Information Systems Analysis and Design Reviews of IS and Software Process Spring Semester 2012-2013.

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Presentation transcript:

Information Systems Analysis and Design Reviews of IS and Software Process Spring Semester

Principles of Reviews  Systems concept  Computer-based IS and software intensive systems  Analysis and design in the development of above systems 2

What is a System?  A set of interrelated components  With a clearly defined boundary  Working together  To achieve a common set of objectives  By accepting inputs and producing output  In an organized transformation process (O’Brien and Marakas, 2008) 3

Basic Functions of a System  Input –Capturing and assembling elements that enter the system to be processed  Processing –Transformation process that converts input into output  Output –Transferring transformed elements to their ultimate destination 4

Cybernetic System  All systems have input, processing, and output  A cybernetic system, a self-monitoring, self- regulating system, adds feedback and control: –Feedback is data about the performance of a system –Control involves monitoring and evaluating feedback to determine whether a system is moving toward the achievement of its goal 5

A Cybernetic System 6

A Business as a System 7

Other System Characteristics  If a system is one of the components of a larger system, it is a subsystem –The larger system is an environment  Several systems may share the same environment –Some may be connected via a shared boundary, or interface 8

Components of an IS  O’Brien and Marakas (2008) 9

Information System Resources  People Resources –Specialists –End users  Hardware Resources –Machines –Media  Software Resources –Programs –Procedures 10

Information System Resources  Data Resources –Product descriptions, customer records, employee files, inventory databases  Network Resources –Communications media, communications processors, network access and control software  Information Resources –Management reports and business documents using text and graphics displays, audio responses, and paper forms 11

Data Versus Information  Data are raw facts about physical phenomena or business transactions  Information is data that has been converted into meaningful and useful context for end users  Examples: –Sales data is names, quantities, and dollar amounts –Sales information is amount of sales by product type, sales territory, or salesperson 12

IS Activities  Input of data resources –Data entry activities  Processing of data into information –Calculations, comparisons, sorting, and so on  Output of information products –Messages, reports, forms, graphic images  Storage of data resources –Data elements and databases  Control of system performance –Monitoring and evaluating feedback 13

Our Focus  Computer-based information systems  Software-intensive systems  Analysis and design in the development of above systems 14

Software  What is it? 15

Software  The concept of software resources includes all sets of information processing instructions.  This generic concept of software includes not only the sets of operating instructions called programs, which direct and control computer hardware, but also the sets of information processing instructions called procedures that people need. (O’Brien and Marakas, 2008) 16

Software  Computer programs and associated documentation. Software products may be developed for a particular customer or may be developed for a general market. (Sommerville, 2010) 17

Software products  Generic products –Stand-alone systems that are marketed and sold to any customer who wishes to buy them. –Examples – PC software such as graphics programs, project management tools; CAD software; software for specific markets such as appointments systems for dentists.  Customized products –Software that is commissioned by a specific customer to meet their own needs. –Examples – embedded control systems, air traffic control software, traffic monitoring systems. 18

Product specification  Generic products –The specification of what the software should do is owned by the software developer and decisions on software change are made by the developer.  Customized products –The specification of what the software should do is owned by the customer for the software and they make decisions on software changes that are required. 19

Software process activities  Software specification, where customers and engineers define the software that is to be produced and the constraints on its operation.  Software development, where the software is designed and programmed.  Software validation, where the software is checked to ensure that it is what the customer requires.  Software evolution, where the software is modified to reflect changing customer and market requirements. 20

The software process  A structured set of activities required to develop a software system.  Many different software processes but all involve: –Specification – defining what the system should do; –Design and implementation – defining the organization of the system and implementing the system; –Validation – checking that it does what the customer wants; –Evolution – changing the system in response to changing customer needs. 21

Software process model  A software process model is an abstract representation of a process. It presents a description of a process from some particular perspective. 22

Software process descriptions  When we describe and discuss processes, we usually talk about the activities in these processes such as specifying a data model, designing a user interface, etc. and the ordering of these activities.  Process descriptions may also include: –Products, which are the outcomes of a process activity; –Roles, which reflect the responsibilities of the people involved in the process; –Pre- and post-conditions, which are statements that are true before and after a process activity has been enacted or a product produced. 23

Plan-driven and agile processes  Plan-driven processes are processes where all of the process activities are planned in advance and progress is measured against this plan.  In agile processes, planning is incremental and it is easier to change the process to reflect changing customer requirements.  In practice, most practical processes include elements of both plan-driven and agile approaches.  There are no right or wrong software processes. 24

Software process models  The waterfall model –Plan-driven model. Separate and distinct phases of specification and development.  Incremental development –Specification, development and validation are interleaved. May be plan-driven or agile.  Reuse-oriented software engineering –The system is assembled from existing components. May be plan-driven or agile.  In practice, most large systems are developed using a process that incorporates elements from all of these models. 25

The waterfall model 26

Waterfall model phases  There are separate identified phases in the waterfall model: –Requirements analysis and definition –System and software design –Implementation and unit testing –Integration and system testing –Operation and maintenance  The main drawback of the waterfall model is the difficulty of accommodating change after the process is underway. In principle, a phase has to be complete before moving onto the next phase. 27

Waterfall model problems  Inflexible partitioning of the project into distinct stages makes it difficult to respond to changing customer requirements. –Therefore, this model is only appropriate when the requirements are well-understood and changes will be fairly limited during the design process. –Few business systems have stable requirements.  The waterfall model is mostly used for large systems engineering projects where a system is developed at several sites. –In those circumstances, the plan-driven nature of the waterfall model helps coordinate the work. 28

Incremental development 29

Incremental development benefits  The cost of accommodating changing customer requirements is reduced. –The amount of analysis and documentation that has to be redone is much less than is required with the waterfall model.  It is easier to get customer feedback on the development work that has been done. –Customers can comment on demonstrations of the software and see how much has been implemented.  More rapid delivery and deployment of useful software to the customer is possible. –Customers are able to use and gain value from the software earlier than is possible with a waterfall process. 30

Incremental development problems  The process is not visible. –Managers need regular deliverables to measure progress. If systems are developed quickly, it is not cost-effective to produce documents that reflect every version of the system.  System structure tends to degrade as new increments are added. –Unless time and money is spent on refactoring to improve the software, regular change tends to corrupt its structure. Incorporating further software changes becomes increasingly difficult and costly. 31

Reuse-oriented software engineering  Based on systematic reuse where systems are integrated from existing components or COTS (Commercial-off-the-shelf) systems.  Process stages –Component analysis; –Requirements modification; –System design with reuse; –Development and integration.  Reuse is now the standard approach for building many types of business system –Reuse covered in more depth in Chapter

Reuse-oriented software engineering 33

Types of software component  Web services that are developed according to service standards and which are available for remote invocation.  Collections of objects that are developed as a package to be integrated with a component framework such as.NET or J2EE.  Stand-alone software systems (COTS) that are configured for use in a particular environment. 34

Have a nice journey......of learning! 35