Introduction to the Application Layer Computer Networks Computer Networks Spring 2012 Spring 2012.

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Presentation transcript:

Introduction to the Application Layer Computer Networks Computer Networks Spring 2012 Spring 2012

Intro to Application Layer Outline  Current Application Layer Protocols  Creating an Application  Application Architectures –Client-Server –P2P –Hybrid  Processes, Addressing and Sockets  Transport Layer Services Computer Networks Application Layer 2

GoalsGoals  Conceptual and implementation aspects of application protocols  Popular application layer protocols: –HTTP –FTP –SMTP / POP3 / IMAP –DNS –RTP, SIP Computer Networks Application Layer 3

Application Layer Observations  Important to distinguish application programs from application protocols. –Browsers are examples of web client programs that use both HTTP and DNS which are application protocols.  Since many application protocols follow the request/response communication pattern, TCP is frequently used to support these protocols.  Many application layer protocols have a companion specification language that defines the format of the data exchanged. Examples: MIME for SMTP, HTML for HTTP Computer Networks Application Layer 4

Popular Network Applications Computer Networks Application Layer 5   web  instant messaging  remote login  P2P file sharing  multi-user network games  streaming stored video clips  social networks  voice over IP  real-time video conferencing  grid computing

Creating a Network App Write programs to –run on (different) end systems –communicate over network –e.g., web server software communicates with browser software No need to write software for core network devices. –Network-core devices do not run user applications. –apps on end systems enables rapid app development, propagation. application transport network data link physical application transport network data link physical application transport network data link physical Computer Networks Application Layer 6 K & R

Application Architectures  Client-server (CS) –Including data centers and cloud computing  Peer-to-peer (P2P)  Hybrid of client-server and P2P Computer Networks Application Layer 7

Server: –always-on host –permanent IP address –server farms for scalingClients: –communicate with server –may be intermittently connected –may have dynamic IP addresses –do not communicate directly with each other client/server Client-Server Architecture Computer Networks Application Layer Computer Networks Application Layer 8 K & R

Server Example: Google Data Centers  Estimated cost: $600M  Google spent $2.4B in 2007 on new data centers  Each data center uses megawatts of power. Computer Networks Application Layer Computer Networks Application Layer 9

Pure P2P Architecture  no always-on server  arbitrary end systems communicate directly.  peers are intermittently connected and change IP addresses. Highly scalable but difficult to manage peer-peer Computer Networks Application Layer Computer Networks Application Layer 10 K & R

Hybrid: Client-Server and P2P  Skype –voice-over-IP P2P application –centralized server: finding address of remote party –client-client connection: often direct (not through server)  Instant Messaging –chatting between two users is P2P –centralized service: client presence detection/location user registers its IP address with central server when it comes online. user contacts central server to find IP addresses of buddies. Computer Networks Application Layer Computer Networks Application Layer 11

Processes Communicating Process: program running within a host.  Within same host, two processes communicate using inter-process communication (defined by OS).  Processes in different hosts communicate by exchanging messages. Client process: process that initiates communication. Server process: process that waits to be contacted. Note: applications with P2P architectures have client processes & server processes. Computer Networks Application Layer Computer Networks Application Layer 12

SocketsSockets  Process sends/receives messages to/from its socket  Socket analogous to door –sending process shoves message out door. –sending process relies on transport infrastructure on other side of door which brings message to socket at receiving process. process TCP with buffers, variables socket host or server process TCP with buffers, variables socket host or server Internet controlled by OS controlled by app developer API: (1) choice of transport protocol; (2) ability to fix a few parameters (see Sockets lecture) Computer Networks Application Layer Computer Networks Application Layer 13 K & R

Addressing Processes  To receive messages, process must have an identifier.  Host device has unique 32-bit IP address  Exercise: use ipconfig from command prompt to get your IP address (Windows)  ifconfig (under Linux)  Q: does IP address of host on which process runs suffice for identifying the process? A: No, many processes can be running on same machine.  Identifier includes both IP address and port numbers associated with process on host.  Example port numbers: –HTTP server: 80 –Mail server: 25 Computer Networks Application Layer Computer Networks Application Layer 14

App-Layer Protocol Defines  Types of messages exchanged, –e.g., request, response  Message syntax: –specific fields in messages & how fields are delineated.  Message semantics –meaning of information in fields  Rules for when and how processes send & respond to messages Public-domain protocols:  Defined in RFCs  allows for interoperability  e.g., HTTP, SMTP, BitTorrent Proprietary protocols:  e.g., Skype, ppstream Computer Networks Application Layer Computer Networks Application Layer 15 K & R

What Transport Service Does an App Need? Data loss  some apps (e.g., audio) can tolerate some loss.  other apps (e.g., file transfer, telnet) require 100% reliable data transfer. Timing  some apps (e.g., Internet telephony, interactive games) require low delay to be “effective”. Throughput some apps (e.g., multimedia) require minimum amount of throughput to be “effective”. some apps (e.g., multimedia) require minimum amount of throughput to be “effective”. other apps (“elastic apps”) make use of whatever throughput they get. other apps (“elastic apps”) make use of whatever throughput they get.Security encryption, data integrity, privacy … encryption, data integrity, privacy … Computer Networks Application Layer Computer Networks Application Layer 16

CommonTransport Service App Requirements Application file transfer Web documents real-time audio/video stored audio/video interactive games instant messaging Data loss no loss loss-tolerant no loss Throughput elastic audio: 5kbps-1Mbps video:10kbps-5Mbps same as above few kbps up elastic Time Sensitive no yes, 100’s msec yes, few secs yes, 100’s msec yes and no Computer Networks Application Layer Computer Networks Application Layer 17 K & R

Internet Transport Protocols Services TCP service:  connection-oriented: setup required between client and server processes.  reliable transport between sending and receiving process  flow control: sender cannot overwhelm receiver.  congestion control: throttle sender when network overloaded.  does not provide: timing, minimum throughput guarantees, security UDP service:  unreliable data transfer between sending and receiving process  does not provide: connection setup, reliability, flow control, congestion control, timing, throughput guarantee, or security. Q: Why bother? Why is there a UDP? Computer Networks Application Layer Computer Networks Application Layer 18

Internet Apps: Application, Transport Protocols Application remote terminal access Web file transfer streaming multimedia Internet telephony Application layer protocol SMTP [RFC 2821] Telnet [RFC 854] HTTP [RFC 2616] FTP [RFC 959] HTTP (eg Youtube), RTP [RFC 1889] SIP, RTP, proprietary (e.g., Skype) Underlying transport protocol TCP TCP or UDP typically UDP Computer Networks Application Layer Computer Networks Application Layer 19 K & R

Intro to Application Layer Summ ary  Current Application Layer Protocols  Creating an Application  Application Architectures –Client-Server –P2P –Hybrid  Processes, Addressing and Sockets  Transport Layer Services Computer Networks Introduction 20