Suleyman YILDIRIM.  Overview  Browser support  Scalability  Performance  Demos  Added value to the project.

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Presentation transcript:

Suleyman YILDIRIM

 Overview  Browser support  Scalability  Performance  Demos  Added value to the project

 3D graphics library for web browsers  Open source  Based on OpenGL ES 2.0 and JavaScript  Used in HTML5 canvas elements  Big players in the market ◦ Google, Apple, Mozilla, and Opera

 Default browser ◦ Google Chrome 9  Configuration needed ◦ Opera 12 Beta ◦ Firefox 4 ◦ Safari  How to configure browsers ◦ bGL_Implementation bGL_Implementation

 Demos work in desktop ◦ Chrome ◦ Firefox  Demos work in tablet ◦ Opera ◦ Firefox  Demos DOES NOT work in desktop ◦ Opera ◦ IE  Demos DOES NOT work in tablet ◦ Chrome android  ‘WebGL is currently not supported, and we have no plans to announce at this time’ ( ◦ IE

 Desktop ◦ The best performance  Simple applications works well for all devices.  Performance in tablet and phone is slower than desktop.  The more a 3D application is complex, the more performance is worse for all devices.

 Chrome ◦ Angry Birds ◦ ◦  Khronos ◦  Mozilla ◦ ◦ US/demos/tag/tech:webgl US/demos/tag/tech:webgl ◦ US/demos/detail/tankworldderby US/demos/detail/tankworldderby

 3D Bosch logo in login page  3D view of the whole building  3D view of the floors

 Disadvantages ◦ Not much added value ◦ Possible performance problems on mobile devices as well as PCs ◦ Lack of browser support ◦ Scalability  Advantages ◦ Good look and feel