Fuzzy Reasoning in Computer Go Opening Stage Strategy P.Lekhavat and C.J.Hinde
Game Objective Surrounding most area on the board
Game Stages Opening game Middle game End game
Opening game stage Establish groups Extend from own group Prevent extension from opponent group Reinforce weak group Threaten invasion to opponent group
Human reasoning Urgent Move Large Move Framework Territory Potential
Drawing Border
Territory and Potential
Stones potential
Fuzzy Influence Conventional method Fuzzy Influence
Using Fuzzy reasoning in Positional judgement Group A status - slightly weak, thin, pretty light Strategy for white - create base, enlarge eye space Strategy for black - threaten, neutralise group influence
Hybrid System Future development Search tree Pattern recognition Fuzzy reasoning Neural network Genetic algorithm
Conclusion Fuzzy reasoning was intended to be used to reduce search space by narrowing local objective It need to be combined with other techniques to explore the best move Also need automatic learning system improve it efficiency
Middle game stage Invade opponent territory Defence their own territory
End game stage Close the gap between each groups