Artificial Intelligence and Lisp Lecture 13 Additional Topics in Artificial Intelligence LiU Course TDDC65 Autumn Semester, 2010

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Artificial Intelligence and Lisp Lecture 13 Additional Topics in Artificial Intelligence LiU Course TDDC65 Autumn Semester,

Areas for the 2011 AAAI Conference Agent-based and multiagent systems Cognitive modeling and human interaction Commonsense reasoning Computer vision Constraint satisfaction, search, and optimization Evolutionary computation Game playing and interactive entertainment Information retrieval, integration, and extraction Knowledge acquisition and ontologies Knowledge representation and reasoning Machine learning and data mining Model-based systems Probabilistic Reasoning Natural Language Processing Robotics Planning and Scheduling Web and information systems Black = addressed in this course, Blue = natural continuation using similar methods, Red = uses other frame of reference (control engineering, probability theory, info science, (computational) linguistics, cognitive psychology) but in combination with KR

Areas for the 2011 AAAI Conference Agent-based and multiagent systems Cognitive modeling and human interaction Commonsense reasoning Computer vision Constraint satisfaction, search, and optimization Evolutionary computation Game playing and interactive entertainment Information retrieval, integration, and extraction Knowledge acquisition and ontologies Knowledge representation and reasoning Machine learning and data mining Model-based systems Probabilistic Reasoning Natural Language Processing Robotics Planning and Scheduling Web and information systems

Robotics Area Agent-based and multiagent systems Cognitive modeling and human interaction Commonsense reasoning Computer vision Constraint satisfaction, search, and optimization Evolutionary computation Game playing and interactive entertainment Information retrieval, integration, and extraction Knowledge acquisition and ontologies Knowledge representation and reasoning Machine learning and data mining Model-based systems Probabilistic Reasoning Natural Language Processing Robotics Planning and Scheduling Web and information systems

Human-Machine Interaction Agent-based and multiagent systems Cognitive modeling and human interaction Commonsense reasoning Computer vision Constraint satisfaction, search, and optimization Evolutionary computation Game playing and interactive entertainment Information retrieval, integration, and extraction Knowledge acquisition and ontologies Knowledge representation and reasoning Machine learning and data mining Model-based systems Probabilistic Reasoning Natural Language Processing Robotics Planning and Scheduling Web and information systems

Large Knowledgebases and their Use Agent-based and multiagent systems Cognitive modeling and human interaction Commonsense reasoning Computer vision Constraint satisfaction, search, and optimization Evolutionary computation Game playing and interactive entertainment Information retrieval, integration & extraction Knowledge acquisition and ontologies Knowledge representation and reasoning Machine learning and data mining Model-based systems Probabilistic Reasoning Natural Language Processing Robotics Planning and Scheduling Web and information systems

Search and Probabilistic Methods Agent-based and multiagent systems Cognitive modeling and human interaction Commonsense reasoning Computer vision Constraint satisfaction, search, and optimization Evolutionary computation Game playing and interactive entertainment Information retrieval, integration, and extraction Knowledge acquisition and ontologies Knowledge representation and reasoning Machine learning and data mining Model-based systems Probabilistic Reasoning Natural Language Processing Robotics Planning and Scheduling Web and information systems

Topics for Today's Overview Agent-based and multiagent systems Cognitive modeling and human interaction Commonsense reasoning Computer vision Constraint satisfaction, search, and optimization Evolutionary computation Game playing and interactive entertainment Information retrieval, integration, and extraction Knowledge acquisition and ontologies Knowledge representation and reasoning Machine learning and data mining Model-based systems Probabilistic Reasoning Natural Language Processing Robotics Planning and Scheduling Web and information systems

Probabilistic Methods Agent-based and multiagent systems Cognitive modeling and human interaction Commonsense reasoning Computer vision Constraint satisfaction, search, and optimization Evolutionary computation Game playing and interactive entertainment Information retrieval, integration, and extraction Knowledge acquisition and ontologies Knowledge representation and reasoning Machine learning and data mining Model-based systems Probabilistic Reasoning Natural Language Processing Robotics Planning and Scheduling Web and information systems

Areas for the 2011 AAAI Conference Agent-based and multiagent systems Cognitive modeling and human interaction Commonsense reasoning Computer vision Constraint satisfaction, search, and optimization Evolutionary computation Game playing and interactive entertainment Information retrieval, integration, and extraction Knowledge acquisition and ontologies Knowledge representation and reasoning Machine learning and data mining Model-based systems Probabilistic Reasoning Natural Language Processing Robotics Planning and Scheduling Web and information systems