JPEG 2000: An Introduction.

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Presentation transcript:

JPEG 2000: An Introduction

Agenda Overview Wavelet transform EBCOT - JPEG2000 coefficient modeling and context encoding MQ arithmetic coding ROI: Region of Interests

Overview

Introduction Joint Photographic Experts Group (JPEG) is an ISO standard committee with a mission on “Coding and compression of still images”. JPEG coding standard (1988): DCT (discrete cosine transform) based transform coding to compress bit-map images. JPEG2000 efforts started in 1996 to use new methods such as fractals or wavelets. The target deliver date is year 2000 and hence the name.

JPEG2000 Features • High compression efficiency • Lossless color transformations • Lossy and lossless coding in one algorithm • Embedded lossy to lossless coding • Progressive by resolution and quality • Static and dynamic Region-of-Interest • Error resilience • Visual (fixed and progressive) coding • Multiple component images • Palletized Images

Handling Large Images Partition in both spatial and frequency domain Spatial Domain Partition: Tile, Frame bit streams of different tiles or frames are not independent artifact may occur at boundaries Special wavelet transform: Spatially segmented wavelet transform (SSWT) Line based wavelet transform Block: Independent partition in frequency domain (wavelet coefficients) bit streams are independently generated

JPEG at 0.125 bpp (enlarged) C. Christopoulos, A. Skodras, T. Ebrahimi, JPEG2000 (online tutorial)

JPEG2000 at 0.125 bpp C. Christopoulos, A. Skodras, T. Ebrahimi, JPEG2000 (online tutorial)

DWT-based Image Coding

Wavelet Based Image Coding Discrete Wavelet Transform Entropy coding Context-based Quantization 2D discrete wavelet transform converts images into “sub-bands” Upper left is the DC coefficient Lower right are higher frequency sub-bands.

1D Discrete Wavelet Transform HO: low pass digital filter, H1: high pass digital filter. Z-1: delay, 2: down-sample by 2 Recursive application of wavelet transform in spatial domain corresponds to dyadic partition of data in the frequency domain. p y0 y1 y2 y3 p /2 p /4 p /8

2D Separate DWT L H LL LH Image in spatial domain HL HH 1D DWT applied alternatively to vertical and horizontal direction line by line. The LL band is recursively decomposed, first vertically, and then horizontally. This is Mallat method. Other methods have also been proposed. LH LH HL HH HL HH

Bit Plane Coding 3 -1 7 4 -5 2 6 1 -2 1+ 1- 1+ 1 1- 1 1- 1+ 1+ 1- 1+ 1 1- 1 1- 1+ MSB LSB Coefficients are represented in sign-magnitude format Bit plane starts from the most significant bit (MSB) Sign bit is encoded after the MSB is encoded. Context (surrounding bit patterns) at each bit plane is examined. Key: explore patterns in binary bit-plane.

SPIHT Set Partitioning in Hierarchical Trees. Amir Said and William Pearlman (IEEE Trans. CSVT, 1996) Based on zero tree wavelet coding Main ideas: Partial magnitude sorting of wavelet transformation coefficients Ordered bit plane transmission Exploitation of the self-similarity among wavelet coefficients between sub-bands having parent-descendent relations.

JPEG2000 Image components, tiles, and sub-band structures Wavelet transform Coefficient modeling Arithmetic coding

Tiling XTOsiz + XTsiz > XOsiz, YTOsiz + YTsiz > YOsiz

Image Structure Image Image components Tiles precinct layers Code block resolution Sub-band packet 4LL 3HL 3LH 3HH 2HL 1HL 2HH 1HH 2LH 1LH

Layered Bit stream Each bit stream is organized as a succession of layers Each layer contains additional contributions from each block (some contributions might be empty) Block truncation points associated with each layer are optimal in the rate distortion sense Rate distortion optimization can be performed but it does not need to be standardized

DC level shift and component transform Purpose of component transform is to de-correlate among components. For multi-spectral images, PCA may be used. There are reversible and irreversible transforms. Forward reversible component transform Inverse reversible component transform

Reversible Color Transform Make lossless color coding possible. All components must have identical sub-sampling parameters and same depth

IDWT (NL = 2)

IDWT Procedure IDWT levNL Done yes lev0 I(x,y)  aoLL(x,y) no a(lev1)LL(u,v) = 2D_SR(alevLL(u,v), alevHL(u,v), alevLH(u,v), alevHH(u,v)) Iev  lev1

Periodic Symmetric Signal Extension

Reversible Integer DWT Lossless 1D DWT Forward transform Reverse transform I01  2n+1 < i1 1; I0  2n < i1 ; I01  2n < i1 1; I0  2n+1 < i1 ; Xext(), Yext(): symmetrically, cyclic extended signals. Reversible Integer DWT DWT coefficients are integers without any truncation error provided image component pixel values are also integer-valued. Transform is exactly reversible. Non-causal filter.

Daubechies’ (9,7) filter in the lifting format. Lossy 1D DWT Daubechies’ (9,7) filter in the lifting format. Step 1: i03  2n+1 < i1+3 Step 2: i02  2n < i1+2 Step 3: i01  2n+1 < i1+1 Step 4: i0  2n < i1 Step 5: i0  2n+1 < i1 Step 6: i0  2n < i1 Step 1: i03  2n < i1+3 Step 2: i02  2n+1 < i1+2 Step 3: i03  2n < i1+3 Step 4: i02  2n+1 < i1+2 Step 5: i01  2n < i1+1 Step 6: i0  2n+1 < i1 = 1.586 134 342,  = 0.052 980 118  = 0.882 911 075,  = 0.443 506 852 K = 1.230 174 105

Row-based Wavelet Transform Problem with traditional wavelet transform: filtering to be performed in both vertical and horizontal directions. While access in one direction is easy, access in the other will require whole image to be buffered Difficult for implementation on PDA or other hand-held devices with limited amount of main memory. Row-based wavelet transform consumes the minimum amount of resources, gives same results as traditional wavelet transform Method Use a rolling window for each decomposition level to keep enough number (five) rows of image data in on-chip memory.

Context coding: EBCOT

Context Coding Algorithm: EBCOT Embedded Block Coding with Optimal Truncation Block Coding Divide each sub-band into code blocks of samples which are coded independently For each block, a separate bit-stream is generated without utilizing any information from any of the other blocks Optimal Truncation The bit-stream of each block can be truncated to a variety of discrete lengths, with associated distortion A post-processing step after all blocks are compressed determines truncation point for each block

EBCOT Block Coding Taubman and Zakhor (IEEE Trans. IP, Sep. 94). Layered Zero Coding with Fractional Bit-Planes. For each bit plane, the encoding is applied three passes. Four types of coding operations for Arithmetic Entropy Coding: Zero Coding (ZC) Run-Length Coding (RLC) Sign Coding (SC) Magnitude Refinement Usage rule: If a pixel is not yet significant, use ZC and RLC to encode whether it is significant in the current bit plane. If so, use SC to encode its sign. If a pixel is already significant, use Magnitude refinement to encode the new bit position.

Two Tiered Coding in EBCOT All the complexity is concentrated in the low-level block coding engine, T1, which generates embedded block bit-streams. The second tier, T2, plays a vital role in efficiently representing the individually coded blocks in a full-featured bit-stream. ISO/IEC JTC 1/SC 29/WG 1 N1422

Illustration of Layered Coding Illustration of block contributions to bit-stream layers. Only five layers are shown with seven code blocks, for simplicity. Notice that not all code blocks need contribute to every layer and that the number of bytes contributed by blocks to any given layer is generally highly variable. Notice also that the block coding operation proceeds vertically through each code block independently, whereas the layered bit-stream organization is horizontal, distributing the embedded bit-streams for each block throughout the bit-stream.

Embedded Block Bit Stream Pip,k: k-th pass of i-th block, p-th bit plane (1 p  Mi1) Scanning order: for i = 1, 2, … for p = 1, 2, … Mi1 for k = 1, 2, 3 Three passes process: Significant Propagation Pass (Pip,1) Magnitude Refinement Pass (Pip,2) Clean up Pass (Pip,3)

Coefficient Bit Modeling Wavelet coefficients are associated with different sub-bands arising from the 2D separable transform applied These coefficients are then arranged into rectangular blocks within each sub-band, called code-blocks. These code-blocks are then coded a bit-plane at a time starting from the most significant bit-plane with a non-zero element to the least significant bit-plane. For each bit-plane in a code-block, a special code-block scan pattern is used for each of three coding passes. Each coefficient bit in the bit-plane is coded in only one of the three coding passes: significance propagation, magnitude refinement, and cleanup.

Three Passes Scanning Significant Pass Magnitude Refinement Pass Scanning all insignificant samples which have at least one significant neighbors to determine if it will become significant at current bit plane. Use ZC to encode if a sample is still insignificant. If a sample becomes significant, also apply SC to encode its sign bit. Magnitude Refinement Pass Scanning samples which became significant in a previous bit-plane using MR encoding. Normalization Pass Scanning all remaining samples and encode using ZC + RLC

Scanning Order within a code block All quantized transform coefficients are represented in sign-magnitude representation. For a particular sub-band, there is a maximum number of magnitude bits, Mb. The “significance state” changes from insignificant to significant at the bit plane where the most significant 1 bit is found. For a code-block, the number of bit-planes starting from the most significant bit-plane that are all zero, is signaled in the packet header Each bit plane with a code block is scanned during the context coding process in a specific order.

Neighboring states used to form context Four different context formation rules are defined, one for each of the four coding operations: significance propagation pass: significance coding, sign coding, magnitude refinement pass magnitude refinement coding, cleanup pass Cleanup coding. The current context obtained during context coding is provided to the arithmetic MQ coder. Each coefficient in a code-block has an associated binary state variable called its significance state. Significance states are initialized to 0 (coefficient is insignificant) and may become 1 (coefficient is significant) during the course of the coding of the code-block.

Bit plane encoding orders The number of bit-planes starting from the most significant bit that have no significant coefficients (only insignificant bits) is signaled in the packet headers. The first bit-plane with a non-zero element has a cleanup pass only. The remaining bit-planes are coded in three coding passes. Each coefficient bit is coded in exactly one of the three coding passes. Which pass a coefficient bit is coded in depends on the conditions for that pass. In general, the significance propagation pass includes the coefficients that are predicted, or “most likely,” to become significant and their sign bits, as appropriate. The magnitude refinement pass includes bits from already significant coefficients. The cleanup pass includes all the remaining coefficients.

Context of Significance and Cleanup Passes

Significance propagation pass The significance propagation pass includes only bits of coefficients that were insignificant (the significance bit has yet to be encountered) and have a non-zero context. All other coefficients are skipped. The context is delivered to the arithmetic decoder (along with the bit stream) and the decoded coefficient bit is returned. If the value of this bit is 1 then the significance state is set to 1 and the immediate next bit to be decoded is the sign bit for the coefficient. Otherwise, the significance state remains 0. When the contexts of successive coefficients and coding passes are considered, the most current significance state for this coefficient is used.

Sign Bit Coding Two phases: Summarize contributions of vertical and horizontal neighbors Reduces these contributions into 1 or 5 context labels The context labels are sent to MQ arithmetic coder. Signbit = AC(contextlabel)  XORbit Signbit: sign bit of the current coefficient AC(contextlabel) is the valuate returned from arithmetic decoder given the context label and the bit stream.

Magnitude Refinement The magnitude refinement pass includes the bits from coefficients that are already significant (except those that have just become significant in the immediately proceeding significance propagation pass). The context used is determined by the summation of the significance state of the horizontal, vertical, and diagonal neighbors. These are the states as currently known to the decoder, not the states used before the significance decoding pass. Further, it is dependent on whether this is the first refinement bit (the bit immediately after the significance and sign bits) or not.

Cleanup Pass First, the neighbor contexts for the coefficients in this pass are recreated using Table D-1. Note that the context label can now have any value because the coefficients that were found to be significant in the significance propagation pass are considered to be significant in the cleanup pass. Run-lengths are decoded with a unique single context. If the four contiguous coefficients in the column being scanned are all coded in the cleanup pass and the context label for all is 0 (including context coefficients from previous magnitude significance and cleanup passes), then the unique run-length context is given to the arithmetic decoder along with the bit stream. If the symbol 0 is returned, then all four contiguous coefficients in the column remain insignificant. Otherwise, if the symbol 1 is returned, then at least one of the four contiguous coefficients in the column is significant. The next two bits, returned with the UNIFORM context (index 46 in Table C-2), denote which coefficient from the top of the column down is the first to be found significant. The two bits decode with the UNIFORM context are decoded MSB then LSB. That coefficient’s sign bit is determined as described in Annex D.3.2. The decoding of any remaining coefficients continues in the manner described in Annex D.3.1. If the four contiguous coefficients in a column are not all decoded in the cleanup pass or the context bin for any is nonzero, then the coefficient bits are decoded with the context in Table D-1 as in the significance propagation pass. Note that the same contexts as the significance propagation are used here (the state is used as well as the model). Table D-5 shows the logic for the cleanup pass. The first pass and only coding pass for the first significant bit-plane. The third and the last pass of all the remaining bit-planes. Use both neighbor context as in significant propagation pass and run-length coding.

Context-based Arithmetic Entropy Coding The MQ-coder, a low complexity entropy coder is used. Contexts are based on the significance of horizontal, vertical, diagonal neighbors of the pixel concerned. Current there are 46 contexts.

Tagged Tree Each node has an associated current value, which is initialized to zero (the minimum). A 0 bit in the tag tree means that the minimum (or the value in the case of the highest level) is larger than the current value and a 1 bit means that the minimum (or the value in the case of the highest level) is equal to the current value. For each contiguous 0 bit in the tag tree the current value is incremented by one. Nodes at higher levels cannot be coded until lower level node values are fixed (i.e a 1 bit is coded). The top node on level 0 (the lowest level) is queried first. The next corresponding node on level 1 is then queried, and so on.

Tagged tree encoding example K = 0 (top level) t0(0,0) = 0 (initialize) t0(0,0) = 0 < q0(0,0) = 1 output 0, t0(0,0)= t0(0,0)+1=1 t0(0,0) = 1 = q0(0,0) = 1 output 1, K = K+1 = 1 Note: q0(0,0) is encoded! K = 1 t1(0,0) = q0(0,0) = 1 (initialize) t1(0,0) = 1 = q1(0,0) output 1, K = K+1 = 2 Note: q1(0,0) is encoded! K = 2 t2(0,0) = q1(0,0) = 1 (initialize) t2(0,0) = 1 = q2(0,0) = 1 output 1, K = K+1 = 3 Note: q2(0,0) is encoded. K = 3 t3(0,0) = q2(0,0) = 1 (initialize) t3(0,0) = q3(0,0) = 1 output 1, done Note: q3(0,0) is encoded Thus, code for q3(0,0): 01111 q0(0,0)=1 01 q1(0,0)=1 1 q2(0,0)=1 1 q3(0,0)=1 1

Example continued Next, encode q3(1,0). Since its parent node q2(0,0) is known, we start with K = 3: K = 3 t3(1,0) = q2(0,0) = 1 (initialize) t3(1,0) = 1 < q3(1,0) = 3 output 0, t3(1,0) = t3(1,0) + 1 = 2 t3(1,0) = 2 < q3(1,0) = 3 output 0, t3(1,0) = t3(1,0) + 1 = 3 t3(1,0) = 3 = q3(1,0), done output 1, Note q3(1,0) is encoded as 001 Now, consider q3(2,0). Its parent is q2(1,0) which needs to be encoded first. K = 2 t2(1,0) = q1(0,0) = 1 t2(1,0) = 1 = q2(1,0) output 1, K = K + 1 = 3 K = 3 t3(2,0) = q2(1,0) = 1 t3(2,0) = 1 < q3(2,0) = 2 output 0, t3(2,0) = t3(2,0)+1 = 2 t3(2,0) = 2 = q3(2,0), done output 1 Hence q3(2,0) is encoded as 101 q0(0,0)=1 01 q1(0,0)=1 1 q2(0,0)=1 q2(1,0)=1 1 1 q3(0,0)=1 q3(1,0)=3 q3(2,0)=2 1 001 01

Layers Bit-stream is a succession of layers. Layer contains the contributions from each code block. The block truncation associated with each layer are optimal in rate-distortion sense. Single layer can achieve “progressive in resolution” Multiple layers can achieve “progressive in SNR”

MQ Arithmetic Coding

Basic Arithmetic Coding MPS: more probable symbol with probability Pe LPS: less probable symbol with probability Qe If M is encoded, current interval is the Pe part, else, it is the Qe part (bottom). The length is kept in variable A. Code string C points to the base of the current interval. M M L M 1.0 Pe Qe 0.0

Encoding of the Sequence MMLM Qe M L Context: C(the pointer of code string) A(0) if MPS is encoded C  C+Qe A  AQe else(LPS is encoded) A  Qe end if A < 0.75 Renormalize A and C; Update Qe; Interval A is kept between 0.75 and 1.5. Binary 0x8000 is used to represent 0.75 to make comparison easy. Each time A is doubled, so does C. The higher order byte of C register is overflowed to an external buffer (compressed code stream). A(the current interval)

Decoding of the sequence MMLM If C>=Qe( MPS is decoded) C <- C-Qe A <- A-Qe else(LPS is decoded) A <- Qe end if A<0.75 Renormalize A and C; Update Qe; A(0) A(the current interval) C(the pointer of code string) Qe Qe Qe Qe M M L M Context:

JPEG2000 Arithmetic Codec Uncompressed data compressed data Context model Arithmetic decoder Context (CX) Decision (D) MPS Qe Probability estimator Probability estimator MPS Qe Context (CX) Decision (D) Arithmetic encoder Context model compressed data Uncompressed data

Encoder Register Structure “a” bits -- fractional bits in the A-register (the current interval value) “x” bits -- fractional bits in the code register. “s” bits -- spacer bits which provide useful constraints on carry-over, “b” bits -- bit positions from which the completed bytes of the data are removed from the C-register. “c” bit -- a carry bit.

Encoding encode Code 1 no D=0? yes Code 0 done

Encode MPS, LPS Total 46 context symbols are listed. Encoding is similar to a finite state machine: from current row, find the next row depending on MPS or LPS and output the code stream.

Region of Interests Coding (ROI)

Region of Interests Coding An ROI is a part of an image that is coded earlier in the code stream than the rest of the image (the background). The coding is also done in such a way that the information associated with the ROI precedes the information associated with the background. The method used is the Maxshift method. ROI allows certain parts of the image to be coded in better quality Static: The ROI is decided and coded once for all at the encoder side Dynamic: The ROI can be decided and decoded on the fly from a same bit stream

MaxShift Method Encoding Decoding Generate ROI mask, M(x,y). M(x,y) = 1, wavelet coefficient (x,y) is needed for ROI M(x,y) = 0, wavelet coefficient (x,y) belong to background pixels and can be sacrificed w/o affecting ROI. Find the scaling value, s and scale up all ROI wavelet coefficients by s bits so that ROI coefficients > 2s > background coefficient Write the scaling value, s, into code stream using the RGN marker Decoding Get s from RGN marker Scale background wavelet coefficients by 2s

ROI Mask Computation Must track wavelet coefficients that will contribute to ROI region pixels. C. Christopoulos, A. Skodras, T. Ebrahimi, JPEG2000 (online tutorial)

Scale Operation C. Christopoulos, A. Skodras, T. Ebrahimi, JPEG2000 (online tutorial)

Advantages of Maxshift method Support for arbitrary shaped ROI’s with minimal complexity No need to send shape information No need for shape encoder and decoder No need for ROI mask at decoder side Decoder as simple as non-ROI capable decoder Can decide in which sub band the ROI will begin therefore it can give similar results to the general scaling method

Conclusion JPEG2000 is an emerging image coding standard for the next generation of digital imaging. No IPR (intellectual property right) on part I of the standard (free licensing) More complex than JPEG but designed with hardware implementation in mind. Many companies are working to incorporate JP2 into the next generation of digital camera and scanners.