Overloading, Overriding

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Presentation transcript:

Overloading, Overriding and Method Dispatch Upasana Pujari

POLYMORPHISM poly morphos many forms | | poly morphos many forms Overloading – single method name having several alternative implementations. Overriding – child class provides alternative implementation for parent class method. Polymorphic variable – a variable that is declared as one type but holds a value of a different type.

Polymorphic Variable Example : Class Shape { … } Class Triangle extends Shape { Shape s = new Triangle; Java – all variables can be polymorphic. C++ – only pointers and references can be polymorphic.

Method Binding Determining the method to execute in response to a message. Binding can be accomplished either statically or dynamically. Static Binding – Also known as “Early Binding”. Resolved at compile time. Resolution based on static type of the object(s). Dynamic Binding – Also known as “Late Binding”. Resolved at run-time. Resolution based on the dynamic type of the object(s). Uses method dispatch table or Virtual function table.

Method Binding Example Class Shape { public: virtual void Draw() { cout << “Shape Draw!” << endl; } } Class Triangle : public Shape { void Draw() { cout << “Triangle Draw!” << endl; } Shape * sptr = new Triangle(); Sptr->Draw(); // Triangle Draw!

Overloading Overloading Based on Scopes Overloading based on Type Signatures

Overloading Overloading Based on Scopes same method name in different scopes. the scopes cannot overlap. No restriction on semantic similarity. No restriction on type signatures. Resolution of overloaded names based on class of receiver. Example Class SomeCards { Draw() {…} // Paint the face of the card } Class SomeGame { Draw() {…} // Remove a card from the deck of cards

Overloading Overloading Based on Type Signatures same method name with different implementations having different type signatures. Resolution of overloaded names is based on type signatures. Occurs in object-oriented languages (C++, Java, C#, Delphi Pascal) Occurs in imperative languages (Ada), and many functional languages. Class Example { Add(int a) { return a; } Add(int a, int b) { return a + b; } Add(int a, int b, int c) { return a + b + c; } } C++ allows methods as well as operators to be overloaded. Java does not allow operators to be overloaded.

Overloading and Method Binding Resolution of Overloaded Methods Method binding at compile time. Based on static types of argument values Methods cannot be overloaded based on differences in their return types alone. Class SomeParent {…} Class SomeChild : public SomeParent {…} void Test (SomeParent *sp) { cout << “In Parent”; } void Test (SomeChild *sc) { cout << “In Child”;} SomeParent *value = new SomeChild(); Test(value); // “In Parent” }

Overloading Example Overloading can be used to extend library functions and operators so they can work with user-defined data types. Class Fraction private: int t, b; public: Fraction (int num, int denum) { t = num; b = denum; } int numerator() { return t; } int denominator() { return b; } } ostream & operator << (ostream & destination, Fraction & source) { destination << source.numerator() << “/” << source.denominator; return destination;

Some Associated Mechanisms Coercion and Conversion Redefinition Polyadicity Multi-Methods

Coercion and Conversion Used when actual arguments of a method do not match the formal parameter specifications, but can be converted into a form that will match Coercion - implicitly implemented Example floatvar = intvar; Conversion - explicitly requested by the programmer Example floatvar = (double) intvar;

Substitution as Conversion Used when there is parent-child relationship between formal and actual parameters of a method Dessert void order ( Dessert d, Cake c ); void order ( Pie p, Dessert d ); void order ( ApplePie a, Cake c ); Pie Cake ApplePie ChocolateCake order (aDessert, aCake); order (anApplePie, aDessert) order (aDessert, aDessert); // illegal order (anApplePie, aChocolateCake) order (aPie, aCake);

Substitution as Conversion Resolution rules (when substitution is used as conversion in overloaded methods) If there is an exact match, execute that method. If there are more than one matching methods, execute the method that has the most specific formal parameters. If there are two or more methods that are equally applicable, the method invocation is ambiguous, so generate compiler error. If there is no matching method, generate compiler error.

Conversion Conversion operators in C++ (these are the user supplied conversions) One-argument constructor : to convert from argument type to class type. Fraction (int value) { t = value; b = 1; // Converts int into Fraction } Operator with type name as its name : to convert class type to named type. operator double () { // Converts Fraction into double return numerator() / (double) denominator;

Conversion Rules for Resolution of Overloaded methods (taking into account all of the various conversion mechanisms) execute method whose formal parameters are an exact match for the actual parameters match using standard type promotions (e.g. integer to float) match using standard substitution (e.g. child types as parent types) match using user-supplied conversions (e.g. one-argument constructor, type name operator) if no match found, or more than one method matches, generate compiler error

Redefinition When a child class defines a method with the same name as a method in the parent class but with a different type signature. Class Parent { public void Test (int a) {…} } Class Child extends Parent { public void Test (int a, int b) {…} Child aChild = new Child(); aChild.Test(5); How is it different from overrriding? Different type signature in Child class.

Redefinition Two approaches to resolution Merge model used by Java, C# method implementations found in all currently active scopes are merged into one list and the closest match from this list is executed. in the example, parent class method wil be executed. Hierarchical model used by C++ each currently active scope is examined in turn to find the closest matching method in the example, compilation error in Hierarchical model Delphi Pascal - can choose which model is used merge model - if overload modifier is used with child class method. Hierarchical model - otherwise.

Polyadicity Polyadic method - method that can take a variable number of arguments. printf(“%s”, strvar); printf(“%s, %d”, strvar, intvar); Easy to use, difficult to implement printf in C and C++; writeln in Pascal; + operator in CLOS #include <stdarg.h> int sum (int argcnt, …) // C++ uses a data structure called { // variable argument list va_list ap; int result = 0; va_start(ap, argcnt); while (argcnt > 0) { result += va_arg(ap, int); argcnt--; } va_end(ap); return result;

Optional Parameters Another technique for writing Polyadic methods. Provide default values for some parameters. If values for these parameters are provided then use them, else use the default values. Found in C++ and Delphi Pascal AmtDue(int fixedCharge); AmtDue(int fixedCharge, int fines); AmtDue(int fixedCharge, int fines, int missc); same as AmtDue(int fixedCharge, int fines = 0, int missc = 0);

Multi-Methods combines the concepts of overloading and overriding. Method resolution based on the types of all arguments and not just the type of the receiver. Resolved at runtime. The classes integer and real are derived from the parent class number. function add (Integer a, Integer b) : Integer { … } function add (Integer a, Real b) : Real { … } function add (Real a, Integer b) : Real { … } function add (Real a, Real b) : Real { … } Number x = … ; // x and y are assigned some unknown values Number y = … ; Real r = 3.14; Real r2 = add(r, x); // which method to execute Real r3 = add(x, y); // this is not type safe

Multi-Methods Double dispatch a message can be used to determine the type of a receiver. To determine the types of two values, the same message is sent twice, using each value as receiver in turn. Then execute the appropriate method.

Overloading Based on Values overload a method based on argument values and not just types. Occurs only in Lisp-based languages - CLOS, Dylan. High cost of method selection algorithm. Example function sum(a : integer, b : integer) {return a + b;} function sum(a : integer = 0, b : integer) {return b;} The second method will be executed if the first argument is the constant value zero, otherwise the first method will be executed.

Overriding A method in child class overrides a method in parent class if they have the same name and type signature. classes in which methods are defined must be in a parent-child relationship. Type signatures must match. Dynamic binding of messages. Runtime mechanism based on the dynamic type of the receiver. Contributes to code sharing (non-overriding classes share same method).

Overriding Notation C++ C# class Parent { public: virtual int test (int a) { … } } class Child : public Parent { int test (int a) { … } C# public virtual int test (int a) { … } class Child : Parent { public override int test (int a) { … }

Overriding Notation Java Object Pascal class Parent { public int test (int a) { … } } class Child extends Parent { Object Pascal type Parent = object function test(int) : integer; end; Child = object (Parent) function test(int) : integer; override;

Overriding Overriding as Replacement child class method totally overwrites parent class method. Parent class method not executed at all. Smalltalk, C++. Overriding as Refinement Parent class method executed within child class method. Behavior of parent class method is preserved and augmented. Simula, Beta Constructors always use the refinement semantics of overriding.

Replacement in SmallTalk In support of code reuse <------------------ Code Reuse -----------------------> <-----------------------> Overriden method as replacement Person GenerateReport Trainee Director Manager

Replacement in SmallTalk In support of code optimization “class boolean” “class True” {&} right {&} right self ifTrue: [right ifTrue: [^true] ]. ^ right ^ false “class False” {&} right Boolean & right False True

Refinement in Beta Always code from parent class is executed first. When ‘inner’ statement is encountered, code from child class is executed. If parent class has no subclass, then ‘inner’ statement does nothing. Example class Parent { class Child extends Parent { public void printResult () { public void printResult () { print(‘< Parent Result; ’); print(‘Child Result; ’); inner; inner; print(‘>’); } } } } Parent p = new Child(); p.printResult(); < Parent Result; Child Result; >

Simulation of Refinement using Replacement C++ Object Pascal void Parent::test () { procedure Parent.test (); cout << “in parent \n” ; begin } writeln(“in parent”); void Child::test () { end; Parent::test(); procedure Child.test (); cout << “in child \n”; begin } inherited test (); writeln(“in child”); end; Java class Parent { void test () {System.out.println(“in parent”);} } class Child extends Parent { void test () { super.test(); System.out.println(“in child”); }

Refinement Vs Replacement Conceptually very elegant mechanism Preserves the behavior of parent. (impossible to write a subclass that is not also a subtype) Cannot simulate replacement using refinement. Replacement No guarantee that behavior of parent will be preserved. (it is possible to write a subclass that is not also a subtype). Can be used to support code reuse and code optimization Can simulate refinement using replacement.

Wrappers in CLOS This mechanism can be used to simulate refinement. A subclass overrides parent method and specifies a wrapping method. Wrapping method can be ‘before’ method ‘after’ method ‘around’ method (defclass parent () () ) (defclass child (parent) ) (defmethod test ((x parent)) (print “test parent”)) (defmethod atest :after ((x child)) (print “atest child”)) (defmethod btest :before ((x child)) (print “btest child”)) (defmethod rtest :around ((x child)) (list “rtest chld before” (call-next-method) “rtest chld after”)) (defvar aChild (make-instance ‘child)) (atest aChild) “atest child” “test parent” (atest aChild) “test parent” “btest child” (atest aChild) “rtest chld before” “test parent” “rtest chld after”

Deferred Methods Defined but not implemented in parent class. Also known as abstract method (Java) and pure virtual method (C++) Associates an activity with an abstraction at a higher level than it actually is. Used to avoid compilation error in statically typed languages. Shape virtual Draw() = 0 Square Draw() Triangle Circle

Deferred Method Example C++ class Shape { public: virtual void Draw () = 0; } Java abstract class Shape { abstract public void Draw (); Smalltalk Draw “ child class should override this” ^ self subclassResponsibility (Smalltalk does implement the deferred method in parent class but when invoked will raise an error)

Shadowing Child class implementation shadows the parent class implementation of a method. As example in C++, when overridden methods are not declared with ‘virtual’ keyword. Resolution is at compile time based on static type of the receiver. class Parent { public: void test () { cout << “in Parent” << endl; } } class Child : public Parent { void test () { cout << “in Child” << endl; } Parent *p = new Parent(); p->test(); // in Parent Child *c new Child(); c->test(); // in Child p = c;

Overriding, Shadowing and Redefinition Same type signature and method name in both parent and child classes. Method declared with language dependent keywords indicating overriding. Shadowing Method not declared with language dependent keywords indicating overriding. Redefinition Same method name in both parent and child classes. Type signature in child class different from that in parent class.

Covariance and Contravariance An overridden method in child class has a different type signature than that in the parent class. Difference in type signature is in moving up or down the type hierarchy. class Parent { public void test (Shape s, Square sq) { ... } } class Child extends Parent { public void test (Square sq, Shape s) Parent Test(Shape covar, Square contravar) Child Test(Square covar, Shape contravar)

Covariance and Contravariance Covariant change - when the type moves down the type hierarchy in the same direction as the child class. Parent aValue = new Child(); aValue.func(aTriangle, aSquare); // Run-time error // No compile-time error Contravariant change - when the type moves in the direction opposite to the direction of subclassing. aValue.func(aSquare, aSquare); // No errors

Covariance and Contravariance Covariant change in return type Shape func () { return new Triangle(); } // In Parent Class Square func () { return new Square(); } // In Child Class Parent aValue = new Child(); Shape aShape = aValue.func(); // No compile-time or Run-Time errors Contravariant change in return type Square func () { return new Square(); } // In Parent Class Shape func () { return new Triangle(); } // In Child Class Square aSquare = aValue.func(); // No compile-time errors // Run-Time error C++ allows covariant change in return type. Eiffel, Sather allows both covariant and contravariant overriding Most other languages employ novariance

And Finally... Java ‘final’ keyword applied to functions prohibits overriding. ‘final’ keyword applied to classes prohibits subclassing. C# ‘sealed’ keyword applied to classes prohibits subclassing. ‘sealed’ keyword cannot be applied to individual functions.