is notified who the receiver was.

3.15 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Synchronization Message passing may be either blocking or non-blocking Blocking is considered synchronous Blocking send -- the sender is blocked until the message is received Blocking receive -- the receiver is blocked until a message is available Non-blocking is considered asynchronous Non-blocking send -- the sender sends the message and continue Non-blocking receive -- the receiver receives: A valid message, or Null message Different combinations possible If both send and receive are blocking, we have a rendezvous

3.16 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Synchronization (Cont.) Producer-consumer becomes trivial message next_produced; while (true) { /* produce an item in next produced */ send(next_produced); } m essage next_consumed; while (true) { receive(next_consumed); /* consume the item in next consumed */ }

3.17 Silberschatz, Galvin and Gagne ©2013 Operating System Concepts Essentials – 9 th Edition Buffering Queue of messages attached to the link. implemented in one of three ways 1.Zero capacity – no messages are queued on a link. Sender must wait for receiver (rendezvous) 2.Bounded capacity – finite length of n messages Sender must wait if link full 3.Unbounded capacity – infinite length Sender never waits