CS640: Introduction to Computer Networks Aditya Akella Lecture 22 - Wireless Networking.

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Presentation transcript:

CS640: Introduction to Computer Networks Aditya Akella Lecture 22 - Wireless Networking

2 Wireless Challenges Force us to rethink many assumptions Need to share airwaves rather than wire Mobility Other characteristics of wireless –Noisy  lots of losses –Slow –Interaction of multiple transmitters at receiver Collisions, capture, interference –Multipath interference

3 The Road Ahead Internet mobility TCP over noisy links Link layer challenges

4 Routing to Mobile Nodes Obvious solution: have mobile nodes advertise route to mobile address/32 –Should work!!! Why is this bad? –Consider routing tables on backbone routers Would have an entry for each mobile host –No aggregation Not very scalable What are some possible solutions?

5 Handling Mobile Nodes: Addressing Dynamic Host Configuration (DHCP) –Host gets new IP address in new locations –Problems Host does not have constant name/address  how do others contact host What happens to active transport connections?

6 Handling Mobile Nodes: Naming Naming –Use DHCP and update name-address mapping whenever host changes address –Fixes contact problem but not broken transport connections

7 Handling Mobile Nodes: Transport TCP currently uses 4 tuple to describe connection – Modify TCP to allow peer’s address to be changed during connection Security issues –Can someone easily hijack connection? Difficult deployment  both ends must support mobility

8 Handle Mobile Nodes: Link Layer Link layer mobility –Learning bridges can handle mobility –Encapsulated PPP (PPTP)  Have mobile host act like he is connected to original LAN Works for IP AND other network protocols

9 Handling Mobile Nodes: Routing Allow mobile node to keep same address and name How do we deliver IP packets when the endpoint moves? –Can’t just have nodes advertise route to their address What about packets from the mobile host? –Routing not a problem –What source address on packet?  this can cause problems Key design considerations –Scale –Incremental deployment

10 Basic Solution to Mobile Routing Same as other problems in computer science –Add a level of indirection Keep some part of the network fixed, and informed about current location of mobile node –Need technique to route packets through this location (interception) Need to forward packets from this location to mobile host (delivery)

11 Interception Somewhere along normal forwarding path –At source –Any router along path –Router to home network –Machine on home network (masquerading as mobile host) Clever tricks to force packet to particular destination –“Mobile subnet” – assign mobiles a special address range and have special node advertise route

12 Delivery Need to get packet to mobile’s current location Tunnels –Tunnel endpoint = current location –Tunnel contents = original packets Source routing –Loose source route through mobile current location

13 Mobile IP (RFC 2290) Interception –Typically home agent – a host on home network Delivery –Typically IP-in-IP tunneling –Endpoint – either temporary mobile address or foreign agent Terminology –Mobile host (MH), correspondent host (CH), home agent (HA), foreign agent (FA) –Care-of-address, home address

14 Mobile IP (MH at Home) Mobile Host (MH) Visiting Location Home Internet Correspondent Host (CH) Packet

15 Mobile IP (MH Moving) Visiting Location Home Internet Correspondent Host (CH) Packet Home Agent (HA) Mobile Host (MH) I am here

16 Mobile IP (MH Away – FA) Visiting Location Home Internet Correspondent Host (CH) Packet Home Agent (HA) Foreign Agent (FA) Encapsulated Mobile Host (MH)

17 Mobile IP (MH Away - Collocated) Visiting Location Home Internet Correspondent Host (CH) Packet Home Agent (HA) Mobile Host (MH) Encapsulated

18 Other Mobile IP Issues Route optimality –Resulting paths can be sub-optimal –Can be improved with route optimization Unsolicited binding cache update to sender (direct routing) Authentication – Registration messages Must send updates across network –Handoffs can be slow Problems with basic solution –Triangle routing –Reverse path check for security

19 Wireless Bit-Errors Router Computer 2Computer Loss  Congestion Burst losses lead to coarse-grained timeouts Result: Low throughput Loss  Congestion Wireless

20 TCP Problems Over Noisy Links Wireless links are inherently error-prone –Fades, interference, attenuation –Errors often happen in bursts TCP cannot distinguish between corruption and congestion –TCP unnecessarily reduces window, resulting in low throughput and high latency Burst losses often result in timeouts Sender retransmission is the only option –Inefficient use of bandwidth

Performance Degradation Time (s) Sequence number (bytes) TCP Reno (280 Kbps) Best possible TCP with no errors (1.30 Mbps) 2 MB wide-area TCP transfer over 2 Mbps Lucent WaveLAN

22 Proposed Solutions Incremental deployment –Solution should not require modifications to fixed hosts –If possible, avoid modifying mobile hosts End-to-end protocols –Selective ACKs, Explicit loss notification Split-connection protocols –Separate connections for wired path and wireless hop Reliable link-layer protocols –Error-correcting codes –Local retransmission

23 Approach Styles (Link Layer) More aggressive local rexmit than TCP –Bandwidth not wasted on wired links Possible interactions with transport layer –Interactions with TCP retransmission –Large end-to-end round-trip time variation FEC does not work well with burst losses Wired linkWireless link ARQ/FEC

24 Approach Styles (End-to-End) Improve TCP implementations –Not incrementally deployable –Improve loss recovery (SACK, NewReno) –Help it identify congestion (ELN, ECN) ACKs include flag indicating wireless loss –Trick TCP into doing right thing  E.g. send extra dupacks Wired linkWireless link

25 IEEE Wireless LAN b – GHz unlicensed radio spectrum –up to 11 Mbps –direct sequence spread spectrum (DSSS) in physical layer all hosts use same chipping code –widely deployed, using base stations a –5-6 GHz range –up to 54 Mbps g – GHz range –up to 54 Mbps All use CSMA/CA for multiple access All have base-station and ad-hoc network versions

26 IEEE Wireless LAN Wireless host communicates with a base station –Base station = access point (AP) Basic Service Set (BSS) (a.k.a. “cell”) contains: –Wireless hosts –Access point (AP): base station BSS’s combined to form distribution system

27 Ad hoc network: IEEE stations can dynamically form network without AP Applications: –Laptops meeting in conference room, car –Interconnection of “personal” devices Ad Hoc Networks

28 CSMA/CD Does Not Work Collision detection problems –Relevant contention at the receiver, not sender Hidden terminal Exposed terminal –Hard to build a radio that can transmit and receive at same time A B C A B C D HiddenExposed

29 Hidden Terminal Effect Hidden terminals: A, C cannot hear each other –Obstacles, signal attenuation –Collisions at B –Collision if 2 or more nodes transmit at same time CSMA makes sense: –Get all the bandwidth if you’re the only one transmitting –Shouldn’t cause a collision if you sense another transmission Collision detection doesn’t work CSMA/CA: CSMA with Collision Avoidance

30 IEEE MAC Protocol: CSMA/CA CSMA: sender If sense channel idle for DIFS (Distributed Inter Frame Space) then transmit entire frame (no collision detection) If sense channel busy then binary backoff CSMA: receiver If received OK return ACK after SIFS -- Short IFS (ACK is needed due to hidden terminal problem)

31 IEEE MAC Protocol CSMA Protocol: others NAV: Network Allocation Vector; maintained by each node RTS frame has transmission time field Others (hearing CTS) defer access for NAV time units Reserve bandwidth for NAV time units

32 Collision Avoidance Mechanisms Problem: –Two nodes, hidden from each other, transmit complete frames to base station –Wasted bandwidth for long duration! Solution: –Small reservation packets –Nodes track reservation interval with internal “network allocation vector” (NAV)

33 Collision Avoidance: RTS-CTS Exchange Explicit channel reservation –Sender: send short RTS: request to send –Receiver: reply with short CTS: clear to send –CTS reserves channel for sender, notifying (possibly hidden) stations RTS and CTS short: –collisions less likely, of shorter duration –end result similar to collision detection Avoid hidden station collisions Not widely used/implemented –Consider typical traffic patterns

34 Summary Many assumptions built into Internet design –Wireless forces reconsideration of issues Link-layer –Spatial reuse (cellular) vs wires –Hidden/exposed terminal –CSMA/CA (why CA?) and RTS/CTS Network –Mobile endpoints – how to route with fixed identifier? –Link layer, naming, addressing and routing solutions What are the +/- of each? Transport –Losses can occur due to corruption as well as congestion Impact on TCP? –How to fix this  hide it from TCP or change TCP