Review of ILC results for fritted glass Jacob C. Jonsson Windows and Daylighting Program Windows and Envelope Materials Group Building Technology and Urban.

Slides:



Advertisements
Similar presentations
Interactions of Light with Matter Chapter 3 Section 2
Advertisements

Optical Modeling of a-Si:H Thin Film Solar Cells with Rough Interfaces Speaker : Hsiao-Wei Liu 08/18/2010 Wed.
Computer Vision Radiometry. Bahadir K. Gunturk2 Radiometry Radiometry is the part of image formation concerned with the relation among the amounts of.
Light interactions.
Lecture 3 Light Propagation In Optical Fiber
Moza M. Al-Rabban Professor of Physics
PACS IIDR 01/02 Mar 2001 Baffle and Straylight1 D. Kampf KAYSER-THREDE.
The Ray Model of Light Lesson 4. Light and Matter Light is represented as straight lines called rays, which show the direction that light travels. Ray.
Interactions of Light With Matter Science: Chapter 3 Mrs. Milliken.
12.1 Essential Questions How are transparent, translucent, and opaque materials different? What is the index of refraction of a material? Why does a prism.
Light: Geometric Optics
Copyright © 2009 Pearson Education, Inc. Chapter 32 Light: Reflection and Refraction.
Energy interactions in the atmosphere
Physics 52 - Heat and Optics Dr. Joseph F. Becker Physics Department San Jose State University © 2005 J. F. Becker.
The Interaction of Light and Matter Reflection and Refraction of Light Light Can do Three Things: 1) Absorb 2) Transmit or Refract 3) Reflect Absorption,
Reflection and Refraction of Light
 Light- A wave motion and contains many different wavelengths which represent the different colours  Dispersion- The way light is split up into the.
Reflection and Refraction Chapter 29. Reflection When a wave reaches a boundary between two media, some or all of the wave bounces back into the first.
Shading / Light Thanks to Srinivas Narasimhan, Langer-Zucker, Henrik Wann Jensen, Ravi Ramamoorthi, Hanrahan, Preetham.
Dr. Andrew Tomasch 2405 Randall Lab
LIGHT AND ITS USES. LIGHT RAY STRAIGHT LINE PATH OF LIGHT.
LIGHT CH. 18. What is Light? Light is an electromagnetic wave that travels through space requiring no medium.
Transmittance Measurement Presented by Dr. Richard Young VP of Marketing & Science Optronic Laboratories, Inc.
LIGHT.
Remote Sensing Energy Interactions with Earth Systems.
Light and Optics.
AIC Colour 05 1 Reflectance changes in white reflectance standards measured in different instruments with 0/d geometry Joaquín Campos, Alicia Pons and.
Sphere Standards and Standard Spheres Dr. Richard Young Optronic Laboratories, Inc.
UV-Vis Absorption Spectroscopy
ResourcesChapter menu Bellringer What do you think light is? Is light made of matter? Can light travel through space? Explain your answers in your lab.
Light The Facts of Light – Notes Light Intro Shadows.
Refraction: TIR and Dispersion AP Physics: M. Blachly Light and Optics.
Lab 9: Reflection and Refraction –Law of Reflection –Law of Refraction (Snell’s Law) 1.Index of Refraction 2.The Critical Angle 3.Total Internal Reflection.
3M Touch Systems © 3M All Rights Reserved 3M CONFIDENTIAL Touch Screen Optics Training.
The Ray Model of Light. Light and Matter Light is represented as straight lines called rays, which show the direction that light travels. Ray diagrams.
1 Lecture series for Conceptual Physics, 8 th Ed..
A light beam striking a boundary between two media can be partly transmitted and partly reflected at the boundary.
Refraction and Lenses. Refraction is the bending of light as it moves from one medium to a medium with a different optical density. This bending occurs.
Chapter 19 Light, Mirrors, and Lenses Section 1 Properties of Light Pages
Wave Behavior - Reflection  the bouncing back of a wave after it strikes a barrier.  All waves, sound, light, water, EMS, etc., can be reflected!! 
Light and Optics Part Three: Optics and Reflection.
Reflection of Light Reflection – The bouncing back of a particle or wave that strikes the boundary between two media. Law of Reflection – The angle of.
Behaviors of Light So what happens when light enters or strikes a new medium or matter? Light will behave by Reflecting or scattering, Refracting, Transmitting,
VISIBLE LIGHT. LIGHT EXPECTATIONS 1.LIGHT INTERACTS WITH MATTER BY REFLECTION, ABSORPTION OR TRANSMISSION. 2. THE LAWS OF REFLECTION AND REFRACTION DESCRIBE.
What you can see Reflected and Transmitted Light.
Fritted Glass TG – Spring 2016 Jacob C. Jonsson Windows and Envelope Materials Group Building Technology and Urban Systems Division.
A. WAVE OPTICS B. GEOMETRIC OPTICS Light Rays
Electromagnetic Waves
Electromagnetic Waves: Mediums
Chapter Menu Lesson 1: What is light? Lesson 2: Light and Matter
Interactions of Light With Matter
Light Waves COS #18.
Light Can do Three Things:
Unit 3 Lesson 2 Interactions of Light.
Light interactions.
The Ray Model of Light Lesson 3 November 3rd, 2010.
Interactions of Light Waves
Electromagnetic Waves: Interactions
Electromagnetic Waves: Interactions
Introduction and Basic Concepts
Geometric Optics Geometric Optics: The process of using light rays to determine how light behaves when it strikes an object. Light travels in a STRAIGHT.
Chapter 25 Reflection and Mirrors
LIGHT how it works.
Essential Question: What are the different types of wave interactions?
Distributed Ray Tracing
BC Science Connections 8
3.3 How does light behave when it encounters different materials and surfaces? Name:__________________ Date:___________________ Block:______.
Electromagnetic Waves: Mediums
Presentation transcript:

Review of ILC results for fritted glass Jacob C. Jonsson Windows and Daylighting Program Windows and Envelope Materials Group Building Technology and Urban Systems Department Building Technologies Program 0

Clear fritted glass on 6 mm White fritted glass on 6 mm Frit samples in the ILC

Results Complex ILC – Fritted glass Front < Back 1.Longer path length gives increased absorption 2.Increased internal angle for leaving the sample 3.Side-shift of light missing the port 4.Side-loss of light exiting the sides of the sample Front > Back 5.Rough exit interface leads to light trapping

Results Complex ILC – Fritted glass Beam area/Entrance port area: Box 18: 0.20 Box 20: 0.15 Top 3: ~0.30 Bottom 3: ~0.40 Not only ratio but acceptance angle, so larger port with same ratio give better result Sphere diameter: Box 18: 270 mm Box 20: 150 mm Top 3: 220 mm & 150 mm Bottom 3: 150mm & 75 mm

Diffuseness also instrument dependent Ranking is similar as in total transmittance Smaller beam to port ratio results in less loss of light scattered at large angles which gives larger b-factor Less difference for almost fully diffuse sample

1.Large angle scattering results in TIR, side loss 2.Intermediary angles miss the port, side shift 3.Enters sphere in detector field of view, high impact 4.Enters sphere like reference beam 5.Enters sphere and strikes baffle, lower impact Simple geometry Surface scattering sample with scattering surface toward the light source Jonsson J.C., Roos A., Smith G.B., Light trapping in translucent samples and its effect on the hemispherical transmittance obtained by an integrating sphere. Proc. SPIE 5192, L. M. Hanssen Ed., (2003)

International Commission on Glass (ICG) TC10 – pursues a method using standard diffuse samples, targets two problems: reduces effect of the sample’s scattering distribution and gives a good reference Investigation of center-mount accessory for absorption measurements in addition to the R, T measurements Status of research projects

Increasing port significantly increases measured transmittance Clearly dependent of scattering Larger port is still shielded from detector Constant beam size increase port size Clear frit White frit

Different ways to measure transmittance 1. Sample, here a fritted glass with the fritted side towards the sphere 2. Standard Labsphere port plate, easy to remove 3. Part of the sphere 0. Aperture plate (not included by Labsphere) to reduce beam size

One sample - 6 results

Using a specular reference for a specular sample seems straight-forward Combined with knowledge of sphere response there is a harsher general truth for diffuse samples Use a reference so that light travels the same path from source to detector Applies to scattering samples Relative: S ds /S ref ≈ Tscatt/R wall

Detector sphere response Nilsson A., Jonsson A., Jonsson J.C., Roos A, Method for more accurate transmittance measurements of low-angle scattering samples using an integrating sphere with an entry port beam diffuser. Applied Optics, 50 (2011) Milburn D. I., Hollands K.G.T., The directional response of an integrating sphere detector system. Optics Communication 115 (1995)

Pilato P., Rossi G., Roucour J., Simons J., Rose-Wilson H., Spectrophotometric determination of visible and solar parameters of sand-blasted glass panes and translucent glass laminates, Rivista della Stazione Sperimentale del Vetro, 5, 2003 Simulation of light entering a sphere Sample Mie scattering No absorption Instrument d sample thickness RLB – light beam radius RTP – sphere port radius

Results Complex ILC – Fritted glass Curious peaks in NIR, inverse effect of the spectralon absorption

Not seen in specular component Relative: Sds/Sref ≈ Tscatt/Rwall Answer:

Correction possible b( ) = T diff ( ) /T total ( ) Tcorr ( ) = b ( ) *RS pectralon ( ) *T total ( ) + (1-b ( ))*T total ( ) This correction is much smaller than the spread between submissions

First order error too small – 6mm thick sample 25mm port 150mm sphere The relative intensity of light scattered from a single pixel at the front of the frit, after passing through the scattering interface, that gets transmitted into the sphere. Total internal reflection limits the radius of the light entering the sphere port. Center of beam to the left, extreme corner to the right. Even for Lambertian, 1 st bounce has 67% of the pixels fully captured. Ratio between light captured and light transmitted is But the transmittance in the first bounce is only 0.42 relative to what left the fritted surface.

Gaussian distribution might not do it– 6mm thick sample 25mm port 150mm sphere Division of the light leaving the fritted surface inside the sample for a given Gaussian distribution. Left of the blue solid line is how much hits the specular reflectance port The blue dashed is showing how the solid blue gets refracted leaving the material Left of red solid line is the amount captured by the sphere all in all Right of the red solid is amount that is captured by total internal reflection. In this case a factor of is exluded from the first order analysis.

First order error too small – 6mm thick sample 25mm port 150mm sphere For Lambertian scattering total amount of light captured is This is before considering the Fresnel components of absorption and reflectance at the exit interface. A haze value of 0.9 is low enough to result in a distribution where no light scatters outside TIR. a) We have to look at second order effects for Lambertian cases. B) Try different distribution

1.The reflected light has interacts with the scattering surface and can be scattered back towards the port. 2 nd order effect needs to be included Surface scattering sample with scattering surface toward the light source