Optical Flow Estimation

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Presentation transcript:

Optical Flow Estimation Slides by Yael Pritch, taken from the image processing course Many slides from Alexei Efros ans Steve Seitz

Problem Definition: Optical Flow How to estimate pixel motion from image H to image I? Why is it useful Depth (3D) reconstruction Motion detection - tracking moving objects Compression Mosaics And more…

Problem Definition: Optical Flow How to estimate pixel motion from image H to image I? Solve pixel correspondence problem given a pixel in H, look for nearby pixels of the same color in I Key assumptions color constancy: a point in H looks the same in I For grayscale images, this is brightness constancy small motion: points do not move very far This is called the optical flow problem

Motion estimation: Optical flow Goal: estimate the motion of each pixel

Classes of Techniques Feature-based methods Direct-methods Extract visual features (corners, textured areas) and track them over multiple frames Sparse motion fields, but possibly robust tracking Suitable especially when image motion is large (10-s of pixels) Direct-methods Directly recover image motion from spatio-temporal image brightness variations Motion vectors directly recovered without an intermediate feature extraction step Dense motion fields, but more sensitive to appearance variations Suitable for video and when image motion is small (< 10 pixels)

Optical flow constraints (grayscale images) Let’s take a closer look at these constraints: brightness constancy: Q: what’s the equation? A: H(x,y) = I(x+u, y+v) small motion: (u and v are less than 1 pixel) suppose we take the Taylor series expansion of I:

Optical flow equation Combining these two equations In the limit, as u and v go to zero, this approximation is good

Optical flow equation Intuitively, what does this constraint mean? Q: How many equations and how many unknowns do we have per pixel? Intuitively, what does this constraint mean? The component of the flow in the gradient direction is determined The component of the flow parallel to an edge is unknown A: u and v are unknown, 1 equation This explains the Barber Pole illusion http://www.sandlotscience.com/Ambiguous/barberpole.htm

Getting more Equations How to get more equations for a pixel? Basic idea: impose additional constraints most common is to assume that the flow field is smooth locally one method: assume the pixel’s neighbors have the same (u,v) If we use a 5x5 window, this gives us 25 equations per pixel!

Lukas-Kanade flow We have over constrained equation set: Solution: solve least squares problem minimum least squares solution given by solution (in d) of: The summations are over all pixels in the K x K window This technique was first proposed by Lukas & Kanade (1981)

When can we solve this ? When is This Solvable? Optimal (u, v) satisfies Lucas-Kanade equation When is This Solvable? ATA should be invertible The eigenvalues of ATA should not be too small (noise) ATA should be well-conditioned l1/ l2 should not be too large (l1 = larger eigenvalue) ATA is invertible when there is no aperture problem

The Aperture Problem

The Aperture Problem

The Aperture Problem

The Aperture Problem and Let Algorithm: At each pixel compute by solving M is singular if all gradient vectors point in the same direction e.g., along an edge of course, trivially singular if the summation is over a single pixel or if there is no texture i.e., only normal flow is available (aperture problem) Corners and textured areas are OK

Local Patch Analysis

Edge large gradients, all the same large l1, small l2

Low texture region gradients have small magnitude small l1, small l2

High textured region gradients are different, large magnitudes large l1, large l2

Observation This is a two image problem BUT Can measure sensitivity/uncertainty by just looking at one of the images! This tells us which pixels are easy to track, which are hard very useful later on when we do feature tracking...

Errors in Lukas-Kanade What are the potential causes of errors in this procedure? Suppose ATA is easily invertible Suppose there is not much noise in the image When our assumptions are violated Brightness constancy is not satisfied The motion is not small A point does not move like its neighbors window size is too large what is the ideal window size?

Iterative Refinement Iterative Lukas-Kanade Algorithm Estimate velocity at each pixel by solving Lucas-Kanade equations Warp H towards I using the estimated flow field - use image warping techniques (easier said than done) Repeat until convergence

Optical Flow: Iterative Estimation estimate update Initial guess: Estimate: x0 x (using d for displacement here instead of u)

Optical Flow: Iterative Estimation x x0 estimate update Initial guess: Estimate:

Optical Flow: Iterative Estimation x x0 estimate update Initial guess: Estimate:

Optical Flow: Iterative Estimation x0 x

Optical Flow: Iterative Estimation Some Implementation Issues: Warp one image, take derivatives of the other so you don’t need to re-compute the gradient after each iteration. Often useful to low-pass filter the images before motion estimation (for better derivative estimation, and linear approximations to image intensity)

Optical Flow: Aliasing Temporal aliasing causes ambiguities in optical flow because images can have many pixels with the same intensity. I.e., how do we know which ‘correspondence’ is correct? actual shift estimated shift nearest match is correct (no aliasing) nearest match is incorrect (aliasing) To overcome aliasing: coarse-to-fine estimation.

Revisiting the small motion assumption Is this motion small enough? Probably not—it’s much larger than one pixel (2nd order terms dominate) How might we solve this problem?

Reduce the resolution!

Coarse-to-fine optical flow estimation Gaussian pyramid of image H Gaussian pyramid of image I image I image H u=10 pixels u=5 pixels u=2.5 pixels u=1.25 pixels image H image I

Coarse-to-fine optical flow estimation Gaussian pyramid of image H Gaussian pyramid of image I image I image H run iterative L-K warp & upsample run iterative L-K . image J image I

Multi-resolution Lucas Kanade Algorithm Compute Iterative LK at highest level For Each Level i Take flow u(i-1), v(i-1) from level i-1 Upsample the flow to create u*(i), v*(i) matrices of twice resolution for level i. Multiply u*(i), v*(i) by 2 Compute It from a block displaced by u*(i), v*(i) Apply LK to get u’(i), v’(i) (the correction in flow) Add corrections u’(i), v’(i) to obtain the flow u(i), v(i) at the ith level, i.e., u(i)=u*(i)+u’(i), v(i)=v*(i)+v’(i)

Optical Flow: Iterative Estimation Some Implementation Issues: Warping is not easy (ensure that errors in warping are smaller than the estimate refinement) Warp one image, take derivatives of the other so you don’t need to re-compute the gradient after each iteration. Often useful to low-pass filter the images before motion estimation (for better derivative estimation, and linear approximations to image intensity)

Optical Flow Results

Optical Flow Results

Optical flow Results

More slides

Image Warping

Image Warping image filtering: change range of image g(x) = h(f(x)) image warping: change domain of image g(x) = f(h(x)) f x f x h f x f x h

Image Warping image filtering: change range of image g(x) = h(f(x)) image warping: change domain of image g(x) = f(h(x)) f g h f g h

Parametric (global) warping Examples of parametric warps: aspect translation rotation perspective affine cylindrical

2D coordinate transformations translation: x’ = x + t x = (x,y) rotation: x’ = R x + t similarity: x’ = s R x + t affine: x’ = A x + t perspective: x’  H x x = (x,y,1) (x is a homogeneous coordinate) These all form a nested group (closed w/ inv.)

Image Warping Given a coordinate transform x’ = h(x) and a source image f(x), how do we compute a transformed image g(x’) = f(h(x))? h(x) x x’ f(x) g(x’)

Forward Warping What if pixel lands “between” two pixels? Send each pixel f(x) to its corresponding location x’ = h(x) in g(x’) What if pixel lands “between” two pixels? h(x) x x’ f(x) g(x’)

Forward Warping What if pixel lands “between” two pixels? Send each pixel f(x) to its corresponding location x’ = h(x) in g(x’) What if pixel lands “between” two pixels? Answer: add “contribution” to several pixels, normalize later (splatting) h(x) x x’ f(x) g(x’)

Inverse Warping What if pixel comes from “between” two pixels? Get each pixel g(x’) from its corresponding location x = h-1(x’) in f(x) What if pixel comes from “between” two pixels? h-1(x’) x x’ f(x) g(x’)

Inverse Warping What if pixel comes from “between” two pixels? Get each pixel g(x’) from its corresponding location x = h-1(x’) in f(x) What if pixel comes from “between” two pixels? Answer: resample color value from interpolated (prefiltered) source image x x’ f(x) g(x’)

Interpolation Possible interpolation filters: nearest neighbor bilinear bicubic (interpolating) sinc / FIR Needed to prevent “jaggies” and “texture crawl” (see demo)