Networks: Wireless LANs1 Wireless Local Area Networks.

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Networks: Wireless LANs1 Wireless Local Area Networks.
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Networks: Wireless LANs1 Wireless Local Area Networks

Networks: Wireless LANs2 Wireless Local Area Networks The proliferation of laptop computers and other mobile devices (PDAs and cell phones) created an obvious application level demand for wireless local area networking. Companies jumped in, quickly developing incompatible wireless products in the 1990’s. Industry decided to entrust standardization to IEEE committee that dealt with wired LANS – namely, the IEEE 802 committee!!

Networks: Wireless LANs3 IEEE 802 Standards Working Groups Figure The important ones are marked with *. The ones marked with  are hibernating. The one marked with † gave up.

Networks: Wireless LANs4 Categories of Wireless Networks Base Station :: all communication through an access point {note hub topology}. Other nodes can be fixed or mobile. Infrastructure Wireless :: base station network is connected to the wired Internet. Ad hoc Wireless :: wireless nodes communicate directly with one another. MANETs (Mobile Ad Hoc Networks) :: ad hoc nodes are mobile.

Networks: Wireless LANs5 Wireless LANs Figure 1-36.(a) Wireless networking with a base station. (b) Ad hoc networking.

Networks: Wireless LANs6 The Protocol Stack Note – ordinary products are no longer being manufactured. Figure Part of the protocol stack.

Networks: Wireless LANs7 Wireless Physical Layer Physical layer conforms to OSI (five options) –1997: infrared, FHSS, DHSS –1999: a OFDM and b HR-DSSS –2001: g OFDM Infrared –Two capacities 1 Mbps or 2 Mbps. –Range is 10 to 20 meters and cannot penetrate walls. –Does not work outdoors FHSS (Frequence Hopping Spread Spectrum) –The main issue is multipath fading. –79 non-overlapping channels, each 1 Mhz wide at low end of 2.4 GHz ISM band. –Same pseudo-random number generator used by all stations. –Dwell time: min. time on channel before hopping (400msec).

Networks: Wireless LANs8 Wireless Physical Layer DSSS (Direct Sequence Spread Spectrum) –Spreads signal over entire spectrum using pseudo-random sequence (similar to CDMA see Tanenbaum sec ). –Each bit transmitted using an 11 chips Barker sequence, PSK at 1Mbaud. –1 or 2 Mbps a OFDM (Orthogonal Frequency Divisional Multiplexing) –Compatible with European HiperLan2. –54Mbps in wider 5.5 GHz band  transmission range is limited. –Uses 52 FDM channels (48 for data; 4 for synchronization). –Encoding is complex ( PSM up to 18 Mbps and QAM above this capacity). –E.g., at 54Mbps 216 data bits encoded into into 288-bit symbols. –More difficulty penetrating walls.

Networks: Wireless LANs9 Wireless Physical Layer b HR-DSSS (High Rate Direct Sequence Spread Spectrum) –11a and 11b shows a split in the standards committee. –11b approved and hit the market before 11a. –Up to 11 Mbps in 2.4 GHz band using 11 million chips/sec. –Note in this bandwidth all these protocols have to deal with interference from microwave ovens, cordless phones and garage door openers. –Range is 7 times greater than 11a. –11b and 11a are incompatible!!

Networks: Wireless LANs10 Wireless Physical Layer g OFDM(Orthogonal Frequency Division Multiplexing) –An attempt to combine the best of both a and b. –Supports bandwidths up to 54 Mbps. –Uses 2.4 GHz frequency for greater range. –Is backward compatible with b.

Networks: Wireless LANs MAC Sublayer Protocol In wireless LANs, “seizing channel” does not exist as in wired Ethernet. Two additional problems: –Hidden Terminal Problem –Exposed Station Problem To deal with these two problems supports two modes of operation DCF (Distributed Coordination Function) and PCF (Point Coordination Function). All implementations must support DCF, but PCF is optional.

Networks: Wireless LANs12 Figure 4-26.(a)The hidden station problem. (b) The exposed station problem.

Networks: Wireless LANs13 The Hidden Terminal Problem Wireless stations have transmission ranges and not all stations are within radio range of each other. Simple CSMA will not work! C transmits to B. If A “senses” the channel, it will not hear C’s transmission and falsely conclude that A can begin a transmission to B.

Networks: Wireless LANs14 The Exposed Station Problem This is the inverse problem. B wants to send to C and listens to the channel. When B hears A’s transmission, B falsely assumes that it cannot send to C.

Networks: Wireless LANs15 Distribute Coordination Function (DCF) Uses CSMA/ CA (CSMA with Collision Avoidance). –Uses both physical and virtual carrier sensing. –Two methods are supported: 1.based on MACAW(Multiple Access with Collision Avoidance for Wireless) with virtual carrier sensing. 2.1-persistent physical carrier sensing.

Networks: Wireless LANs16 Wireless LAN Protocols MACA protocol solved hidden, exposed terminal: –Send Ready-to-Send (RTS) and Clear-to-Send (CTS) first –RTS, CTS helps determine who else is in range or busy (Collision avoidance). –Can a collision still occur? Professor Agu’s slide

Networks: Wireless LANs17 Wireless LAN Protocols (a) A sending an RTS to B.(b) B responding with a CTS to A. MACAW added ACKs and CSMA (no RTS at same time) Professor Agu’s slide

Networks: Wireless LANs18 Virtual Channel Sensing in CSMA/CA Figure The use of virtual channel sensing using CSMA/CA. C (in range of A) receives the RTS and based on information in RTS creates a virtual channel busy NAV(Network Allocation Vector). D (in range of B) receives the CTS and creates a shorter NAV.

Networks: Wireless LANs19 Virtual Channel Sensing in CSMA/CA What is the advantage of RTS/CTS? RTS is 20 bytes, and CTS is 14 bytes. MPDU can be 2300 bytes. “virtual” implies source station sets duration field in data frame or in RTS and CTS frames. Stations then adjust their NAV accordingly!

Networks: Wireless LANs20 Figure 4-28.Fragmentation in High wireless error rates  long packets have less probability of being successfully transmitted. Solution: MAC layer fragmentation with stop-and- wait protocol on the fragments.

Networks: Wireless LANs21 1-Persistent Physical Carrier Sensing Station senses the channel when it wants to send. If idle, station transmits. –Station does not sense channel while transmitting. If the channel is busy, station defers until idle and then transmits. Upon collision, wait a random time using binary exponential backoff.

Networks: Wireless LANs22 Point Coordinated Function (PCF) PCF uses a base station to poll other stations to see if they have frames to send. No collisions occur. Base station sends beacon frame periodically. Base station can tell another station to sleep to save on batteries and base stations holds frames for sleeping station.

Networks: Wireless LANs23 DCF and PCF Co-Existence Distributed and centralized control can co-exist using InterFrame Spacing. SIFS (Short IFS) :: is the time waited between packets in an ongoing dialog (RTS,CTS,data, ACK, next frame) PIFS (PCF IFS) :: when no SIFS response, base station can issue beacon or poll. DIFS (DCF IFS) :: when no PIFS, any station can attempt to acquire the channel. EIFS (Extended IFS) :: lowest priority interval used to report bad or unknown frame.

Networks: Wireless LANs24 Figure Interframe Spacing in