_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications1.

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Presentation transcript:

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications1  Wiley and the book authors, 2001 E-Commerce: Fundamentals and Applications Chapter 14 : Web Advertising and Web Publishing

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications2  Wiley and the book authors, 2001  Traditional versus Internet Advertising  Internet Advertising techniques and Strategies  Business Models for Advertising and their Revenue Streams  Pricing Models and Measurement of the Effectiveness of Advertisements  Web Publishing – Goals and Criteria  Web Site Development Methodologies  Logical Design of the User Interface I – Abstract User Interface Object  Logical Design of the User Interface II – Flow of Interaction  Usability Testing and Quality Assurance  Web Presence and Visibility Outline

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications3  Wiley and the book authors, 2001 Traditional advertising channels:  Newspapers and magazines that utilise text and image  Radio that utilises audio  Television that uses video  Direct mail that utilises text and image  Telemarketing that utilizes audio The Internet provides a new media -- mix text, audio, images, graphics, animation and video. Traditional vs. Internet Advertising

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications4  Wiley and the book authors, 2001  It is appropriate to deal with them together.  It is useful to separate the techniques into mass marketing and targeted marketing strategies.  Mass marketing techniques include:   Banners Internet Advertising Techniques and Strategies

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications5  Wiley and the book authors, 2001  Advertise messages to people on the internet.  advertising is increasingly being tied to the use of promotions and gimmicks.  The advantages include:  cheap to implement  can include the facility for feedback and return messages  will allow one to progressively tailor the advertisements based on this s

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications6  Wiley and the book authors, 2001  Widely used technique for advertising  A banner is a small display on the web consisting of text, graphics, animations  May appear randomly  Two important issues:  to ensure that the banners are initially viewed  to achieve high click through rates Banners

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications7  Wiley and the book authors, 2001  Targeted marketing techniques include:  Broad targeted marketing  Chat Rooms  Thematic web sites  Portals that provide keyword linked banners advertisements  Personalized targeted marketing  Purchasing circles  Data mining based associative advertising  Permission marketing Targeted Advertising Techniques

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications8  Wiley and the book authors, 2001  A web site could be used for:  conveying information  carrying a marketing message  allowing interactivity say to place an order, or customer service  exchange information and opinions as in a chat room. Web Publishing – Goals and Criteria

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications9  Wiley and the book authors, 2001  The development of a web site or client side of an e- commerce system like another other software systems requires a clear understanding of:  the purposes of the web site  the functions of the e-commerce system that the client side must provide. (This would be identified during the systems analysis and conceptual modeling stage.)  the audiences that the web site is meant to address Web Site Development Methodologies

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications10  Wiley and the book authors, 2001  Encounter several different categories of system.  No Web-site exists and the system is developed completely from scratch  An organizational Web-site already exists  A mediator between the audience category and several web- sites or data sources Categories of Systems

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications11  Wiley and the book authors, 2001 Web Based Mediator WebSite 1 WebSite N Database Web-Based Mediator User Application and/ or Interface ……

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications12  Wiley and the book authors, 2001  The logical design of the user interface involves:  navigation related aspects of the user interface design  data related aspects of the user interface design.  External representation of the system  A new category of Petri-nets -- Flow of Interaction Net Logical Design the User Interface I – Abstract user Interface Object

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications13  Wiley and the book authors, 2001 The Conceptual and Logical Design of UI Perspective s Conceptual Design Logical Design REAL WORLD Conceptual Model

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications14  Wiley and the book authors, 2001  The user interface associated with the Web site there are only certain actions available to a user  Thus any action a user is allowed to take must be associated with a set of preconditions Logical Design the User Interface II – Flow of Interaction

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications15  Wiley and the book authors, 2001 Concrete UI Objects for Customer

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications16  Wiley and the book authors, 2001  Quality Assurance of the e-commerce application:  Data Validation and Error Handling Testing  Database and End to End Testing of different functions  Legacy Interface Testing  Exception Handling Testing  Response Time and Down Load Time Testing  Stress Load Testing  Security Testing Functional and System Testing

_______________________________________________________________________________________________________________ E-Commerce: Fundamentals and Applications17  Wiley and the book authors, 2001  Testing the features of a web site: client and server sides.  There are several things that need to be tested including  Hyperlinks Testing  Validation of HTML code  Script Testing  Compatibility Testing  Resolution Testing  Server side Testing  There are several software tools that can be utilised for web feature testing including:  Site Owner  Web Site Garage  Net Mechanic Web Feature Testing