Chapter 4 Threads, SMP, and Microkernels Patricia Roy Manatee Community College, Venice, FL ©2008, Prentice Hall Operating Systems: Internals and Design.

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Chapter 4 Threads, SMP, and Microkernels Patricia Roy Manatee Community College, Venice, FL ©2008, Prentice Hall Operating Systems: Internals and Design Principles, 6/E William Stallings

Processes and Threads Resource ownership - process includes a virtual address space to hold the process image Scheduling/execution- follows an execution path that may be interleaved with other processes These two characteristics are treated independently by the operating system

Processes and Threads Dispatching is referred to as a thread or lightweight process Resource of ownership is referred to as a process or task

Multithreading OS supports multiple, concurrent paths of execution within a single process

Multithreading MS-DOS supports a single user process and thread UNIX supports multiple user processes but only supports one thread per process Java run-time environment is a single process with multiple threads

Threads and Processes

Processes A virtual address space which holds the process image Protected access to processors, other processes, files, and I/O resources

One or More Threads in Process An execution state (running, ready, etc.) Saved thread context when not running An execution stack

One or More Threads in Process Some per-thread static storage for local variables Access to the memory and resources of its process –all threads of a process share this

Threads

Benefits of Threads Takes less time to create a new thread than a process Less time to terminate a thread than a process Less time to switch between two threads within the same process

Benefits of Threads Since threads within the same process share memory and files, they can communicate with each other without invoking the kernel

Uses of Threads in a Single- User Multiprocessing System Foreground and background work Asynchronous processing Speed of execution Modular program structure

Threads Suspending a process involves suspending all threads of the process since all threads share the same address space Termination of a process, terminates all threads within the process

Thread States States associated with a change in thread state –Spawn Spawn another thread –Block –Unblock –Finish Deallocate register context and stacks

Remote Procedure Call Using Single Thread

RPC Using One Thread per Server

Multithreading

Adobe PageMaker

User-Level Threads All thread management is done by the application The kernel is not aware of the existence of threads

User-Level Threads

Kernel-Level Threads Windows is an example of this approach Kernel maintains context information for the process and the threads Scheduling is done on a thread basis

Kernel-Level Threads

Combined Approaches Example is Solaris Thread creation done in the user space Bulk of scheduling and synchronization of threads within application

Combined Approaches

Relationship Between Thread and Processes

Categories of Computer Systems Single Instruction Single Data (SISD) stream –Single processor executes a single instruction stream to operate on data stored in a single memory Single Instruction Multiple Data (SIMD) stream –Each instruction is executed on a different set of data by the different processors

Categories of Computer Systems Multiple Instruction Single Data (MISD) stream –A sequence of data is transmitted to a set of processors, each of which executes a different instruction sequence. Never implemented Multiple Instruction Multiple Data (MIMD) –A set of processors simultaneously execute different instruction sequences on different data sets

Parallel Processor Architectures

Symmetric Multiprocessing Kernel can execute on any processor Typically each processor does self- scheduling form the pool of available process or threads

Symmetric Multiprocessor Organization

Multiprocessor Operating Systems Design Considerations Simultaneous concurrent processes or threads –Kernel must be reentrant –Data structures need multiple update locking Scheduling –Multiple schedulers in operation, no conflicts! Synchronization –Shared data space, need locking

Multiprocessor Operating Systems Design Considerations Memory management –Paging issues –Sharing of hardware Reliability and fault tolerance –Tolerate single processor failure –graceful degradation

Microkernels - Motivation Monolithic systems unsustainable First OS/360 had 1 million LOC Multics had 20 million! Layering helps, but not full solution Swap vertical layers for horizontal

Microkernels Small operating system core Contains only essential core operating systems functions Message passing through microkernel

Kernel Architecture

Benefits of a Microkernel Organization Uniform interfaces –Don’t distinguish between kernel-level and user-level services –All services are provided by means of message passing Extensibility Flexibility –New features added –Existing features can be subtracted

Benefits of a Microkernel Organization Portability –Changes needed to port the system to a new processor are only in the microkernel Reliability –Small microkernel can be rigorously tested

Benefits of a Microkernel Organization Distributed system support –Message are sent without knowing what the target machine is Object-oriented operating systems –Components are objects with clearly defined interfaces that can be interconnected to form software

Microkernel Performance Message passing more expensive than SVC Other factors offset this Smaller can be better –Example: 12KB and 7 SVCs! –Perform as well as or better than layered architectures

Microkernel Examples Mach (CMU basis of Apple OS X) Chorus (INRIA 1980)

Microkernel Design Low-level memory management –Mapping each virtual page to a physical page frame

Microkernel Design Interprocess communication –Heavy use of shared memory I/O and interrupt management –Translate interrupts into message passing –Device specific processing done outside kernel

Windows Processes Implemented as objects An executable process may contain one or more threads Both processes and thread objects have built-in synchronization capabilities

Windows Processes

Windows Process Object

Windows Thread Object

Thread States

Solaris Process includes the user’s address space, stack, and process control block User-level threads Lightweight processes (LWP) Kernel threads

Processes and Threads in Solaris

LWP Data Structure Identifier Priority Signal mask Saved values of user-level registers

LWP Data Structure Kernel stack Resource usage and profiling data Pointer to the corresponding kernel thread Pointer to the process structure

Process Structure

Solaris Thread States

Linux Tasks State Scheduling information Identifiers Interprocess communication

Linux Tasks Links Times and timers File system Address space Processor-specific context

Linux Process/Thread Model