Façade Design Pattern Source: Design Patterns – Elements of Reusable Object- Oriented Software; Gamma, et. al.

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Presentation transcript:

Façade Design Pattern Source: Design Patterns – Elements of Reusable Object- Oriented Software; Gamma, et. al.

Problem A subsystem contains lots of classes, all of which are necessary to perform its function Most of the subsystem's internal complexity is not directly relevant to its clients We want to simplify the client's interface to the subsystem to make it easier to use We want to minimize client dependencies on the subsystem's internal details

Solution Introduce a Façade object that provides a simplified interface to the subsystem The Façade's interface provides exactly those operations needed by most clients, and no more The Façade translates high-level client requests into lower-level requests on subsystem objects Internal subsystem objects have no knowledge of the Façade

Solution Most clients interact with the subsystem strictly through the Façade Advanced clients may still be allowed to access the full scope of subsystem functionality, but most clients don't need or want to Similar to keeping a class' implementation details private, and making public only those operations directly needed by clients (i.e., information hiding)

Consequences Makes using the subsystem easier Reduces coupling between clients and the subsystem Reduces compilation dependencies, thus minimizing recompilation time Useful for defining the interfaces between layers in a layered system

Known Uses: Compilers

Known Uses: Web Applications

Known Uses: CS240 Chess Program