1 Interacting with your computer Chapter 3 Mailto: Web :

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Presentation transcript:

1 Interacting with your computer Chapter 3 Mailto: Web :

2 Chapter 3A Using the Keyboard And Mouse

3 The Keyboard  The most common input device –Must be proficient with keyboard –Skill is called keyboarding

4 The Keyboard  How keyboard works –Keyboard controller detects a key press –Controller sends a code to the CPU Code represents the key pressed –Controller notifies the operating system –Operating system responds –Controller repeats the letter if held

5 The Mouse  All modern computers have a variant  Allows users to select objects –Pointer moved by the mouse  Mechanical mouse –Rubber ball determines direction and speed –The ball often requires cleaning

6 The Mouse  Optical mouse –Light shown onto mouse pad –Reflection determines speed and direction –Requires little maintenance

7 The Mouse  Interacting with a mouse –Actions involve pointing to an object –Clicking selects the object –Clicking and holding drags the object –Releasing an object is a drop –Right clicking activates the shortcut menu –Modern mice include a scroll wheel

8 The Mouse  Benefits –Pointer positioning is fast –Menu interaction is easy –Users can draw electronically

9 The Mouse  Mouse button configuration –Configured for a right-handed user Can be reconfigured –Between 1 and 6 buttons –Extra buttons are configurable

10 Variants of the Mouse  Trackballs –Upside down mouse –Hand rests on the ball –User moves the ball –Uses little desk space

11 Variants of the Mouse  Track pads –Stationary pointing device –Small plastic rectangle –Finger moves across the pad –Pointer moves with the pointer –Popular on laptops

12 Variants of the Mouse  Track point –Little joystick on the keyboard –Move pointer by moving the joystick

13 Ergonomics and Input Devices  Ergonomics –Study of human and tool interaction –Concerned with physical interaction –Attempts to improve safety and comfort

14 Ergonomics and Input Devices  Office hardware suggestions –Office chairs should have Adjustable armrests and height Armrests Lower back support –Desks should have Have a keyboard tray Keep hands at keyboard height Place the monitor at eye level

15 Ergonomics and Input Devices  Techniques to avoid RSI (Repetitive Stress Injuries) –Sit up straight –Have a padded wrist support –Keep your arms straight –Keyboard properly –Take frequent breaks

16 Chapter 3B Inputting Data In Other Ways

17 Devices for the Hand  Pen based input –Tablet PCs, PDA –Pen used to write data –Pen used as a pointer –Handwriting recognition –On screen keyboard

18 Devices for the hand  Touch screens –Sensors determine where finger points –Sensors create an X,Y coordinate –Usually presents a menu to users –Found in cramped or dirty environments

19 Devices for the hand  Game controllers –Enhances gaming experience –Provide custom input to the game –Modern controllers offer feedback –Joystick –Game pad

20 Optical Input Devices  Allows the computer to see input  Bar code readers –Converts bar codes to numbers UPC code –Computer find number in a database –Works by reflecting light Amount of reflected light indicates number

21 Optical Input Devices  Image scanners –Converts printed media into electronic –Reflects light off of the image –Sensors read the intensity –Filters determine color depths

22 Optical input devices  Optical character recognition (OCR) –Converts scanned text into editable text –Each letter is scanned –Letters are compared to known letters –Best match is entered into document –Rarely 100% accurate

23 Audiovisual Input Devices  Microphones –Used to record speech –Speech recognition “Understands” human speech Allows dictation or control of computer Matches spoken sound to known phonemes Enters best match into document

24 Audiovisual Input Devices  Musical Instrument Digital Interface –MIDI –Connects musical instruments to computer –Digital recording or playback of music –Musicians can produce professional results

25 Audiovisual Input Devices  Digital cameras –Captures images electronically –No film is needed –Image is stored as a JPG file –Memory cards store the images –Used in a variety of professions

26 Chapter 3 End of Chapter