Multicore and Parallel Processing Hakim Weatherspoon CS 3410, Spring 2012 Computer Science Cornell University P & H Chapter 4.10-11, 7.1-6.

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Multicore and Parallel Processing Hakim Weatherspoon CS 3410, Spring 2012 Computer Science Cornell University P & H Chapter , 7.1-6

2 xkcd/619

3 Pitfall: Amdahl’s Law affected execution time amount of improvement + execution time unaffected Execution time after improvement =

4 Pitfall: Amdahl’s Law Improving an aspect of a computer and expecting a proportional improvement in overall performance –Can’t be done! Example: multiply accounts for 80s out of 100s How much improvement do we need in the multiply performance to get 5× overall improvement?

5 Scaling Example Workload: sum of 10 scalars, and 10 × 10 matrix sum Speed up from 10 to 100 processors? Single processor: Time = ( ) × t add 10 processors Time = 100/10 × t add + 10 × t add = 20 × t add Speedup = 110/20 = 5.5 (55% of potential) 100 processors Time = 100/100 × t add + 10 × t add = 11 × t add Speedup = 110/11 = 10 (10% of potential) Assumes load can be balanced across processors

6 Scaling Example What if matrix size is 100 × 100? Single processor: Time = ( ) × t add 10 processors Time = 10 × t add /10 × t add = 1010 × t add Speedup = 10010/1010 = 9.9 (99% of potential) 100 processors Time = 10 × t add /100 × t add = 110 × t add Speedup = 10010/110 = 91 (91% of potential) Assuming load balanced

7 Goals for Today How to improve System Performance? Instruction Level Parallelism (ILP) Multicore –Increase clock frequency vs multicore Beware of Amdahls Law Next time: Concurrency, programming, and synchronization

8 Problem Statement Q: How to improve system performance?  Increase CPU clock rate?  But I/O speeds are limited Disk, Memory, Networks, etc. Recall: Amdahl’s Law Solution: Parallelism

9 Instruction-Level Parallelism (ILP) Pipelining: execute multiple instructions in parallel Q: How to get more instruction level parallelism? A: Deeper pipeline –E.g. 250MHz 1-stage; 500Mhz 2-stage; 1GHz 4-stage; 4GHz 16-stage Pipeline depth limited by… –max clock speed (less work per stage  shorter clock cycle) –min unit of work –dependencies, hazards / forwarding logic

10 Instruction-Level Parallelism (ILP) Pipelining: execute multiple instructions in parallel Q: How to get more instruction level parallelism? A: Multiple issue pipeline –Start multiple instructions per clock cycle in duplicate stages

11 Static Multiple Issue a.k.a. Very Long Instruction Word (VLIW) Compiler groups instructions to be issued together Packages them into “issue slots” Q: How does HW detect and resolve hazards? A: It doesn’t.  Simple HW, assumes compiler avoids hazards Example: Static Dual-Issue 32-bit MIPS Instructions come in pairs (64-bit aligned) –One ALU/branch instruction (or nop) –One load/store instruction (or nop)

12 MIPS with Static Dual Issue Two-issue packets One ALU/branch instruction One load/store instruction 64-bit aligned –ALU/branch, then load/store –Pad an unused instruction with nop AddressInstruction typePipeline Stages nALU/branchIFIDEXMEMWB n + 4Load/storeIFIDEXMEMWB n + 8ALU/branchIFIDEXMEMWB n + 12Load/storeIFIDEXMEMWB n + 16ALU/branchIFIDEXMEMWB n + 20Load/storeIFIDEXMEMWB

13 Loop: lw $t0, 0($s1) # $t0=array element addu $t0, $t0, $s2 # add scalar in $s2 sw $t0, 0($s1) # store result addi $s1, $s1,–4 # decrement pointer bne $s1, $zero, Loop # branch $s1!=0 Scheduling Example Schedule this for dual-issue MIPS Loop: lw $t0, 0($s1) # $t0=array element addu $t0, $t0, $s2 # add scalar in $s2 sw $t0, 0($s1) # store result addi $s1, $s1,–4 # decrement pointer bne $s1, $zero, Loop # branch $s1!=0 ALU/branchLoad/storecycle Loop:noplw $t0, 0($s1)1 addi $s1, $s1,–4nop2 addu $t0, $t0, $s2nop3 bne $s1, $zero, Loopsw $t0, 4($s1)4 –IPC = 5/4 = 1.25 (c.f. peak IPC = 2)

14 Scheduling Example Compiler scheduling for dual-issue MIPS… Loop: lw $t0, 0($s1) # $t0 = A[i] lw $t1, 4($s1)# $t1 = A[i+1] addu $t0, $t0, $s2 # add $s2 addu $t1, $t1, $s2 # add $s2 sw $t0, 0($s1) # store A[i] sw $t1, 4($s1) # store A[i+1] addi $s1, $s1, +8 # increment pointer bne $s1, $s3, TOP# continue if $s1!=end ALU/branch slotLoad/store slotcycle Loop:noplw $t0, 0($s1)1 noplw $t1, 4($s1)2 addu $t0, $t0, $s2nop3 addu $t1, $t1, $s2sw $t0, 0($s1)4 addi $s1, $s1, +8 sw $t1, 4($s1)5 bne $s1, $s3, TOPnop6

15 Scheduling Example Compiler scheduling for dual-issue MIPS… Loop: lw $t0, 0($s1) # $t0 = A[i] lw $t1, 4($s1)# $t1 = A[i+1] addu $t0, $t0, $s2 # add $s2 addu $t1, $t1, $s2 # add $s2 sw $t0, 0($s1) # store A[i] sw $t1, 4($s1) # store A[i+1] addi $s1, $s1, +8 # increment pointer bne $s1, $s3, TOP# continue if $s1!=end ALU/branch slotLoad/store slotcycle Loop:noplw $t0, 0($s1)1 addi $s1, $s1, +8 lw $t1, 4($s1)2 addu $t0, $t0, $s2nop3 addu $t1, $t1, $s2sw $t0, -8($s1)4 bne $s1, $s3, Loop sw $t1, -4($s1)5

16 Limits of Static Scheduling Compiler scheduling for dual-issue MIPS… lw $t0, 0($s1) # load A addi $t0, $t0, +1# increment A sw $t0, 0($s1)# store A lw $t0, 0($s2) # load B addi $t0, $t0, +1# increment B sw $t0, 0($s2)# store B ALU/branch slotLoad/store slotcycle noplw $t0, 0($s1)1 nopnop2 addi $t0, $t0, +1nop3 nopsw $t0, 0($s1)4 noplw $t0, 0($s2)5 nopnop6 addi $t0, $t0, +1nop7 nopsw $t0, 0($s2)8

17 Limits of Static Scheduling Compiler scheduling for dual-issue MIPS… lw $t0, 0($s1) # load A addi $t0, $t0, +1# increment A sw $t0, 0($s1)# store A lw $t1, 0($s2) # load B addi $t1, $t1, +1# increment B sw $t0, 0($s2)# store B ALU/branch slotLoad/store slotcycle noplw $t0, 0($s1)1 noplw $t1, 0($s2) 2 addi $t0, $t0, +1nop3 addi $t1, $t1, +1 sw $t0, 0($s1)4 nopsw $t1, 0($s2) 5 Problem: What if $s1 and $s2 are equal (aliasing)? Won’t work

18 Dynamic Multiple Issue a.k.a. SuperScalar Processor (c.f. Intel) CPU examines instruction stream and chooses multiple instructions to issue each cycle Compiler can help by reordering instructions…. … but CPU is responsible for resolving hazards Even better: Speculation/Out-of-order Execution Execute instructions as early as possible Aggressive register renaming Guess results of branches, loads, etc. Roll back if guesses were wrong Don’t commit results until all previous insts. are retired

19 Dynamic Multiple Issue

20 Does Multiple Issue Work? Q: Does multiple issue / ILP work? A: Kind of… but not as much as we’d like Limiting factors? Programs dependencies Hard to detect dependencies  be conservative –e.g. Pointer Aliasing: A[0] += 1; B[0] *= 2; Hard to expose parallelism –Can only issue a few instructions ahead of PC Structural limits –Memory delays and limited bandwidth Hard to keep pipelines full

21 Power Efficiency Q: Does multiple issue / ILP cost much? A: Yes.  Dynamic issue and speculation requires power CPUYearClock Rate Pipeline Stages Issue width Out-of-order/ Speculation CoresPower i MHz51No15W Pentium199366MHz52No110W Pentium Pro MHz103Yes129W P4 Willamette MHz223Yes175W UltraSparc III MHz144No190W P4 Prescott MHz313Yes1103W  Multiple simpler cores may be better? Core MHz144Yes275W UltraSparc T MHz61No870W

22 Moore’s Law Pentium Atom P4 Itanium 2 K8 K10 Dual-core Itanium 2

23 Why Multicore? Moore’s law A law about transistors Smaller means more transistors per die And smaller means faster too But: Power consumption growing too…

24 Power Limits Hot Plate Rocket Nozzle Nuclear Reactor Surface of Sun Xeon

25 Power Wall Power = capacitance * voltage 2 * frequency In practice: Power ~ voltage 3 Reducing voltage helps (a lot)... so does reducing clock speed Better cooling helps The power wall We can’t reduce voltage further We can’t remove more heat

26 Why Multicore? Power 1.0x Performance Single-Core Power 1.2x 1.7x Performance Single-Core Overclocked +20% Power 0.8x 0.51x Performance Single-Core Underclocked -20% 1.6x 1.02x Dual-Core Underclocked -20%

27 Inside the Processor AMD Barcelona Quad-Core: 4 processor cores

28 Inside the Processor Intel Nehalem Hex-Core

29 Hyperthreading Multi-Core vs. Multi-Issue Programs: Num. Pipelines: Pipeline Width:. vs. HT N1N N11 1NN

30 Hyperthreading Multi-Core vs. Multi-Issue Programs: Num. Pipelines: Pipeline Width: Hyperthreads HT = MultiIssue + extra PCs and registers – dependency logic HT = MultiCore – redundant functional units + hazard avoidance Hyperthreads (Intel) Illusion of multiple cores on a single core Easy to keep HT pipelines full + share functional units vs. HT N1N N11 1NN

31 Example: All of the above

32 Parallel Programming Q: So lets just all use multicore from now on! A: Software must be written as parallel program Multicore difficulties Partitioning work Coordination & synchronization Communications overhead Balancing load over cores How do you write parallel programs? –... without knowing exact underlying architecture?

33 Work Partitioning Partition work so all cores have something to do

34 Load Balancing Need to partition so all cores are actually working

35 Amdahl’s Law If tasks have a serial part and a parallel part… Example: step 1: divide input data into n pieces step 2: do work on each piece step 3: combine all results Recall: Amdahl’s Law As number of cores increases … time to execute parallel part? time to execute serial part? Serial part eventually dominates goes to zero Remains the same

36 Amdahl’s Law

37 Parallel Programming Q: So lets just all use multicore from now on! A: Software must be written as parallel program Multicore difficulties Partitioning work Coordination & synchronization Communications overhead Balancing load over cores How do you write parallel programs? –... without knowing exact underlying architecture?

38 Administrivia FlameWar Games Night Next Friday, April 27 th 5pm in Upson B17 Please come, eat, drink and have fun No Lab4 or Lab Section next week!

39 Administrivia PA3: FlameWar is due next Monday, April 23 rd The goal is to have fun with it Recitations today will talk about it HW6 Due next Tuesday, April 24 th Prelim3 next Thursday, April 26 th