Chapter 4 Paradigms (additional materials). Beginnings – Computing in 1945 Harvard Mark I –Picture from

Slides:



Advertisements
Similar presentations
ITIS 6400/8400 Principles of Human Computer Interaction
Advertisements

Chapter 4 paradigms. why study paradigms Concerns –how can an interactive system be developed to ensure its usability? –how can the usability of an interactive.
Human Computer Interaction Paradigms. why study paradigms  Concerns  how can an interactive system be developed to ensure its usability?  how can the.
Prof. James A. Landay University of Washington Autumn 2006 Early Visions of HCI.
Usability paradigms and principles z Designing for maximum usability is the goal of design z History of interactive system design provides paradigms for.
1 HCI History – Part 1 of 2 Key people, events, ideas and paradigm shifts This material has been developed by Georgia Tech HCI faculty, and continues.
Interaction Devices Chandra Kelley Sandeep Parwaga.
1 HCI History – Part 1 of 2 Key people, events, ideas and paradigm shifts This material has been developed by Georgia Tech HCI faculty, and continues to.
History of Human Computer Interaction
What is HCI? Material from /525 Human Computer Interaction Dr Steve Jones.
Saul Greenberg History of Human Computer Interaction Where did HCI innovations and philosophy come from? Who were the major personalities? What were the.
1 HCI History Key people, events, ideas and paradigm shifts This material has been developed by Georgia Tech HCI faculty, and continues to evolve. Contributors.
1 HCI History Key people, events, ideas and paradigm shifts This material has been developed by Georgia Tech HCI faculty, and continues to evolve. Contributors.
1 HCI History Key people, events, ideas and paradigm shifts This material has been developed by Georgia Tech HCI faculty, and continues to evolve. Contributors.
1 HCI History Key people, events, ideas and paradigm shifts This material has been developed by Georgia Tech HCI faculty, and continues to evolve. Contributors.
1 HCI History Key people, events, ideas and paradigm shifts This material has been developed by Georgia Tech HCI faculty, and continues to evolve. Contributors.
Lecture 7 paradigms.
CMC/CC A Paradigms for Interaction Master IK, CIW, MMI L.M. Bosveld-de Smet Hoorcollege 3; ma. 18 sept. 2006;
Psychology 384 Human Factors Laboratory History and Foundations of Human Factors.
2/6/20021 History of HCI. 2/6/20022 Outline Review Computing in 1945 Vannevar Bush & As We May Think Administrivia Computing in the 1960s Doug Engelbart.
Why study HCI’s history?
RAND’s vision (1954) From ImageShack web site // ; original source unknown.
0 HCI Today Talk about HCI Success Stories Talk about HCI Success Stories Talk about Norman’s Paper Talk about Norman’s Paper Start talking about The human.
Fall 2002CS History of HCI Key People and events Series Of Paradigma Shifts Understanding where you’ve come from can help a lot in figuring out where.
History & Frameworks of HCI Key people, events and ideas in HCI Course Project introduction.
Introduction to Usability Engineering CS 352 Winter
CSCI 4163 / CSCI 6904 Human-Computer Interaction web.cs.dal.ca/~hawkey/4163 Dr. Kirstie Hawkey,
Early Visions of HCI. 2 Hall of Fame or Shame? PointCast “Personalize Channels” dialog.
ACS 367 Interface Design Introduction & Text Overview Galitz, Wilbert O. The Essential Guide to User Interface Design.
Human-Computer Interaction IS/HCC 760 Fall 2011 Shaun Kane.
Chapter 4 paradigms. why study paradigms Concerns –how can an interactive system be developed to ensure its usability? –how can the usability of an interactive.
History of HCI. Objectives By the end of the class, you will be able to… –Describe major milestones in the history of HCI and explain their impact in.
Ch 4, HCI Remixed Sutherland, Sketchpad: A Man-Machine Graphical Communication System Bederson, Hollan, Pad++: A Zooming Graphical Interface for Exploring.
Essential Guide to User Interface Design PART 1 The User Interface – Introduction and Overview Chapter 1 – Importance of the User Interface.
Paradigms Material from Authors of Human Computer Interaction Alan Dix, et al.
History & Paradigms Where have we come from? Where are we going?
ACS 367 Interface Design History. Brief History n Early research –SRI in 1960s »The very system that I am using to access this information has its intellectual.
Virtual University - Human Computer Interaction 1 © Imran Hussain | UMT Imran Hussain University of Management and Technology (UMT) Lecture 15 Interaction.
Paradigms for Interaction New computing technologies arrive, creating a new perception of the human-computer relationship Batch processing -> Impersonal.
Looking under the desktop … where was HCI before 1984? Alan Blackwell Reader in Interdisciplinary Design University of Cambridge.
HCI Course: Intro & History Stephen Gilbert Jun 20, 2014 SPIRE-EIT.
HYPERTEXT and HYPERMEDIA By Steven Geist and Larnic Ransom.
Alan Kay: LCC 2700: Intro to Computational Media Spring 2005.
More New Media Information Technology and Social Life Feb. 4, 2005.
Prof. James A. Landay University of Washington Autumn 2007 Early Visions of HCI.
SE 431 Human Computer Interactions Jamal Nasir. How to design & build good UIs UI Development process Usability goals User-centered design Design discovery.
What are Paradigms Predominant theoretical frameworks or scientific world views –e.g., Aristotelian, Newtonian, Einsteinian (relativistic) paradigms in.
Augmenting Understanding: 2 Digital Innovators LCC 2700: Intro to Computational Media Fall 2005 Ian Bogost.
SE 542 Human Computer Interaction
LCC 2700: Intro to Computational Media
Early Visions of HCI.
Human Computer Interaction Lecture 08 Interaction Paradigms
Human – Computer Interaction
Human Computer Interaction
Physical aspects of interfaces Industrial interfaces
INTERACTION PARADIGMS
Usability paradigms and principles
Paradigms (additional materials)
HCI: History in 3 Waves Week 1 Stephen Gilbert
History of HCI Key People and events Series Of Paradigma Shifts
Usability paradigms and principles
G52GUI Course Guoping Qiu 04/12/2018.
Professor John Canny Spring 2002 Jan 22
CSE310 Human-Computer Interaction
Professor John Canny Fall 2001 August 30, 2001
Chapter 4 paradigms.
Chapter 4 paradigms.
Miguel Tavares Coimbra
Chapter 4 paradigms.
Paradigms (additional materials)
Presentation transcript:

chapter 4 Paradigms (additional materials)

Beginnings – Computing in 1945 Harvard Mark I –Picture from 55 feet long, 8 feet high, 5 tons

Context - Computing in 1945 Ballistics calculations Physical switches (before microprocessor) Paper tape Simple arithmetic & fixed calculations (before programs) 3 seconds to multiply Picture from

Batch Processing Computer had one task, performed sequentially No “interaction” between operator and computer after starting the run Punch cards, tapes for input Serial operations

People Who are the people associated with various interactive paradigm shifts?

Other Resources Howard Rheingold – Tools for Thought –History of interactive breakthroughs –On-line at

Innovator: Vannevar Bush “As We May Think” Atlantic Monthly –“…publication has been extended far beyond our present ability to make real use of the record.” Postulated Memex device –Stores all records/articles/communications –Items retrieved by indexing, keywords, cross references (now called hyperlinks) –(Envisioned as microfilm, not computer) Interactive and nonlinear components are key ushf.htm

More About Vannevar Bush Name rhymes with "Beaver" Faculty member MIT Coordinated WWII effort with 6000 US scientists Social contract for science –federal government funds universities –universities do basic research –research helps economy & national defense

Innovator: J. R. Licklider Postulated “man-computer symbiosis” Couple human brains and computing machines tightly to revolutionize information handling

Innovator: Ivan Sutherland SketchPad PhD thesis at MIT –Hierarchy - pictures & subpictures –Master picture with instances (ie, OOP) –Constraints –Icons –Copying –Light pen input device –Recursive operations

Innovator: Douglas Englebart Landmark system/demo: –hierarchical hypertext, multimedia, mouse, high-res display, windows, shared files, electronic messaging, CSCW, teleconferencing,... Inventor of mouse

About Doug Engelbart Graduate of Berkeley (EE '55) –"bi-stable gaseous plasma digital devices" Stanford Research Institute (SRI) –Augmentation Research Center 1962 Paper "Conceptual Model for Augmenting Human Intellect" –Complexity of problems increasing –Need better ways of solving problems Picture of Engelbart from bootstrap.org

Innovator: Alan Kay Dynabook - Notebook sized computer loaded with multimedia and can store Personal computing Desktop interface Overlapping windows

Innovator: Ben Shneiderman Coins and explores notion of direct manipulation of interface Long-time Director of HCI Lab at Maryland

Innovator: Ted Nelson Computers can help people, not just business Coined term “hypertext”

Innovator: Nicholas Negroponte MIT Architecture Machine Group –’69-’80s - prior to Media Lab Ideas –wall-sized displays, video disks, AI in interfaces (agents), speech recognition, multimedia with hypertext –Put That There (Video)

Innovator: Mark Weiser Introduced notion of Ubiquitous Computing and Calm Technology –It’s everywhere, but recedes quietly into background CTO of Xerox PARC