Final Presentation: Video Game Delivery Project

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Presentation transcript:

Final Presentation: Video Game Delivery Project Presented by Heather S. Gamble Mahlet Tamrat Olivia Morris

Project Background: To establish an on-line video game rental / delivery service . Our goals are Starting date 4/17/04 Finishing date 6/26/04 Create a very friendliness website Translated in many languages

Continued… Monthly membership fee ($20-$25) Delivery would require 2 working days max., via express mail Customer returns game through the pre- paid express mail envelope Maintain tight security of customers information

Initiating We got some ideas from similar businesses, through market research... http://www.netflix.com/Default http://www.yudoo.com http://www.dvdovernight.com And we create a website for our project http://www.geocities.com/eastcoaster87/

Some techniques and tools we used to complete our project include: Scope management Weighted Scoring Model(..\weighted score model.doc, For our Weighted Decision Matrix.doc) Business Cases (business case 1.doc,) Financial Analysis (financial analysis.xls)

Continued… Project Charter (project charter.doc) Scope Statements (Project scope statement.doc) WBS (wbsprojectupdate.doc)

Continued… Time management Gantt charts ( gantt chart.htm ) milestone review (milstone report.htm) Cost management cost estimates (the spread sheet for the project.xls) project portfolio management earned value management

Planning Create a “Dream Team” for project (the dream team.doc) Team Contract (Team Contract.doc) Scope Statement for the Dream Team (scope statment for the project.doc)

Continued… WBS for the dream team (wbsprojectupdate.doc) Gantt chart and Network Diagram to the project (gantt chart.htm) Prioritized risk report for the project (10 risks) (risks list.doc, matrix.jpg)

Executing Problem occurred in the project and we solved it... The price for software customization increased Monthly Progress Report (Monthly progress report.doc)

Controlling Potential strategies to prevent further scope creep and fiscal increases, after the increase of budget (potential strategies.doc) Update the business case (the new NPV, ROI and payback estimates) (business case 2.doc, financial analysis 2.xls) New team member added (interview with Ryan.doc)

Closing What did the team members learn from this project? What went wrong? What went right?

Any questions??? Thank You for listening ! Good Luck to all of you! ~Video Game Delivery Project Team, 2004