Pixel Shader Vertex Shader The Real-time Graphics Pipeline Input Assembler Rasterizer Output Merger
Input Assembler Vertex Shader The Real-time Graphics Pipeline Rasterizer Output Merger Pixel Shader
The Real-time Graphics Pipeline Input Assembler Vertex Shader Rasterizer Output Merger Pixel Shader Geometry Shader Stream Output Hull Shader Domain Shader Tessellator D3D 10 D3D 11
GRAMPS: Custom Programmable Pipelines Image and Rendering Pipeline TOG Session Wednesday, 3:45PM – 5:30PM, in Hall E-3 Input Assembler Vertex Shader Rasterizer Output Merger Pixel Shader Pixel Shader 2 Trace Blend Sampler Camera Shade Intersect Combine Produce Reduce Sort Map Ray TracerHybridMap-Reduce