1 Computer Graphics Introduction. 2 What is computer graphics Computer graphics is concerned with producing images and animations (or sequences of images)

Slides:



Advertisements
Similar presentations
1.1 Designed and Presented by Dr. Ayman Elshenawy Elsefy Dept. of Systems & Computer Eng.. Al-Azhar University
Advertisements

Three-Dimensional Computer Animation Erli Ling. Introduction Animation Animation all moving imagery involves a sequence of still images played back quickly.
Lecture 1Slide 1 Introduction to Computer Graphics Syllabus Handout Goal of Course Software - C/C++, OpenGL Hardware - Unix,
Graphics. Applications  Digital media  Entertainment  Art  Visualization  Science  Modeling  Games  Software  Virtual Reality.
Virtual Reality. What is virtual reality? a way to visualise, manipulate, and interact with a virtual environment visualise the computer generates visual,
Graphics, Hypermedia, and Multimedia 7.  2001 Prentice Hall7.2 Chapter Outline Focus on Computer Graphics Dynamic Media: Beyond the Printed Page Interactive.
BPC: Art and Computation – Spring 2007 Overview of Spring Semester Tools and Technologies Glenn Bresnahan
CGMB214: Intro. To Computer Graphics Chapter 1 Introduction.
Introduction to Computer Graphics Survey (Chapter 1) Graphics Systems (Chapter 2)
Chapter Seven Graphics, Multimedia, and Hypermedia.
CAP4730: Computational Structures in Computer Graphics Basic Graphics Hardware.
TOPIC 1 A SURVEY OF COMPUTER GRAPHICS CGMB214: Introduction to Computer Graphics.
Animation Theory.
Lesson 22 Graphics Software. This lesson includes the following sections: Paint Programs Photo-Manipulation Programs Draw Programs Computer-Aided Design.
 2002 Prentice Hall Chapter 7 Graphics, Hypermedia, and Multimedia.
Advanced Computer Graphics Spring-2011 Kocaeli University Computer Engineering Department.
Introduction to Computer Graphics (CS560/CS460) Computer graphics means the art and science of creating images of three dimensional objects. Huge and Fast-moving.
Cornell CS465 Fall 2004 Lecture 1© 2004 Steve Marschner 1 CS465: Computer Graphics I Professor: Steve Marschner.
Dr. Sana’a Wafa Al-Sayegh
Graphics Graphics Korea University cgvr.korea.ac.kr Introduction to Computer Graphics.
Course Overview, Introduction to CG Glenn G. Chappell U. of Alaska Fairbanks CS 381 Lecture Notes Friday, September 5, 2003.
1 Chapter 1: Graphics Systems and Models. 2 Applications of C. G. – 1/4 Display of information Maps GIS (geographic information system) CT (computer tomography)
Welcome to CSC 341/CSC 630 Introduction to Computer Graphics  Instructor  Susanna Wei  Office: BL 214  Phone: (610) 
Definition of Computer Graphics
Grafica(1): Introduction Dott. Alessio Malizia
Computer Graphics/and Multimedia CMM472/CIT773 What is CG ?, History of CG, Course Overview.
Computer Graphics Computer Graphics is everywhere: Visual system is most important sense: High bandwidth Natural communication Fast developments in Hardware.
A Survey of COMPUTER GRAPHICS
Graphics Graphics Korea University Graphics Korea University Introduction to Computer Graphics Graphics Laboratory.
CSC 308 – Graphics Programming Graphics Application Areas i.e. “Why do we care?” Dr. Paige H. Meeker Computer Science Presbyterian College, Clinton, SC.
3D COMPUTER GRAPHICS IMD Chapter 1: 3D Computer Graphics Chapter 1: 1 Lecturer: Norhayati Mohd Amin.
Graphics, Hypermedia, and Multimedia.  Prentice HallSlide 2 Focus on Computer Graphics Computer graphics include: –Painting Software –Digital Image Processing.
UNIT I 2D PRIMITIVES INTRODUCTION 1 SNSCE/IT/ARUNA.
Overview of Computer Graphics Subjects : What is C.G History of C.G Applications of C.G C.G vs I.P Course objectives.
Passage Three Multimedia Application. Training target: In this part , you should try your best to form good reading habits. In order to avoid your ill.
Computer Graphics Lecture 01 Fasih ur Rehman. About Instructor MSc in Electronics and MSc in Systems Engineering in 1994 and 1996 respectively from Quaid-e-Azam.
Modeling - Simulation and AI Software ©Ideler2002.
1 Computer Graphics Week2 –Creating a Picture. Steps for creating a picture Creating a model Perform necessary transformation Lighting and rendering the.
Drawing Board. House Plan Electricity Installation.
Data dan Teknologi Multimedia Sesi 07 Nofriyadi Nurdam.
Introduction to Computer Graphics Chapter 1. Agenda Definition Environment for Interactive Graphics Computer Graphics Applications Classification of applications.
1 Angel: Interactive Computer Graphics 4E © Addison-Wesley 2005 What is Computer Graphics?
Subject Name: Computer Graphics Subject Code: Textbook: “Computer Graphics”, C Version By Hearn and Baker Credits: 6 1.
Computer Graphics Researched via: Student Name: Barbara Florival Date: 12| 7 th | 2O1O.
DIGITAL CONTENT CREATION PROCESS fff PRE-PRODUCTION PRODUCTION POST-PRODUCTION Process ANIMATION PROCESS.
Lecture : Mark Anthony P. Cezar.  Definition  Producing pictures or images using a computer  Example  Starship Troopers: Tango-Urilla, Death From.
Computer Graphics Mansoor Ahmed Bughio. Computer Graphics  Computer graphics are pictures and movies created using computers - usually referring to image.
2/24/2016 A.Aruna/Assistant professor/IT/SNSCE 1.
Careers in SciVis Guilford County SciVis V
3D Animation 1. Introduction Dr. Ashraf Y. Maghari Information Technology Islamic University of Gaza Ref. Book: The Art of Maya.
1 Chapter 1: Introduction to Graphics. 2 What is computer graphics.
1 INTRODUCTION TO COMPUTER GRAPHICS. Computer Graphics The computer is an information processing machine. It is a tool for storing, manipulating and correlating.
COMP413: Computer Graphics Overview of Graphics Systems Chapter 1.
Computer Graphics Lecture 2. Computer graphics application 1- Graphics and chart :- Early application for graphics display simple data graphic, but today.
Introduction to multimedia
Three-Dimensional Computer Animation
Computer Graphics Lecture 1 Introduction to Computer Graphics
TEXT BOOK : COMPUTER GRAPHICS DONALD HEARN & M.PAULINE BAKER
MCA 503 COMPUTER GRAPHICS TEXT BOOK :
“almost everything on computers that is not text or sound”
SEMINOR ON APPLICATION OF COMPUTER GRAPHICS PRESENTED BY: HARENDRA CHAUHAN MCA 3 RD SEMESTER MAHARSHI DAYANAND SARSWATI UNIVERSITY AJMER Department of.
Introduction to Graphics Modeling
(c) 2001 by The McGraw-Hill Companies, Inc. All rights reserved.
Multimedia Fundamentals
Introduction to Computer Graphics
AN INTRODUCTION TO COMPUTER GRAPHICS Subject: Computer Graphics Lecture No: 01 Batch: 16BS(Information Technology)
Introduction to Computer Graphics
Introduction to Computer Graphics
Introduction to spagetti and meatballs
COMPUTER GRAPHICS with OpenGL (3rd Edition) Donald Hearn M
Presentation transcript:

1 Computer Graphics Introduction

2 What is computer graphics Computer graphics is concerned with producing images and animations (or sequences of images) using a computer. This includes the hardware and software systems used to make these images. many software systems have been developed for generating computer graphics This can include systems for producing 3-dimensional models of the scene to be drawn, the rendering software for drawing the images, and the associated user-interface software and hardware.

3 What is image An image (from Latin: imago) is an artifact, for example a two-dimensional picture, that has a similar appearance to some subject—usually a physical object or a person. Images may be two-dimensional, such as a photograph, screen display, and as well as a three- dimensional, such as a statue or hologram. They may be captured by optical devices—such as cameras, mirrors, lenses, telescopes, microscopes, etc. and natural objects and phenomena, such as the human eye or water surfaces.

4 Computer Graphics Applications 1-Graphs and charts : A type of information graphic that represent tabular numeric data. They are used to : make it easier to understand large quantities of data. make it easier to show relationships. Can be 2-D or 3-D.

5 Computer Graphics Applications Fig a. 2D graphs and charts Fig b. 3D graphs for dramatic effect Fig c. 3D bar charts on the surface of a geographical region

6 Graphics Applications (cont) 2-Computer Aided Design(CAD) Most products are now computer designed. CAD or CADD (Computer-aided drafting and design): methods used in design. Allow to see the effects of interactive adjustments Application areas: Design of automobiles, computers, textiles…… Architecture design: floor plan, wiring or electronic outlets, lighting simulations…… Engineering circuit design and network design

Computer Aided Design Multiple windows, color coded CAD workstation displays

Computer Aided Design Fig a. Simulation of vehicle performance Fig b. Architectural visualization of an atrium

9 Graphics Applications (cont) 3- Virtual Reality Environment (VR) Interact with the objects in a three-dimensional environments Based on animation. Animations in virtual reality environments helps in analyzing interactive effects Used in games and training.

Graphics Applications (cont) e.g. Train heavy-equipment operators 10

11 Graphics Applications (cont) 4-data Visualization :  Scientific Visualization : producing presentations for scientific,engineering and medical data sets(ex: DNA, Human Body ).  Business visualization: visual presentation for data sets related to commerce, industry and other nonscientific areas. Analyzing very large amount of information. Study the behavior of highly complex processes. Ex: analyzing satellite images, pollution over earth, modeling ocean floor.

Data Visualization Fig a. Mathematical curve functions plotted in various color combinations Fig b. Color-coded plot of relative brightness observed for the Whirlpool Nebula reveals two distinct galaxies

Fig a. Numerical model of airflow inside a thunderstorm Fig b. Visualization of stream surfaces flowing past a space shuttle

14 Graphics Applications (cont) 5-Education and Training: Educations aids: computer-generated models of physical, financial and economic systems Special hardware devices are designed Examples: Training of ship captains, aircraft pilots, heavy- equipment operators……

Education and training Various special hardware setting for simulation

The interior of automobile simulation and street-scene view

17 Graphics Applications (cont) 6-Computer Art : Including special S/W & H/w (ex: paintbrush).  Fine art : pictures are produced by computers using stylus (simulate paint stroke, brush width, colors type (oily, pasteel,etc..)).  Commercial art: logos, advertizing. Can use visualization and other techniques. Morphing: transforming a shape into another.

Computer Art Fig a. Electronic painting “Sphere of Influence” Fig b. Creation based on visualization of “Fermat’s Last Theorem”

Fig a. Three-dimension rendering logo Fig b. Synthesize form and color with musical composition

20 Graphics Applications (cont) 7-Entertainment: TV programs use animation, to combine computer generated figures of people, animals, and cartoon characters with actors in the scene. Use morphing and other utilities like VR. Ex: computer games,….

Entertainment Animated characters from the film “Final Fantasy – The Spirits Within”

Entertainment Examples of morphing from the David Byrne video

23 Graphics Applications (cont) 8-Image Processing (IP): Concerns with improving image quality, analyzing images, recognize visual patterns. CG methods are being used in IP and vise versa A photograph must be digitized before being used in IP Applications. Ex: used to analyze satellite images. Used in medicine to improve x-rays quality.

Image Processing Fig a. Computer animation visualizing cardiac activation level Fig b. One image from a stereoscopic pair, showing the bones of human hand

25 Graphics Applications (cont) 9- graphical User Interface (GUI): Contains windows,menus, icons. Icons are preferred over textual presentations because: 1. Use less space on the screen. 2. Easier to understand.