BlueJ: a very quick introduction. BlueJ BlueJ is an IDE (Interactive Development Environment). It includes –an editor, which you use to write your programs.

Slides:



Advertisements
Similar presentations
Introduction to Eclipse. Start Eclipse Click and then click Eclipse from the menu: Or open a shell and type eclipse after the prompt.
Advertisements

Copyright  Oracle Corporation, All rights reserved. 1 Creating an Application: The AppBuilder for Java IDE.
 Points  Weighted Percentages  Click on the preferred method above for step-by-step directions.
Lecture 8 Model Builder.
Fall 2007ACS-1903 BlueJ Ron McFadyen Lab 1: Using BlueJ at UofW The purpose of this lab is to give you some experience with BlueJ. Over the course of the.
Presented by IBM developer Works ibm.com/developerworks/ 2006 January – April © 2006 IBM Corporation. Making the most of The Java Development Tools project.
Getting Ready for Java. What is Java? Java is a programming language: a language that you can learn to write, and the computer can be made to understand.
13-Jul-15 BlueJ: A Very Quick Introduction. BlueJ BlueJ is an IDE (Integrated Development Environment). It includes an editor, which you use to write.
15-Jul-15 Getting Ready for Java. What is Java? Java is a programming language: a language that you can learn to write, and the computer can be made to.
Methods: a first introduction Two ways to make tea: 1: boil water; put teabag into cup;... etc : tell your younger brother: makeTea(1 milk, 0 sugar);
Conversational Computers
Marlene Galea.  The JDK (Java Development Kit)  An IDE (Integrated Development Environment) ◦ Different IDEs include:  JCreator  NetBeans  BlueJ.
The Basic Java Tools A text editor to write Java program source code. A compiler to translate source code into bytecode. An interpreter to translate.
Editing Java programs with the BlueJ IDE. Working environments to develop (= write) programs There are 2 ways to develop (write) computer programs: 1.Using.
Activity 1 - WBs 5 mins Go online and spend a moment trying to find out the difference between: HIGH LEVEL programming languages and LOW LEVEL programming.
1 CSC 221: Computer Programming I Fall 2004 Objects and classes: a first pass  software objects, classes, object-oriented design  BlueJ IDE, compilation.
Java Programming, 3e Concepts and Techniques Chapter 2 Creating a Java Application and Applet.
From BlueJ to NetBeans SWC 2.semester.
Click your mouse for next slide Flash – Introduction and Startup Many times on websites you will see animations of various sorts Many of these are created.
Introduction Purpose This course describes the process of installing the KPIT GNU toolchain on your PC. Objective Learn how easy it is to get information.
Introduction to Programming with Java. Overview What are the tools we are using – What is Java? This is the language that you use to write your program.
ACM/JETT Workshop - August 4-5, Guidelines For Using BlueJ.
1 ITI 1120 Lab # 1 An Introduction to the Lab Environment Contributors: G. Arbez, M. Eid, D. Inkpen, A. Williams, D. Amyot.
POS 406 Java Technology And Beginning Java Code
Clement Allen, PhD Florida A&M University SUMMER 2006.
Running CATIA on Windows XP & Vista Dual Boot System 1 Many of us have ?dual boot? OS PC, most likely Windows XP & Vista in dual boot. If you just installed.
Active-HDL Interfaces Building VHPI Applications C Compilation Course 9.
Creating Buttons – Lesson 51 Creating Buttons Lesson 5.
Variables and Functions. Open your Encoder program Let’s begin by opening the “Labyrinth Auto Straight” code. Save this file as Labyrinth with variables.
Agenda For Feb PowerPoint Presentation (Introduction to Java Methods) 2.Finish Unit 2 exercises on page 13 (due by the end of the class today). 4.
Unit 1: Java and Eclipse The Eclipse Development Environment.
Creating a Custom Drawing Sheet Tutorial. Create a new standard drawing file from menu options Opening a Drawing Sheet.
1 CSC 221: Computer Programming I Spring 2008 Objects and classes: a broad view  software objects, classes, object-oriented design  BlueJ IDE, compilation.
5-Jun-16 Getting Ready for Java. 2 What is Java? Java is a programming language: a language that you can learn to write, and the computer can be made.
EIE375 BlueJ: Getting Started Dr Lawrence Cheung.
Introduction to Processing. 2 What is processing? A simple programming environment that was created to make it easier to develop visually oriented applications.
Using COMET with Visio Visio UML Modeling. Creating a Drawing After opening Visio, you will see a list of templates available.
Greenfoot Game Programming Club.
CSCI-1411 F UNDAMENTALS O F C OMPUTING L AB Shane Transue Spring
Progress Report Directions for Aries in 8 Easy Steps Step 1- Log into your Aries grade book.
This is what you need to do! Open up a browser of your choice. Navigate to student webmail or go to The.
29-Nov-15 Getting Ready for Java. 2 What is Java? Java is a programming language: a language that you can learn to write, and the computer can be made.
Chapter 1: Introducing JAVA. 2 Introduction Why JAVA Applets and web applications Very rich GUI libraries Portability (machine independence) A real Object.
PowerTeacher Gradebook PowerSchools Champion Training August 2013.
22-July-2002cse142-13B-Development © 2002 University of Washington1 Development Tools CSE 142, Summer 2002 Computer Programming 1
Export/Import of TurningPoint Session Files II: Exporting.tpz (Session) Files to csv Files Ready for Import into D2L Tanya Joosten and Gerald Bergtrom.
Compiling and running Java programs with BlueJ. Successfully compiled files program files in BlueJ You can tell from the shade of a program icon in BlueJ.
1 Class 1 Lecture Topic Concepts, Definitions and Examples.
Introduction To Greenfoot
BlueJ : An Interactive IDE Art Gittleman California State University Long Beach Over 40 Years of Programming and Teaching.
1 Getting Started with C++ Part 1 Windows. 2 Objective You will be able to create, compile, and run a very simple C++ program on Windows, using Microsoft.
Fixing Photos Part 2 – Color Adjustments Your name here __________________ Period ____ 1.Download the practice images ZIP file. 2.Complete the photo improvement.
Creating a Google Doc A Quick Photo Tutorial. Sign in to Google Docs If you don’t already have an account, sign up for one, it’s FREE.
Adding and Eating Worms Mrs. C. Furman August 23, 2010.
Groups of cells labeled with letters that go up and down (vertical)
Netbeans QuickStart. Creating a project File->New Project –For now you want General->Java Application –Then fill in the project details.
1 Development Environments AUBG, COS dept Lecture Title: Dev Env: BlueJ (Extract from Syllabus) Reference:
CS 201 Lecture 1 (b) Using an IDE Tarik Booker CS 201: Introduction to Programming California State University, Los Angeles.
Perform a complete mail merge Lesson 14 By the end of this lesson you will be able to complete the following: Use the Mail Merge Wizard to perform a basic.
Chapter 11 Enhancing an Online Form and Using Macros Microsoft Word 2013.
CST 1101 Problem Solving Using Computers
Using a template to create a document
Document Generation QRG
Steps to respect : First create a folder where yo will save all the images Draw the first image (basic image) or open it Save your first image in the folder.
How to edit bios logo with Phoenix Bios editor
BlueJ: a very quick introduction
Macro.
Java Programming with BlueJ Objectives
BlueJ: a very quick introduction
Presentation transcript:

BlueJ: a very quick introduction

BlueJ BlueJ is an IDE (Interactive Development Environment). It includes –an editor, which you use to write your programs –a debugger, to help you find your mistakes –a viewer, to see the parts of your program –an easy way to run Java programs –an easy way to view documentation

Open BlueJ, choose New Project

Name the project, click Create

Create and name a new Class or Applet The name of the class should begin with a capital letter

Double-click the new class to edit it The stripes show that the class "Drawing" is not compiled (ready to run)

Edit your class, then Compile it BlueJ starts you with a simple class or a simple applet. You can modify what BlueJ gives you, or just replace it with your own program.

If it's an applet: Right-click the class and choose Run Applet

If applet: choose how to run it, and what size it should be

Here's the running applet!

If application: right-click and choose void main(args)

Application: Just click Ok

Application results

Final notes You don't have to Save your work—BlueJ does that automatically for you when you compile If you quit BlueJ and come back later, use Open Project to continue where you left off This quick introduction does not replace working through the tutorial!

Your Assignment 1.Step through the BlueJ tutorial and note any differences between the documentation and the actual program (hand in a list) 2.Modify this applet to draw a picture of your own a.Use 10 or more drawing commands b.You will not be graded on artistic merit

The End