Lecture 18 – TCP Performance

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Presentation transcript:

Lecture 18 – TCP Performance 15-441 Computer Networking Lecture 18 – TCP Performance

Lecture 19: TCP Congestion Control Outline TCP congestion avoidance TCP slow start TCP modeling 11-01-07 Lecture 19: TCP Congestion Control

Additive Increase/Decrease Both X1 and X2 increase/ decrease by the same amount over time Additive increase improves fairness and additive decrease reduces fairness Fairness Line T1 User 2’s Allocation x2 T0 Efficiency Line User 1’s Allocation x1 11-01-07 Lecture 19: TCP Congestion Control

Muliplicative Increase/Decrease Both X1 and X2 increase by the same factor over time Extension from origin – constant fairness Fairness Line T1 User 2’s Allocation x2 T0 Efficiency Line User 1’s Allocation x1 11-01-07 Lecture 19: TCP Congestion Control

What is the Right Choice? Constraints limit us to AIMD Improves or keeps fairness constant at each step AIMD moves towards optimal point x0 x1 x2 Efficiency Line Fairness Line User 1’s Allocation x1 User 2’s Allocation x2 11-01-07 Lecture 19: TCP Congestion Control

TCP Congestion Control Changes to TCP motivated by ARPANET congestion collapse Basic principles AIMD Packet conservation Reaching steady state quickly ACK clocking 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Implementation Issue Operating system timers are very coarse – how to pace packets out smoothly? Implemented using a congestion window that limits how much data can be in the network. TCP also keeps track of how much data is in transit Data can only be sent when the amount of outstanding data is less than the congestion window. The amount of outstanding data is increased on a “send” and decreased on “ack” (last sent – last acked) < congestion window Window limited by both congestion and buffering Sender’s maximum window = Min (advertised window, cwnd) 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control ACK Clocking Congestion window helps to “pace” the transmission of data packets In steady state, a packet is sent when an ack is received Data transmission remains smooth, once it is smooth Self-clocking behavior Pb Pr Sender Receiver As Ar Ab 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control AIMD Distributed, fair and efficient Packet loss is seen as sign of congestion and results in a multiplicative rate decrease Factor of 2 TCP periodically probes for available bandwidth by increasing its rate Rate Time 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Congestion Avoidance If loss occurs when cwnd = W Network can handle 0.5W ~ W segments Set cwnd to 0.5W (multiplicative decrease) Upon receiving ACK Increase cwnd by (1 packet)/cwnd What is 1 packet?  1 MSS worth of bytes After cwnd packets have passed by  approximately increase of 1 MSS Implements AIMD 11-01-07 Lecture 19: TCP Congestion Control

Congestion Avoidance Sequence Plot Sequence No Packets Acks Time 11-01-07 Lecture 19: TCP Congestion Control

Congestion Avoidance Behavior Window Time Cut Congestion Window and Rate Packet loss + retransmit Grabbing back Bandwidth 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Packet Conservation At equilibrium, inject packet into network only when one is removed Sliding window and not rate controlled But still need to avoid sending burst of packets  would overflow links Need to carefully pace out packets Helps provide stability Need to eliminate spurious retransmissions Accurate RTO estimation Better loss recovery techniques (e.g. fast retransmit) 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control How to Change Window When a loss occurs have W packets outstanding New cwnd = 0.5 * cwnd How to get to new state without losing ack clocking? 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Fast Recovery Each duplicate ack notifies sender that single packet has cleared network When < cwnd packets are outstanding Allow new packets out with each new duplicate acknowledgement Behavior Sender is idle for some time – waiting for ½ cwnd worth of dupacks Transmits at original rate after wait Ack clocking rate is same as before loss 11-01-07 Lecture 19: TCP Congestion Control

Fast Recovery Sent for each dupack after W/2 dupacks arrive X Sequence No X Packets Acks Time 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Outline TCP congestion avoidance TCP slow start TCP modeling 11-01-07 Lecture 19: TCP Congestion Control

Congestion Avoidance Behavior Window Time Cut Congestion Window and Rate Packet loss + retransmit Grabbing back Bandwidth 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Reaching Steady State Doing AIMD is fine in steady state but slow… How does TCP know what is a good initial rate to start with? Should work both for a CDPD (10s of Kbps or less) and for supercomputer links (10 Gbps and growing) Quick initial phase to help get up to speed (slow start) 11-01-07 Lecture 19: TCP Congestion Control

Slow Start Packet Pacing How do we get this clocking behavior to start? Initialize cwnd = 1 Upon receipt of every ack, cwnd = cwnd + 1 Implications Window actually increases to W in RTT * log2(W) Can overshoot window and cause packet loss 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Slow Start Example 1 One RTT One pkt time 0R 2 1R 3 4 2R 5 6 7 8 3R 9 10 11 12 13 14 15 11-01-07 Lecture 19: TCP Congestion Control

Slow Start Sequence Plot . Sequence No Packets Acks Time 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Return to Slow Start If packet is lost we lose our self clocking as well Need to implement slow-start and congestion avoidance together When retransmission occurs set ssthresh to 0.5w If cwnd < ssthresh, use slow start Else use congestion avoidance 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP Saw Tooth Behavior Congestion Window Timeouts may still occur Time Slowstart to pace packets Fast Retransmit and Recovery Initial Slowstart 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Outline TCP congestion avoidance TCP slow start TCP modeling 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP Performance Can TCP saturate a link? Congestion control Increase utilization until… link becomes congested React by decreasing window by 50% Window is proportional to rate * RTT Doesn’t this mean that the network oscillates between 50 and 100% utilization? Average utilization = 75%?? No…this is *not* right! 11-01-07 Lecture 19: TCP Congestion Control

TCP Congestion Control Rule for adjusting W If an ACK is received: W ← W+1/W If a packet is lost: W ← W/2 Only W packets may be outstanding Source Dest t Window size 11-01-07 Lecture 19: TCP Congestion Control

Single TCP Flow Router without buffers 11-01-07 Lecture 19: TCP Congestion Control

Summary Unbuffered Link W Minimum window for full utilization t The router can’t fully utilize the link If the window is too small, link is not full If the link is full, next window increase causes drop With no buffer it still achieves 75% utilization 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP Performance In the real world, router queues play important role Window is proportional to rate * RTT But, RTT changes as well the window Window to fill links = propagation RTT * bottleneck bandwidth If window is larger, packets sit in queue on bottleneck link 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP Performance If we have a large router queue  can get 100% utilization But, router queues can cause large delays How big does the queue need to be? Windows vary from W  W/2 Must make sure that link is always full W/2 > RTT * BW W = RTT * BW + Qsize Therefore, Qsize > RTT * BW Ensures 100% utilization Delay? Varies between RTT and 2 * RTT 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Single TCP Flow Router with large enough buffers for full link utilization 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Summary Buffered Link W Minimum window for full utilization Buffer t With sufficient buffering we achieve full link utilization The window is always above the critical threshold Buffer absorbs changes in window size Buffer Size = Height of TCP Sawtooth Minimum buffer size needed is 2T*C This is the origin of the rule-of-thumb 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP (Summary) General loss recovery Stop and wait Selective repeat TCP sliding window flow control TCP state machine TCP loss recovery Timeout-based RTT estimation Fast retransmit Selective acknowledgements 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP (Summary) Congestion collapse Definition & causes Congestion control Why AIMD? Slow start & congestion avoidance modes ACK clocking Packet conservation TCP performance modeling How does TCP fully utilize a link? Role of router buffers 11-01-07 Lecture 19: TCP Congestion Control

The rest of the slides are FYI EXTRA SLIDES The rest of the slides are FYI

Lecture 19: TCP Congestion Control TCP Variations Tahoe, Reno, NewReno, Vegas TCP Tahoe (distributed with 4.3BSD Unix) Original implementation of Van Jacobson’s mechanisms (VJ paper) Includes: Slow start Congestion avoidance Fast retransmit 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Multiple Losses X X X Now what? Retransmission X Duplicate Acks Sequence No Packets Acks Time 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Tahoe X X X X Sequence No Packets Acks Time 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP Reno (1990) All mechanisms in Tahoe Addition of fast-recovery Opening up congestion window after fast retransmit Delayed acks Header prediction Implementation designed to improve performance Has common case code inlined With multiple losses, Reno typically timeouts because it does not see duplicate acknowledgements 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Reno X X X Now what? - timeout X Sequence No Packets Acks Time 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control NewReno The ack that arrives after retransmission (partial ack) could indicate that a second loss occurred When does NewReno timeout? When there are fewer than three dupacks for first loss When partial ack is lost How fast does it recover losses? One per RTT 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control NewReno X X X Now what? – partial ack recovery X Sequence No Packets Acks Time 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Changing Workloads New applications are changing the way TCP is used 1980’s Internet Telnet & FTP  long lived flows Well behaved end hosts Homogenous end host capabilities Simple symmetric routing 2000’s Internet Web & more Web  large number of short xfers Wild west – everyone is playing games to get bandwidth Cell phones and toasters on the Internet Policy routing 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Short Transfers Fast retransmission needs at least a window of 4 packets To detect reordering Short transfer performance is limited by slow start  RTT 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Short Transfers Start with a larger initial window What is a safe value? TCP already burst 3 packets into network during slow start Large initial window = min (4*MSS, max (2*MSS, 4380 bytes)) [rfc2414] Not a standard yet Enables fast retransmission Only used in initial slow start not in any subsequent slow start 11-01-07 Lecture 19: TCP Congestion Control

Well Behaved vs. Wild West How to ensure hosts/applications do proper congestion control? Who can we trust? Only routers that we control Can we ask routers to keep track of each flow Per flow information at routers tends to be expensive Fair-queuing later in the semester 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP Fairness Issues Multiple TCP flows sharing the same bottleneck link do not necessarily get the same bandwidth. Factors such as roundtrip time, small differences in timeouts, and start time, … affect how bandwidth is shared The bandwidth ratio typically does stabilize Users can grab more bandwidth by using parallel flows. Each flow gets a share of the bandwidth to the user gets more bandwidth than users who use only a single flow 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP Friendliness What does it mean to be TCP friendly? TCP is not going away Any new congestion control must compete with TCP flows Should not clobber TCP flows and grab bulk of link Should also be able to hold its own, i.e. grab its fair share, or it will never become popular How is this quantified/shown? Has evolved into evaluating loss/throughput behavior If it shows 1/sqrt(p) behavior it is ok But is this really true? 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Overview TCP variants TCP modeling TCP details 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control TCP Modeling Given the congestion behavior of TCP can we predict what type of performance we should get? What are the important factors Loss rate: Affects how often window is reduced RTT: Affects increase rate and relates BW to window RTO: Affects performance during loss recovery MSS: Affects increase rate 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Overall TCP Behavior Let’s concentrate on steady state behavior with no timeouts and perfect loss recovery Packets transferred = area under curve Window Time 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Transmission Rate What is area under curve? W = pkts/RTT, T = RTTs A = avg window * time = ¾ W * T What was bandwidth? BW = A / T = ¾ W In packets per RTT Need to convert to bytes per second BW = ¾ W * MSS / RTT What is W? Depends on loss rate W W/2 Time 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Simple TCP Model Some additional assumptions Fixed RTT No delayed ACKs In steady state, TCP losses packet each time window reaches W packets Window drops to W/2 packets Each RTT window increases by 1 packetW/2 * RTT before next loss 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Simple Loss Model What was the loss rate? Packets transferred = (¾ W/RTT) * (W/2 * RTT) = 3W2/8 1 packet lost  loss rate = p = 8/3W2 BW = ¾ * W * MSS / RTT 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Fairness BW proportional to 1/RTT? Do flows sharing a bottleneck get the same bandwidth? NO! TCP is RTT fair If flows share a bottleneck and have the same RTTs then they get same bandwidth Otherwise, in inverse proportion to the RTT 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Overview TCP variants TCP modeling TCP details 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Delayed ACKS Problem: In request/response programs, you send separate ACK and Data packets for each transaction Solution: Don’t ACK data immediately Wait 200ms (must be less than 500ms – why?) Must ACK every other packet Must not delay duplicate ACKs 11-01-07 Lecture 19: TCP Congestion Control

TCP ACK Generation [RFC 1122, RFC 2581] Event In-order segment arrival, No gaps, Everything else already ACKed One delayed ACK pending Out-of-order segment arrival Higher-than-expect seq. # Gap detected Arrival of segment that partially or completely fills gap TCP Receiver action Delayed ACK. Wait up to 500ms for next segment. If no next segment, send ACK Immediately send single cumulative ACK Send duplicate ACK, indicating seq. # of next expected byte Immediate ACK 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Delayed Ack Impact TCP congestion control triggered by acks If receive half as many acks  window grows half as fast Slow start with window = 1 Will trigger delayed ack timer First exchange will take at least 200ms Start with > 1 initial window Bug in BSD, now a “feature”/standard 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Nagel’s Algorithm Small packet problem: Don’t want to send a 41 byte packet for each keystroke How long to wait for more data? Solution: Allow only one outstanding small (not full sized) segment that has not yet been acknowledged Can be disabled for interactive applications 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Large Windows Delay-bandwidth product for 100ms delay 1.5Mbps: 18KB 10Mbps: 122KB 45Mbps: 549KB 100Mbps: 1.2MB 622Mbps: 7.4MB 1.2Gbps: 14.8MB Why is this a problem? 10Mbps > max 16bit window Scaling factor on advertised window Specifies how many bits window must be shifted to the left Scaling factor exchanged during connection setup 11-01-07 Lecture 19: TCP Congestion Control

Window Scaling: Example Use of Options “Large window” option (RFC 1323) Negotiated by the hosts during connection establishment Option 3 specifies the number of bits by which to shift the value in the 16 bit window field Independently set for the two transmit directions The scaling factor specifies bit shift of the window field in the TCP header Scaling value of 2 translates into a factor of 4 Old TCP implementations will simply ignore the option Definition of an option TCP syn SW? 3 TCP syn,ack SW yes 3 SW? 2 TCP ack SW yes 2 11-01-07 Lecture 19: TCP Congestion Control

Maximum Segment Size (MSS) Problem: what packet size should a connection use? Exchanged at connection setup Uses a TCP option Typically pick MTU of local link What all does this effect? Efficiency Congestion control Retransmission Path MTU discovery Why should MTU match MSS? 11-01-07 Lecture 19: TCP Congestion Control

Lecture 19: TCP Congestion Control Silly Window Syndrome Problem: (Clark, 1982) If receiver advertises small increases in the receive window then the sender may waste time sending lots of small packets Solution Receiver must not advertise small window increases Increase window by min(MSS,RecvBuffer/2) 11-01-07 Lecture 19: TCP Congestion Control

Protection From Wraparound Wraparound time vs. Link speed 1.5Mbps: 6.4 hours 10Mbps: 57 minutes 45Mbps: 13 minutes 100Mbps: 6 minutes 622Mbps: 55 seconds 1.2Gbps: 28 seconds Why is this a problem? 55seconds < MSL! Use timestamp to distinguish sequence number wraparound 11-01-07 Lecture 19: TCP Congestion Control