Stereo Guest Lecture by Li Zhang

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Presentation transcript:

Stereo Guest Lecture by Li Zhang

Last lecture: new images from images Stitching: Compositing: ++ · · · +

This lecture: 3D structures from images How might we do this automatically? What cues in the image provide 3D information? Readings Trucco & Verri, Chapter 7 –Read through 7.1, 7.2.1, 7.2.2, 7.3.1, 7.3.2, and 7.4, The rest is optional.

Shading Visual cues Merle Norman Cosmetics, Los Angeles

Visual cues Shading Texture The Visual Cliff, by William Vandivert, 1960

Visual cues From The Art of Photography, Canon Shading Texture Focus

Visual cues Shading Texture Focus Motion

Visual cues Others: Highlights Shadows Silhouettes Inter-reflections Symmetry Light Polarization... Shading Texture Focus Motion Shape From X X = shading, texture, focus, motion,... In this class we’ll focus on stereo: motion between two images

Public Library, Stereoscopic Looking Room, Chicago, by Phillips, 1923

Teesta suspension bridge-Darjeeling, India

Woman getting eye exam during immigration procedure at Ellis Island, c , UCR Museum of Phography

Mark Twain at Pool Table", no date, UCR Museum of Photography

Stereograms online UCR stereographs The Art of Stereo Photography History of Stereo Photography Double Exposure Stereo Photography 3D Photography links National Stereoscopic Association Books on Stereo Photography A free pair of red-blue stereo glasses can be ordered from Rainbow Symphony IncRainbow Symphony Inc

Stereo scene point optical center image plane

Stereo Basic Principle: Triangulation Gives reconstruction as intersection of two rays Requires –calibration –point correspondence

Stereo correspondence Determine Pixel Correspondence Pairs of points that correspond to same scene point Epipolar Constraint Reduces correspondence problem to 1D search along conjugate epipolar lines Java demo: epipolar plane epipolar line

Stereo image rectification

reproject image planes onto a common plane parallel to the line between optical centers pixel motion is horizontal after this transformation two homographies (3x3 transform), one for each input image reprojection  C. Loop and Z. Zhang. Computing Rectifying Homographies for Stereo Vision. IEEE Conf. Computer Vision and Pattern Recognition, 1999.Computing Rectifying Homographies for Stereo Vision

Stereo matching algorithms Match Pixels in Conjugate Epipolar Lines Assume brightness constancy This is a tough problem Numerous approaches –A good survey and evaluation:

Your basic stereo algorithm For each epipolar line For each pixel in the left image compare with every pixel on same epipolar line in right image pick pixel with minimum match cost Improvement: match windows This should look familar... Can use Lukas-Kanade or discrete search (latter more common)

Window size Smaller window + – Larger window + – W = 3W = 20 Effect of window size

Stereo results Ground truthScene Data from University of Tsukuba Similar results on other images without ground truth

Results with window search Window-based matching (best window size) Ground truth

Better methods exist... State of the art method Boykov et al., Fast Approximate Energy Minimization via Graph Cuts,Fast Approximate Energy Minimization via Graph Cuts International Conference on Computer Vision, September Ground truth

Depth from disparity f xx’ baseline z CC’ X f input image (1 of 2) [Szeliski & Kang ‘95] depth map 3D rendering

Real-time stereo Used for robot navigation (and other tasks) Several software-based real-time stereo techniques have been developed (most based on simple discrete search) Nomad robot Nomad robot searches for meteorites in Antartica

Camera calibration errors Poor image resolution Occlusions Violations of brightness constancy (specular reflections) Large motions Low-contrast image regions Stereo reconstruction pipeline Steps Calibrate cameras Rectify images Compute disparity Estimate depth What will cause errors?

Active stereo with structured light Project “structured” light patterns onto the object simplifies the correspondence problem camera 2 camera 1 projector camera 1 projector Li Zhang’s one-shot stereo

Active stereo with structured light

Laser scanning Optical triangulation Project a single stripe of laser light Scan it across the surface of the object This is a very precise version of structured light scanning Digital Michelangelo Project

Laser scanned models The Digital Michelangelo Project, Levoy et al.

Laser scanned models The Digital Michelangelo Project, Levoy et al.

Laser scanned models The Digital Michelangelo Project, Levoy et al.

Laser scanned models The Digital Michelangelo Project, Levoy et al.

Laser scanned models The Digital Michelangelo Project, Levoy et al.

Moving scenes with Noah Snavely, Brian Curless, Steve Seitz

video projectors color cameras black & white cameras

time

Face surface

time Face surface

stereo time

stereo active stereo time

spacetime stereostereo active stereo time

time=1 Spacetime Stereo Face surface surface motion

time time=2 Spacetime Stereo Face surface surface motion

time time=3 Spacetime Stereo Face surface surface motion

time time=4 Spacetime Stereo Face surface surface motion

time time=5 Spacetime Stereo Face surface surface motion

time Spacetime Stereo surface motion Better spatial resolution temporal stableness

Spacetime stereo matching

Non-linear least square

Spacetime stereo matching

Demos