3D multimodal authoring pedagogy and 3D grammatical design.

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3D multimodal authoring pedagogy and 3D grammatical design

3D digital multimodal authoring The project Principal investigators Prof Len Unsworth Dr Angela Thomas Researchers Dr Paul Chandler Ms Annemaree O’Brien Partner organisation The Australian Children’s Television Foundation

3D digital multimodal authoring Project aims Explicate the design features and characteristic uses of language and images in high quality student 3D multimedia narratives Describe students’ knowledge and compositional processes used in producing quality texts Design optimal pedagogic contexts for developing students as 3D multimedia authors

3D digital multimodal authoring Grammatical design “just as grammars of language describe how words combine into clauses, sentences and texts, so our visual ‘grammar’ will describe the way in which depicted people, places and things combine in visual ‘statements’ of greater or lesser complexity and extension” (Kress & van Leeuwen, 1996) Grammar as the central organising system for all the meaning-making resources in a language, consisting of a series of options – a system of choices for making meaning Look beyond a grab-bag of effects which seem to ‘work’, but embrace an organisational framework for systematic meaning-making

3D digital multimodal authoring Focus on narrative Orientation Complication Resolution Evaluation

3D digital multimodal authoring Participants 2009: 4 Melbourne metro classrooms (2 schools) 2010: 12 Melbourne metro schools (3 schools) 7 Victorian country classrooms (3 schools) 4 interstate classrooms (NSW, Tas) (2 schools) 2011: 25 Melbourne metro classrooms (9 schools) 2 Tasmania classrooms (2 schools) 2 NSW classrooms (3 schools) 1 Qld classroom

3D digital multimodal authoring Pedagogical Approach

3D digital multimodal authoring Teaching sequence – first unit Pre-production (Lessons 1 and 2) – Development of the idea – Story outline – Character profile – Script – Storyboard Production (Lessons 3-9) – Location and settings – Characters, props and set dressing – Animation – Voice over – Camera Post-production (Lessons 10-12) – The ‘first cut’ – Sound effects – Music – Titles and credits – The ‘final cut’

The Basic Plan: Teach and Assess Two Units of Work Introducing Multimodal Authoring With Kahootz Creating a story With Kahootz At least 16 hour-long sessions in each unit of work

Resources and Curriculum PDF documents Video Resources Recommended teaching procedures Assessment rubric

Online questionnaire T 1  T 2  T 3  Introducing Multimodal Authoring With Kahootz Creating a story With Kahootz

3D digital multimodal authoring Evaluation of student texts Impractical to collect and assess up to 1000 texts Collect “top 5” from each classroom Training and employ evaluators

3D digital multimodal authoring

Data and resources available Detailed lesson plans and resources Teacher questionnaire Student questionnaire Evaluation instrument Approximately 400 texts Case study data

3D digital multimodal authoring Authoring platforms