Realtime Object Recognition Using Decision Tree Learning Implemented with a Sony AIBO Robot CS 510 Presentation Chris Jorgensen.

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Realtime Object Recognition Using Decision Tree Learning Implemented with a Sony AIBO Robot CS 510 Presentation Chris Jorgensen

Realtime Object Recognition Using Decision Tree Learning Implemented with a Sony AIBO Robot CS 510 Presentation Chris Jorgensen

Presentation 1.Abstract/Introduction 2.Problem setup 3.Use of decision tree learning 4.Results 5.Summary/Thoughts

Abstract/Introduction Object recognition –Machine learning used to overcome issues: Domain-specific Complexity inestimable Quality of results –Steps Digital image scanned for features Combine features into “meaningful” attributes Attribute classification

Introduction Continued… Object Recognition Flow

Preprocessing “Obvious” features –Colors –Limbs/Head Shapes derived from image –Used for feature extraction

Problem Setup Recognition –Iterate through surfaces Head, Side, Leg –Generate segments for each surface –Store segments in memory 180 degree memory takes into account camera angle

180 Degree Memory

Problem Setup Continued Segmentation only done on “relevant” pixels –Determined by color Attribute generation* –Color, # segments, # corners, et al –Continuous values discretization via brute- force generated optimal split

Use of Decision Tree Learning Classification via Decision Tree Learning! –Algorithm creates a tree consisting of the attributes; leafs are “symbols” head, side, leg, body, et al –Tree is built by calculating attribute with the highest entropy (depends on # occurrences of each value) –Over-fitting solved by X 2 -pruning Determine if attribute really detects a pattern

Results

Results Continued

Decision Tree Learning –Classification (27 ms) “quite fast” –84% precision on 1080 examples for 5 classes –Even a low number of examples (25) resulted in over 50% precision –Room for improvement noted

Summary/Thoughts Short/vague paper Why do they need faster than 27 ms recognition time? Aibos are slow! Other work on Aibos done at PSU NWCIL –Lendaris/Holmstrom –Aibo uses limb angles, model of motion, to change gait based on floor surface –GA used to generate ideal gait for each surface